diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:53:32 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:53:32 +0700 |
| commit | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch) | |
| tree | d9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.Client/ServerPlayer.cpp | |
| parent | d6ec138710461294c3ffd2723bc8a9f212d3471f (diff) | |
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.Client/ServerPlayer.cpp')
| -rw-r--r-- | Minecraft.Client/ServerPlayer.cpp | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/Minecraft.Client/ServerPlayer.cpp b/Minecraft.Client/ServerPlayer.cpp index 489e6f34..eebab435 100644 --- a/Minecraft.Client/ServerPlayer.cpp +++ b/Minecraft.Client/ServerPlayer.cpp @@ -142,7 +142,7 @@ void ServerPlayer::flagEntitiesToBeRemoved(unsigned int *flags, bool *removedFou unsigned int j = index % 32; unsigned int uiMask = 0x80000000 >> j; - flags[i] |= uiMask; + flags[i] |= uiMask; } } } @@ -345,14 +345,14 @@ void ServerPlayer::doChunkSendingTick(bool dontDelayChunks) else { bool canSendOnSlowQueue = MinecraftServer::canSendOnSlowQueue(connection->getNetworkPlayer()); - + // app.DebugPrintf("%ls: canSendOnSlowQueue %d, countDelayedPackets %d GetSendQueueSizeBytes %d done: %d", // connection->getNetworkPlayer()->GetUID().toString().c_str(), // canSendOnSlowQueue, connection->countDelayedPackets(), // g_NetworkManager.GetHostPlayer()->GetSendQueueSizeBytes( NULL, true ), // connection->done); - - if( dontDelayChunks || + + if( dontDelayChunks || (canSendOnSlowQueue && (connection->countDelayedPackets() < 4 )&& #ifdef _XBOX_ONE @@ -361,7 +361,7 @@ void ServerPlayer::doChunkSendingTick(bool dontDelayChunks) (g_NetworkManager.GetHostPlayer()->GetSendQueueSizeBytes( NULL, true ) < 8192 )&& #else (g_NetworkManager.GetHostPlayer()->GetSendQueueSizeMessages( NULL, true ) < 4 )&& -#endif +#endif //(tickCount - lastBrupSendTickCount) > (connection->getNetworkPlayer()->GetCurrentRtt()>>4) && !connection->done) ) { @@ -369,9 +369,9 @@ void ServerPlayer::doChunkSendingTick(bool dontDelayChunks) okToSend = true; MinecraftServer::s_slowQueuePacketSent = true; -// static unordered_map<wstring,__int64> mapLastTime; -// __int64 thisTime = System::currentTimeMillis(); -// __int64 lastTime = mapLastTime[connection->getNetworkPlayer()->GetUID().toString()]; +// static unordered_map<wstring,int64_t> mapLastTime; +// int64_t thisTime = System::currentTimeMillis(); +// int64_t lastTime = mapLastTime[connection->getNetworkPlayer()->GetUID().toString()]; // app.DebugPrintf(" - OK to send (%d ms since last)\n", thisTime - lastTime); // mapLastTime[connection->getNetworkPlayer()->GetUID().toString()] = thisTime; } @@ -445,7 +445,7 @@ void ServerPlayer::doChunkSendingTick(bool dontDelayChunks) for (unsigned int i = 0; i < tes->size(); i++) { // 4J Stu - Added delay param to ensure that these arrive after the BRUPs from above - // Fix for #9169 - ART : Sign text is replaced with the words “Awaiting approval”. + // Fix for #9169 - ART : Sign text is replaced with the words �Awaiting approval�. broadcast(tes->at(i), !connection->isLocal() && !dontDelayChunks); } delete tes; @@ -462,7 +462,7 @@ void ServerPlayer::doTickB(bool ignorePortal) if(app.GetGameSettingsDebugMask(ProfileManager.GetPrimaryPad())&(1L<<eDebugSetting_GoToNether)) { if(level->dimension->id == 0 ) - { + { ignorePortal=false; isInsidePortal=true; portalTime=1; @@ -473,7 +473,7 @@ void ServerPlayer::doTickB(bool ignorePortal) // else if (app.GetGameSettingsDebugMask(ProfileManager.GetPrimaryPad())&(1L<<eDebugSetting_GoToEnd)) // { // if(level->dimension->id == 0 ) -// { +// { // server->players->toggleDimension( dynamic_pointer_cast<ServerPlayer>( shared_from_this() ), 1 ); // } // unsigned int uiVal=app.GetGameSettingsDebugMask(ProfileManager.GetPrimaryPad()); @@ -482,7 +482,7 @@ void ServerPlayer::doTickB(bool ignorePortal) else if (app.GetGameSettingsDebugMask(ProfileManager.GetPrimaryPad())&(1L<<eDebugSetting_GoToOverworld)) { if(level->dimension->id != 0 ) - { + { ignorePortal=false; isInsidePortal=true; portalTime=1; @@ -577,7 +577,7 @@ bool ServerPlayer::hurt(DamageSource *dmgSource, int dmg) // getEntity returns the owner of projectiles, and this would never be the arrow. The owner is sometimes NULL. shared_ptr<Entity> source = dmgSource->getDirectEntity(); - + if (dynamic_pointer_cast<Player>(source) != NULL && (!server->pvp || !dynamic_pointer_cast<Player>(source)->isAllowedToAttackPlayers()) ) { return false; @@ -595,7 +595,7 @@ bool ServerPlayer::hurt(DamageSource *dmgSource, int dmg) bool returnVal = Player::hurt(dmgSource, dmg); if( returnVal ) - { + { // 4J Stu - Work out the source of this damage for telemetry m_lastDamageSource = eTelemetryChallenges_Unknown; @@ -667,7 +667,7 @@ bool ServerPlayer::hurt(DamageSource *dmgSource, int dmg) m_lastDamageSource = eTelemetryPlayerDeathSource_Ghast; break; }; - } + } }; } @@ -707,7 +707,7 @@ void ServerPlayer::changeDimension(int i) INetworkPlayer *checkPlayer = servPlayer->connection->getNetworkPlayer(); if(thisPlayer != checkPlayer && checkPlayer != NULL && thisPlayer->IsSameSystem( checkPlayer ) && !servPlayer->wonGame ) { - servPlayer->wonGame = true; + servPlayer->wonGame = true; servPlayer->connection->send( shared_ptr<GameEventPacket>( new GameEventPacket(GameEventPacket::WIN_GAME, thisPlayer->GetUserIndex() ) ) ); app.DebugPrintf("Sending packet to %d\n", thisPlayer->GetUserIndex()); } @@ -759,7 +759,7 @@ void ServerPlayer::take(shared_ptr<Entity> e, int orgCount) if (e->GetType() == eTYPE_ARROW) { entityTracker->broadcast(e, shared_ptr<TakeItemEntityPacket>( new TakeItemEntityPacket(e->entityId, entityId) ) ); - } + } if (e->GetType() == eTYPE_EXPERIENCEORB) { entityTracker->broadcast(e, shared_ptr<TakeItemEntityPacket>( new TakeItemEntityPacket(e->entityId, entityId) ) ); @@ -841,7 +841,7 @@ bool ServerPlayer::startCrafting(int x, int y, int z) { app.DebugPrintf("ServerPlayer tried to open crafting container when one was already open\n"); } - + return true; } @@ -858,7 +858,7 @@ bool ServerPlayer::startEnchanting(int x, int y, int z) else { app.DebugPrintf("ServerPlayer tried to open enchanting container when one was already open\n"); - } + } return true; } @@ -876,7 +876,7 @@ bool ServerPlayer::startRepairing(int x, int y, int z) else { app.DebugPrintf("ServerPlayer tried to open enchanting container when one was already open\n"); - } + } return true; } @@ -932,7 +932,7 @@ bool ServerPlayer::openTrap(shared_ptr<DispenserTileEntity> trap) { app.DebugPrintf("ServerPlayer tried to open dispenser when one was already open\n"); } - + return true; } @@ -1234,7 +1234,7 @@ void ServerPlayer::displayClientMessage(int messageId) shared_ptr<ServerPlayer> player = server->getPlayers()->players[i]; if(shared_from_this()==player) { - player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxEnemies))); + player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxEnemies))); } } break; @@ -1245,7 +1245,7 @@ void ServerPlayer::displayClientMessage(int messageId) shared_ptr<ServerPlayer> player = server->getPlayers()->players[i]; if(shared_from_this()==player) { - player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxVillagers))); + player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxVillagers))); } } break; @@ -1255,7 +1255,7 @@ void ServerPlayer::displayClientMessage(int messageId) shared_ptr<ServerPlayer> player = server->getPlayers()->players[i]; if(shared_from_this()==player) { - player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredPigsSheepCows))); + player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredPigsSheepCows))); } } break; @@ -1265,7 +1265,7 @@ void ServerPlayer::displayClientMessage(int messageId) shared_ptr<ServerPlayer> player = server->getPlayers()->players[i]; if(shared_from_this()==player) { - player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredChickens))); + player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredChickens))); } } break; @@ -1275,7 +1275,7 @@ void ServerPlayer::displayClientMessage(int messageId) shared_ptr<ServerPlayer> player = server->getPlayers()->players[i]; if(shared_from_this()==player) { - player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredMooshrooms))); + player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredMooshrooms))); } } break; @@ -1286,7 +1286,7 @@ void ServerPlayer::displayClientMessage(int messageId) shared_ptr<ServerPlayer> player = server->getPlayers()->players[i]; if(shared_from_this()==player) { - player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredWolves))); + player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBredWolves))); } } break; @@ -1297,7 +1297,7 @@ void ServerPlayer::displayClientMessage(int messageId) shared_ptr<ServerPlayer> player = server->getPlayers()->players[i]; if(shared_from_this()==player) { - player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerCantShearMooshroom))); + player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerCantShearMooshroom))); } } break; @@ -1321,7 +1321,7 @@ void ServerPlayer::displayClientMessage(int messageId) { player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerCantSpawnInPeaceful))); } - } + } break; case IDS_MAX_BOATS: @@ -1332,7 +1332,7 @@ void ServerPlayer::displayClientMessage(int messageId) { player->connection->send(shared_ptr<ChatPacket>( new ChatPacket(name, ChatPacket::e_ChatPlayerMaxBoats))); } - } + } break; default: @@ -1391,7 +1391,7 @@ void ServerPlayer::onEffectRemoved(MobEffectInstance *effect) connection->send(shared_ptr<RemoveMobEffectPacket>( new RemoveMobEffectPacket(entityId, effect) ) ); } -void ServerPlayer::teleportTo(double x, double y, double z) +void ServerPlayer::teleportTo(double x, double y, double z) { connection->teleport(x, y, z, yRot, xRot); } @@ -1508,7 +1508,7 @@ void ServerPlayer::handleCollectItem(shared_ptr<ItemInstance> item) } #ifndef _CONTENT_PACKAGE -void ServerPlayer::debug_setPosition(double x, double y, double z, double nYRot, double nXRot) +void ServerPlayer::debug_setPosition(double x, double y, double z, double nYRot, double nXRot) { connection->teleport(x, y, z, nYRot, nXRot); } |
