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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/QuadrupedModel.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/QuadrupedModel.cpp')
-rw-r--r--Minecraft.Client/QuadrupedModel.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.Client/QuadrupedModel.cpp b/Minecraft.Client/QuadrupedModel.cpp
index fa7e3b4b..f106607d 100644
--- a/Minecraft.Client/QuadrupedModel.cpp
+++ b/Minecraft.Client/QuadrupedModel.cpp
@@ -41,11 +41,11 @@ QuadrupedModel::QuadrupedModel(int legSize, float g) : Model()
leg3->compile(1.0f/16.0f);
}
-void QuadrupedModel::render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled)
+void QuadrupedModel::render(std::shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled)
{
setupAnim(time, r, bob, yRot, xRot, scale);
- if (young)
+ if (young)
{
float ss = 2.0f;
glPushMatrix();
@@ -61,8 +61,8 @@ void QuadrupedModel::render(shared_ptr<Entity> entity, float time, float r, floa
leg2->render(scale, usecompiled);
leg3->render(scale, usecompiled);
glPopMatrix();
- }
- else
+ }
+ else
{
head->render(scale, usecompiled);
body->render(scale, usecompiled);
@@ -102,7 +102,7 @@ void QuadrupedModel::render(QuadrupedModel *model, float scale, bool usecompiled
leg2->xRot = model->leg2->xRot;
leg3->xRot = model->leg3->xRot;
- if (young)
+ if (young)
{
float ss = 2.0f;
glPushMatrix();
@@ -118,8 +118,8 @@ void QuadrupedModel::render(QuadrupedModel *model, float scale, bool usecompiled
leg2->render(scale, usecompiled);
leg3->render(scale, usecompiled);
glPopMatrix();
- }
- else
+ }
+ else
{
head->render(scale, usecompiled);
body->render(scale, usecompiled);