diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
| commit | 42aec6dac53dffa6afe072560a7e1d4986112538 (patch) | |
| tree | 0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.Client/SlimeRenderer.cpp | |
| parent | c9d58eeac7c72f0b3038e084667b4d89a6249fce (diff) | |
| parent | ef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff) | |
Merge branch 'main' into pr/win64-world-saves
# Conflicts:
# Minecraft.Client/MinecraftServer.cpp
# README.md
Diffstat (limited to 'Minecraft.Client/SlimeRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/SlimeRenderer.cpp | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/Minecraft.Client/SlimeRenderer.cpp b/Minecraft.Client/SlimeRenderer.cpp index 23c9c16e..f3f64aed 100644 --- a/Minecraft.Client/SlimeRenderer.cpp +++ b/Minecraft.Client/SlimeRenderer.cpp @@ -2,18 +2,22 @@ #include "SlimeRenderer.h" #include "..\Minecraft.World\net.minecraft.world.entity.monster.h" +ResourceLocation SlimeRenderer::SLIME_LOCATION = ResourceLocation(TN_MOB_SLIME); + SlimeRenderer::SlimeRenderer(Model *model, Model *armor, float shadow) : MobRenderer(model, shadow) { this->armor = armor; } -int SlimeRenderer::prepareArmor(shared_ptr<Mob> _slime, int layer, float a) +int SlimeRenderer::prepareArmor(shared_ptr<LivingEntity> _slime, int layer, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version shared_ptr<Slime> slime = dynamic_pointer_cast<Slime>(_slime); - if (slime->isInvisible()) return 0; - + if (slime->isInvisible()) + { + return 0; + } if (layer == 0) { setArmor(armor); @@ -32,7 +36,7 @@ int SlimeRenderer::prepareArmor(shared_ptr<Mob> _slime, int layer, float a) return -1; } -void SlimeRenderer::scale(shared_ptr<Mob> _slime, float a) +void SlimeRenderer::scale(shared_ptr<LivingEntity> _slime, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version shared_ptr<Slime> slime = dynamic_pointer_cast<Slime>(_slime); @@ -41,4 +45,9 @@ void SlimeRenderer::scale(shared_ptr<Mob> _slime, float a) float ss = (slime->oSquish + (slime->squish - slime->oSquish) * a) / (size * 0.5f + 1); float w = 1 / (ss + 1); glScalef(w * size, 1 / w * size, w * size); +} + +ResourceLocation *SlimeRenderer::getTextureLocation(shared_ptr<Entity> mob) +{ + return &SLIME_LOCATION; }
\ No newline at end of file |
