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| author | Kevin <115616336+lag@users.noreply.github.com> | 2026-03-06 19:23:32 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-06 19:23:32 -0600 |
| commit | 13960a93b2a7c114446c109de059db305db4555d (patch) | |
| tree | 1b681d91fd38f0d2da73024041e968160c22552b /Minecraft.Client/PlayerList.h | |
| parent | 16446265d555d21f564b5989611a05918728d643 (diff) | |
Max players from 8 -> 255 + small connection optimizations (#722)
* Multiplayer 8 to max byte increase.
Made-with: Cursor
* Server chunk optimizations for large player counts, server full notification fix, added to server.properties.
Diffstat (limited to 'Minecraft.Client/PlayerList.h')
| -rw-r--r-- | Minecraft.Client/PlayerList.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/PlayerList.h b/Minecraft.Client/PlayerList.h index 6a6ee94c..03ed2398 100644 --- a/Minecraft.Client/PlayerList.h +++ b/Minecraft.Client/PlayerList.h @@ -64,7 +64,7 @@ public: public: PlayerList(MinecraftServer *server); ~PlayerList(); - void placeNewPlayer(Connection *connection, shared_ptr<ServerPlayer> player, shared_ptr<LoginPacket> packet); + bool placeNewPlayer(Connection *connection, shared_ptr<ServerPlayer> player, shared_ptr<LoginPacket> packet); protected: void updateEntireScoreboard(ServerScoreboard *scoreboard, shared_ptr<ServerPlayer> player); |
