diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/SquidModel.cpp | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.Client/SquidModel.cpp')
| -rw-r--r-- | Minecraft.Client/SquidModel.cpp | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/Minecraft.Client/SquidModel.cpp b/Minecraft.Client/SquidModel.cpp new file mode 100644 index 00000000..8ad20f8e --- /dev/null +++ b/Minecraft.Client/SquidModel.cpp @@ -0,0 +1,55 @@ +#include "stdafx.h" +#include "SquidModel.h" +#include "..\Minecraft.World\Mth.h" +#include "ModelPart.h" + +SquidModel::SquidModel() : Model() +{ + int yoffs = -16; + body = new ModelPart(this, 0, 0); + body->addBox(-6, -8, -6, 12, 16, 12); + body->y += (8 + 16) + yoffs; + + for (int i = 0; i < TENTACLES_LENGTH; i++) // 4J - 8 was tentacles.length + { + tentacles[i] = new ModelPart(this, 48, 0); + + double angle = i * PI * 2.0 / (double) TENTACLES_LENGTH; // 4J - 8 was tentacles.length + float xo = Mth::cos((float)angle) * 5; + float yo = Mth::sin((float)angle) * 5; + tentacles[i]->addBox(-1, 0, -1, 2, 18, 2); + + tentacles[i]->x = xo; + tentacles[i]->z = yo; + tentacles[i]->y = (float)(31 + yoffs); + + angle = i * PI * -2.0 / (double) TENTACLES_LENGTH + PI * .5; // 4J - 8 was tentacles.length + tentacles[i]->yRot = (float) angle; + + // 4J added - compile now to avoid random performance hit first time cubes are rendered + tentacles[i]->compile(1.0f/16.0f); + } + body->compile(1.0f/16.0f); + +} + +void SquidModel::setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, unsigned int uiBitmaskOverrideAnim) +{ + for (int i = 0; i < TENTACLES_LENGTH; i++) // 4J - 8 was tentacles.length + { + + // tentacle angle is calculated in SquidRenderer + tentacles[i]->xRot = bob; + } +} + +void SquidModel::render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled) +{ + setupAnim(time, r, bob, yRot, xRot, scale); + + body->render(scale, usecompiled); + for (int i = 0; i < TENTACLES_LENGTH; i++) // 4J - 8 was tentacles.length // 4J Stu - Was 9 but I made it 8 as the array is [0,8) + { + tentacles[i]->render(scale, usecompiled); + } +}
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