diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/SkullTileRenderer.h | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/SkullTileRenderer.h')
| -rw-r--r-- | Minecraft.Client/SkullTileRenderer.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/SkullTileRenderer.h b/Minecraft.Client/SkullTileRenderer.h index 09c83f9d..e9d2bf0f 100644 --- a/Minecraft.Client/SkullTileRenderer.h +++ b/Minecraft.Client/SkullTileRenderer.h @@ -18,7 +18,7 @@ public: SkullTileRenderer(); ~SkullTileRenderer(); - void render(shared_ptr<TileEntity> skull, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled = true); + void render(std::shared_ptr<TileEntity> skull, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled = true); void init(TileEntityRenderDispatcher *tileEntityRenderDispatcher); void renderSkull(float x, float y, float z, int face, float rot, int type, const wstring &extra); }; |
