diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 17:37:16 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 17:37:16 +0700 |
| commit | 119bff351450ea16ffda550b6e0f67379b29f708 (patch) | |
| tree | d9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.Client/PlayerRenderer.h | |
| parent | 8a2a62ea1d47364f802cf9aae97668bc4a7007b5 (diff) | |
Revert "shared_ptr -> std::shared_ptr"
This reverts commit 7074f35e4ba831e358117842b99ee35b87f85ae5.
Diffstat (limited to 'Minecraft.Client/PlayerRenderer.h')
| -rw-r--r-- | Minecraft.Client/PlayerRenderer.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/Minecraft.Client/PlayerRenderer.h b/Minecraft.Client/PlayerRenderer.h index 0d82fb8f..10564104 100644 --- a/Minecraft.Client/PlayerRenderer.h +++ b/Minecraft.Client/PlayerRenderer.h @@ -23,20 +23,20 @@ private: static const wstring MATERIAL_NAMES[5]; protected: - virtual int prepareArmor(std::shared_ptr<Mob> _player, int layer, float a); - virtual void prepareSecondPassArmor(std::shared_ptr<Mob> mob, int layer, float a); + virtual int prepareArmor(shared_ptr<Mob> _player, int layer, float a); + virtual void prepareSecondPassArmor(shared_ptr<Mob> mob, int layer, float a); public: - virtual void render(std::shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a); + virtual void render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a); protected: - virtual void renderName(std::shared_ptr<Mob> _mob, double x, double y, double z); - virtual void additionalRendering(std::shared_ptr<Mob> _mob, float a); - virtual void scale(std::shared_ptr<Mob> _player, float a); + virtual void renderName(shared_ptr<Mob> _mob, double x, double y, double z); + virtual void additionalRendering(shared_ptr<Mob> _mob, float a); + virtual void scale(shared_ptr<Mob> _player, float a); public: void renderHand(); protected: - virtual void setupPosition(std::shared_ptr<Mob> _mob, double x, double y, double z); - virtual void setupRotations(std::shared_ptr<Mob> _mob, float bob, float bodyRot, float a); + virtual void setupPosition(shared_ptr<Mob> _mob, double x, double y, double z); + virtual void setupRotations(shared_ptr<Mob> _mob, float bob, float bodyRot, float a); -private: - virtual void renderShadow(std::shared_ptr<Entity> e, double x, double y, double z, float pow, float a); // 4J Added override +private: + virtual void renderShadow(shared_ptr<Entity> e, double x, double y, double z, float pow, float a); // 4J Added override };
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