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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-08 19:08:36 -0400
committerGitHub <noreply@github.com>2026-03-08 18:08:36 -0500
commit28614b922fb77149a54da1a87bebfbc98736f296 (patch)
tree7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.Client/SquidModel.cpp
parent88798b501d0cf6287b6f87acb2592676e3cec58d (diff)
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.Client/SquidModel.cpp')
-rw-r--r--Minecraft.Client/SquidModel.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.Client/SquidModel.cpp b/Minecraft.Client/SquidModel.cpp
index 0152418f..0ee2501d 100644
--- a/Minecraft.Client/SquidModel.cpp
+++ b/Minecraft.Client/SquidModel.cpp
@@ -14,17 +14,17 @@ SquidModel::SquidModel() : Model()
{
tentacles[i] = new ModelPart(this, 48, 0);
- double angle = i * PI * 2.0 / (double) TENTACLES_LENGTH; // 4J - 8 was tentacles.length
- float xo = Mth::cos((float)angle) * 5;
- float yo = Mth::sin((float)angle) * 5;
+ double angle = i * PI * 2.0 / static_cast<double>(TENTACLES_LENGTH); // 4J - 8 was tentacles.length
+ float xo = Mth::cos(static_cast<float>(angle)) * 5;
+ float yo = Mth::sin(static_cast<float>(angle)) * 5;
tentacles[i]->addBox(-1, 0, -1, 2, 18, 2);
tentacles[i]->x = xo;
tentacles[i]->z = yo;
- tentacles[i]->y = (float)(31 + yoffs);
+ tentacles[i]->y = static_cast<float>(31 + yoffs);
- angle = i * PI * -2.0 / (double) TENTACLES_LENGTH + PI * .5; // 4J - 8 was tentacles.length
- tentacles[i]->yRot = (float) angle;
+ angle = i * PI * -2.0 / static_cast<double>(TENTACLES_LENGTH) + PI * .5; // 4J - 8 was tentacles.length
+ tentacles[i]->yRot = static_cast<float>(angle);
// 4J added - compile now to avoid random performance hit first time cubes are rendered
tentacles[i]->compile(1.0f/16.0f);