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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-08 19:08:36 -0400
committerGitHub <noreply@github.com>2026-03-08 18:08:36 -0500
commit28614b922fb77149a54da1a87bebfbc98736f296 (patch)
tree7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.Client/QuadrupedModel.cpp
parent88798b501d0cf6287b6f87acb2592676e3cec58d (diff)
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.Client/QuadrupedModel.cpp')
-rw-r--r--Minecraft.Client/QuadrupedModel.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.Client/QuadrupedModel.cpp b/Minecraft.Client/QuadrupedModel.cpp
index ea041910..23d1758b 100644
--- a/Minecraft.Client/QuadrupedModel.cpp
+++ b/Minecraft.Client/QuadrupedModel.cpp
@@ -10,27 +10,27 @@ QuadrupedModel::QuadrupedModel(int legSize, float g) : Model()
head = new ModelPart(this, 0, 0);
head->addBox(-4, -4, -8, 8, 8, 8, g); // Head
- head->setPos(0, (float)(12 + 6 - legSize), -6);
+ head->setPos(0, static_cast<float>(12 + 6 - legSize), -6);
body = new ModelPart(this, 28, 8);
body->addBox(-5, -10, -7, 10, 16, 8, g); // Body
- body->setPos(0, (float)(11 + 6 - legSize), 2);
+ body->setPos(0, static_cast<float>(11 + 6 - legSize), 2);
leg0 = new ModelPart(this, 0, 16);
leg0->addBox(-2, 0, -2, 4, legSize, 4, g); // Leg0
- leg0->setPos(-3, (float)(18 + 6 - legSize), 7);
+ leg0->setPos(-3, static_cast<float>(18 + 6 - legSize), 7);
leg1 = new ModelPart(this, 0, 16);
leg1->addBox(-2, 0, -2, 4, legSize, 4, g); // Leg1
- leg1->setPos(3, (float)(18 + 6 - legSize), 7);
+ leg1->setPos(3, static_cast<float>(18 + 6 - legSize), 7);
leg2 = new ModelPart(this, 0, 16);
leg2->addBox(-2, 0, -2, 4, legSize, 4, g); // Leg2
- leg2->setPos(-3, (float)(18 + 6 - legSize), -5);
+ leg2->setPos(-3, static_cast<float>(18 + 6 - legSize), -5);
leg3 = new ModelPart(this, 0, 16);
leg3->addBox(-2, 0, -2, 4, legSize, 4, g); // Leg3
- leg3->setPos(3, (float)(18 + 6 - legSize), -5);
+ leg3->setPos(3, static_cast<float>(18 + 6 - legSize), -5);
// 4J added - compile now to avoid random performance hit first time cubes are rendered
head->compile(1.0f/16.0f);