diff options
| author | qwasdrizzel <145519042+qwasdrizzel@users.noreply.github.com> | 2026-03-16 21:44:26 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-16 21:44:26 -0500 |
| commit | ce739f6045ec72127491286ea3f3f21e537c1b55 (patch) | |
| tree | f33bd42a47c1b4a7b2153a7fb77127ee3b407db9 /Minecraft.Client/QuadrupedModel.cpp | |
| parent | 255a18fe8e9b57377975f82e2b227afe2a12eda0 (diff) | |
| parent | 5a59f5d146b43811dde6a5a0245ee9875d7b5cd1 (diff) | |
Merge branch 'smartcmd:main' into main
Diffstat (limited to 'Minecraft.Client/QuadrupedModel.cpp')
| -rw-r--r-- | Minecraft.Client/QuadrupedModel.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.Client/QuadrupedModel.cpp b/Minecraft.Client/QuadrupedModel.cpp index ea041910..23d1758b 100644 --- a/Minecraft.Client/QuadrupedModel.cpp +++ b/Minecraft.Client/QuadrupedModel.cpp @@ -10,27 +10,27 @@ QuadrupedModel::QuadrupedModel(int legSize, float g) : Model() head = new ModelPart(this, 0, 0); head->addBox(-4, -4, -8, 8, 8, 8, g); // Head - head->setPos(0, (float)(12 + 6 - legSize), -6); + head->setPos(0, static_cast<float>(12 + 6 - legSize), -6); body = new ModelPart(this, 28, 8); body->addBox(-5, -10, -7, 10, 16, 8, g); // Body - body->setPos(0, (float)(11 + 6 - legSize), 2); + body->setPos(0, static_cast<float>(11 + 6 - legSize), 2); leg0 = new ModelPart(this, 0, 16); leg0->addBox(-2, 0, -2, 4, legSize, 4, g); // Leg0 - leg0->setPos(-3, (float)(18 + 6 - legSize), 7); + leg0->setPos(-3, static_cast<float>(18 + 6 - legSize), 7); leg1 = new ModelPart(this, 0, 16); leg1->addBox(-2, 0, -2, 4, legSize, 4, g); // Leg1 - leg1->setPos(3, (float)(18 + 6 - legSize), 7); + leg1->setPos(3, static_cast<float>(18 + 6 - legSize), 7); leg2 = new ModelPart(this, 0, 16); leg2->addBox(-2, 0, -2, 4, legSize, 4, g); // Leg2 - leg2->setPos(-3, (float)(18 + 6 - legSize), -5); + leg2->setPos(-3, static_cast<float>(18 + 6 - legSize), -5); leg3 = new ModelPart(this, 0, 16); leg3->addBox(-2, 0, -2, 4, legSize, 4, g); // Leg3 - leg3->setPos(3, (float)(18 + 6 - legSize), -5); + leg3->setPos(3, static_cast<float>(18 + 6 - legSize), -5); // 4J added - compile now to avoid random performance hit first time cubes are rendered head->compile(1.0f/16.0f); |
