diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/ServerChunkCache.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/ServerChunkCache.h')
| -rw-r--r-- | Minecraft.Client/ServerChunkCache.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/Minecraft.Client/ServerChunkCache.h b/Minecraft.Client/ServerChunkCache.h index 058cecc4..cf93fdc5 100644 --- a/Minecraft.Client/ServerChunkCache.h +++ b/Minecraft.Client/ServerChunkCache.h @@ -47,6 +47,10 @@ public: virtual LevelChunk *getChunk(int x, int z); #ifdef _LARGE_WORLDS LevelChunk *getChunkLoadedOrUnloaded(int x, int z); // 4J added + void overwriteLevelChunkFromSource(int x, int z); // 4J MGH added, for expanding worlds, to kill any player changes and reset the chunk + void overwriteHellLevelChunkFromSource(int x, int z, int minVal, int maxVal); // 4J MGH added, for expanding worlds, to reset the outer tiles in the chunk + void updateOverwriteHellChunk(LevelChunk* origChunk, LevelChunk* playerChunk, int xMin, int xMax, int zMin, int zMax); + #endif virtual LevelChunk **getCache() { return cache; } // 4J added @@ -84,6 +88,7 @@ public: virtual vector<Biome::MobSpawnerData *> *getMobsAt(MobCategory *mobCategory, int x, int y, int z); virtual TilePos *findNearestMapFeature(Level *level, const wstring &featureName, int x, int y, int z); + virtual void recreateLogicStructuresForChunk(int chunkX, int chunkZ); private: typedef struct _SaveThreadData |
