diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/PlayerCloudParticle.cpp | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.Client/PlayerCloudParticle.cpp')
| -rw-r--r-- | Minecraft.Client/PlayerCloudParticle.cpp | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/Minecraft.Client/PlayerCloudParticle.cpp b/Minecraft.Client/PlayerCloudParticle.cpp new file mode 100644 index 00000000..6976fbab --- /dev/null +++ b/Minecraft.Client/PlayerCloudParticle.cpp @@ -0,0 +1,68 @@ +#include "stdafx.h" +#include "PlayerCloudParticle.h" +#include "..\Minecraft.World\JavaMath.h" +#include "..\Minecraft.World\net.minecraft.world.level.h" +#include "..\Minecraft.World\net.minecraft.world.entity.player.h" +#include "..\Minecraft.World\net.minecraft.world.phys.h" + +PlayerCloudParticle::PlayerCloudParticle(Level *level, double x, double y, double z, double xa, double ya, double za) : Particle(level,x,y,z,0,0,0) +{ + float scale = 2.5f; + xd *= 0.1f; + yd *= 0.1f; + zd *= 0.1f; + xd += xa; + yd += ya; + zd += za; + + rCol = gCol = bCol = 1 - (float) (Math::random() * 0.3f); + size *= 0.75f; + size *= scale; + oSize = size; + + lifetime = (int) (8 / (Math::random() * 0.8 + 0.3)); + lifetime *= scale; + noPhysics = false; +} + +void PlayerCloudParticle::render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2) +{ + float l = ((age + a) / lifetime) * 32; + if (l < 0) l = 0; + if (l > 1) l = 1; + + size = oSize * l; + Particle::render(t, a, xa, ya, za, xa2, za2); +} + +void PlayerCloudParticle::tick() +{ + xo = x; + yo = y; + zo = z; + + if (age++ >= lifetime) remove(); + + setMiscTex(7 - age * 8 / lifetime); + + move(xd, yd, zd); + xd *= 0.96f; + yd *= 0.96f; + zd *= 0.96f; + shared_ptr<Player> p = level->getNearestPlayer(shared_from_this(), 2); + if (p != NULL) + { + if (y > p->bb->y0) + { + y+=(p->bb->y0-y)*0.2; + yd += (p->yd-yd)*0.2; + setPos(x, y, z); + } + } + + if (onGround) + { + xd *= 0.7f; + zd *= 0.7f; + } +}
\ No newline at end of file |
