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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/ScrolledSelectionList.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/ScrolledSelectionList.cpp')
| -rw-r--r-- | Minecraft.Client/ScrolledSelectionList.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/ScrolledSelectionList.cpp b/Minecraft.Client/ScrolledSelectionList.cpp index 953695ab..9b7367ce 100644 --- a/Minecraft.Client/ScrolledSelectionList.cpp +++ b/Minecraft.Client/ScrolledSelectionList.cpp @@ -72,7 +72,7 @@ void ScrolledSelectionList::renderDecorations(int mouseX, int mouseY) int x0 = width / 2 - (92 + 16 + 2); int x1 = width / 2 + (92 + 16 + 2); - int clickSlotPos = (y - y0 - headerHeight + static_cast<int>(yo) - 4); + int clickSlotPos = (y - y0 - headerHeight + (int) yo - 4); int slot = clickSlotPos / itemHeight; if (x >= x0 && x <= x1 && slot >= 0 && clickSlotPos >= 0 && slot < getNumberOfItems()) { @@ -92,7 +92,7 @@ void ScrolledSelectionList::capYPosition() int max = getMaxPosition() - (y1 - y0 - 4); if (max < 0) max /= 2; if (yo < 0) yo = 0; - if (yo > max) yo = static_cast<float>(max); + if (yo > max) yo = (float)max; } void ScrolledSelectionList::buttonClicked(Button *button) |
