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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/PlayerRenderer.h
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/PlayerRenderer.h')
-rw-r--r--Minecraft.Client/PlayerRenderer.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/Minecraft.Client/PlayerRenderer.h b/Minecraft.Client/PlayerRenderer.h
index 10564104..0d82fb8f 100644
--- a/Minecraft.Client/PlayerRenderer.h
+++ b/Minecraft.Client/PlayerRenderer.h
@@ -23,20 +23,20 @@ private:
static const wstring MATERIAL_NAMES[5];
protected:
- virtual int prepareArmor(shared_ptr<Mob> _player, int layer, float a);
- virtual void prepareSecondPassArmor(shared_ptr<Mob> mob, int layer, float a);
+ virtual int prepareArmor(std::shared_ptr<Mob> _player, int layer, float a);
+ virtual void prepareSecondPassArmor(std::shared_ptr<Mob> mob, int layer, float a);
public:
- virtual void render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a);
+ virtual void render(std::shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a);
protected:
- virtual void renderName(shared_ptr<Mob> _mob, double x, double y, double z);
- virtual void additionalRendering(shared_ptr<Mob> _mob, float a);
- virtual void scale(shared_ptr<Mob> _player, float a);
+ virtual void renderName(std::shared_ptr<Mob> _mob, double x, double y, double z);
+ virtual void additionalRendering(std::shared_ptr<Mob> _mob, float a);
+ virtual void scale(std::shared_ptr<Mob> _player, float a);
public:
void renderHand();
protected:
- virtual void setupPosition(shared_ptr<Mob> _mob, double x, double y, double z);
- virtual void setupRotations(shared_ptr<Mob> _mob, float bob, float bodyRot, float a);
+ virtual void setupPosition(std::shared_ptr<Mob> _mob, double x, double y, double z);
+ virtual void setupRotations(std::shared_ptr<Mob> _mob, float bob, float bodyRot, float a);
-private:
- virtual void renderShadow(shared_ptr<Entity> e, double x, double y, double z, float pow, float a); // 4J Added override
+private:
+ virtual void renderShadow(std::shared_ptr<Entity> e, double x, double y, double z, float pow, float a); // 4J Added override
}; \ No newline at end of file