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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/SnowManRenderer.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/SnowManRenderer.cpp')
-rw-r--r--Minecraft.Client/SnowManRenderer.cpp41
1 files changed, 41 insertions, 0 deletions
diff --git a/Minecraft.Client/SnowManRenderer.cpp b/Minecraft.Client/SnowManRenderer.cpp
new file mode 100644
index 00000000..83edb3f5
--- /dev/null
+++ b/Minecraft.Client/SnowManRenderer.cpp
@@ -0,0 +1,41 @@
+#include "stdafx.h"
+#include "SnowManModel.h"
+#include "..\Minecraft.World\net.minecraft.world.entity.animal.h"
+#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
+#include "..\Minecraft.World\net.minecraft.world.item.h"
+#include "ModelPart.h"
+#include "EntityRenderDispatcher.h"
+#include "SnowManRenderer.h"
+
+SnowManRenderer::SnowManRenderer() : MobRenderer(new SnowManModel(), 0.5f)
+{
+ model = (SnowManModel *) MobRenderer::model;
+ this->setArmor(model);
+}
+
+void SnowManRenderer::additionalRendering(shared_ptr<Mob> _mob, float a)
+{
+ // 4J - original version used generics and thus had an input parameter of type SnowMan rather than shared_ptr<Mob> we have here -
+ // do some casting around instead
+ shared_ptr<SnowMan> mob = dynamic_pointer_cast<SnowMan>(_mob);
+
+ MobRenderer::additionalRendering(mob, a);
+ shared_ptr<ItemInstance> headGear = shared_ptr<ItemInstance>( new ItemInstance(Tile::pumpkin, 1) );
+ if (headGear != NULL && headGear->getItem()->id < 256)
+ {
+ glPushMatrix();
+ model->head->translateTo(1 / 16.0f);
+
+ if (TileRenderer::canRender(Tile::tiles[headGear->id]->getRenderShape()))
+ {
+ float s = 10 / 16.0f;
+ glTranslatef(-0 / 16.0f, -5.5f / 16.0f, 0 / 16.0f);
+ glRotatef(90, 0, 1, 0);
+ glScalef(s, -s, s);
+ }
+
+ this->entityRenderDispatcher->itemInHandRenderer->renderItem(mob, headGear, 0);
+
+ glPopMatrix();
+ }
+} \ No newline at end of file