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authorvoid_17 <heroerror3@gmail.com>2026-03-02 17:37:16 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 17:37:16 +0700
commit119bff351450ea16ffda550b6e0f67379b29f708 (patch)
treed9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.Client/SpiderRenderer.cpp
parent8a2a62ea1d47364f802cf9aae97668bc4a7007b5 (diff)
Revert "shared_ptr -> std::shared_ptr"
This reverts commit 7074f35e4ba831e358117842b99ee35b87f85ae5.
Diffstat (limited to 'Minecraft.Client/SpiderRenderer.cpp')
-rw-r--r--Minecraft.Client/SpiderRenderer.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.Client/SpiderRenderer.cpp b/Minecraft.Client/SpiderRenderer.cpp
index d19472c5..9c31eb9e 100644
--- a/Minecraft.Client/SpiderRenderer.cpp
+++ b/Minecraft.Client/SpiderRenderer.cpp
@@ -8,15 +8,15 @@ SpiderRenderer::SpiderRenderer() : MobRenderer(new SpiderModel(), 1.0f)
this->setArmor(new SpiderModel());
}
-float SpiderRenderer::getFlipDegrees(std::shared_ptr<Mob> spider)
+float SpiderRenderer::getFlipDegrees(shared_ptr<Mob> spider)
{
return 180;
}
-int SpiderRenderer::prepareArmor(std::shared_ptr<Mob> _spider, int layer, float a)
+int SpiderRenderer::prepareArmor(shared_ptr<Mob> _spider, int layer, float a)
{
// 4J - dynamic cast required because we aren't using templates/generics in our version
- std::shared_ptr<Spider> spider = dynamic_pointer_cast<Spider>(_spider);
+ shared_ptr<Spider> spider = dynamic_pointer_cast<Spider>(_spider);
if (layer!=0) return -1;
MemSect(31);
@@ -40,7 +40,7 @@ int SpiderRenderer::prepareArmor(std::shared_ptr<Mob> _spider, int layer, float
{
// 4J - was 0xf0f0 but that looks like it is a mistake - maybe meant to be 0xf000f0 to enable both sky & block lighting? choosing 0x00f0 here instead
// as most likely replicates what the java game does, without breaking our lighting (which doesn't like UVs out of the 0 to 255 range)
- int col = 0x00f0;
+ int col = 0x00f0;
int u = col % 65536;
int v = col / 65536;
@@ -52,10 +52,10 @@ int SpiderRenderer::prepareArmor(std::shared_ptr<Mob> _spider, int layer, float
return 1;
}
-void SpiderRenderer::scale(std::shared_ptr<Mob> _mob, float a)
+void SpiderRenderer::scale(shared_ptr<Mob> _mob, float a)
{
// 4J - dynamic cast required because we aren't using templates/generics in our version
- std::shared_ptr<Spider> mob = dynamic_pointer_cast<Spider>(_mob);
+ shared_ptr<Spider> mob = dynamic_pointer_cast<Spider>(_mob);
float scale = mob->getModelScale();
glScalef(scale, scale, scale);
} \ No newline at end of file