diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/PistonPieceRenderer.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/PistonPieceRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/PistonPieceRenderer.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.Client/PistonPieceRenderer.cpp b/Minecraft.Client/PistonPieceRenderer.cpp index 0982e69a..c51d2e0f 100644 --- a/Minecraft.Client/PistonPieceRenderer.cpp +++ b/Minecraft.Client/PistonPieceRenderer.cpp @@ -12,7 +12,7 @@ ResourceLocation PistonPieceRenderer::SIGN_LOCATION = ResourceLocation(TN_ITEM_S PistonPieceRenderer::PistonPieceRenderer() { - tileRenderer = nullptr; + tileRenderer = NULL; } void PistonPieceRenderer::render(shared_ptr<TileEntity> _entity, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled) @@ -21,7 +21,7 @@ void PistonPieceRenderer::render(shared_ptr<TileEntity> _entity, double x, doubl shared_ptr<PistonPieceEntity> entity = dynamic_pointer_cast<PistonPieceEntity>(_entity); Tile *tile = Tile::tiles[entity->getId()]; - if (tile != nullptr && entity->getProgress(a) <= 1) // 4J - changed condition from < to <= as our chunk update is async to main thread and so we can have to render these with progress of 1 + if (tile != NULL && entity->getProgress(a) <= 1) // 4J - changed condition from < to <= as our chunk update is async to main thread and so we can have to render these with progress of 1 { Tesselator *t = Tesselator::getInstance(); bindTexture(&TextureAtlas::LOCATION_BLOCKS); @@ -35,7 +35,7 @@ void PistonPieceRenderer::render(shared_ptr<TileEntity> _entity, double x, doubl t->begin(); - t->offset(static_cast<float>(x) - entity->x + entity->getXOff(a), static_cast<float>(y) - entity->y + entity->getYOff(a), static_cast<float>(z) - entity->z + entity->getZOff(a)); + t->offset((float) x - entity->x + entity->getXOff(a), (float) y - entity->y + entity->getYOff(a), (float) z - entity->z + entity->getZOff(a)); t->color(1, 1, 1); if (tile == Tile::pistonExtension && entity->getProgress(a) < 0.5f) { @@ -45,11 +45,11 @@ void PistonPieceRenderer::render(shared_ptr<TileEntity> _entity, double x, doubl else if (entity->isSourcePiston() && !entity->isExtending()) { // special case for withdrawing the arm back into the base - Tile::pistonExtension->setOverrideTopTexture(static_cast<PistonBaseTile *>(tile)->getPlatformTexture()); + Tile::pistonExtension->setOverrideTopTexture(((PistonBaseTile *) tile)->getPlatformTexture()); tileRenderer->tesselatePistonArmNoCulling(Tile::pistonExtension, entity->x, entity->y, entity->z, entity->getProgress(a) < 0.5f, entity->getData()); Tile::pistonExtension->clearOverrideTopTexture(); - t->offset(static_cast<float>(x) - entity->x, static_cast<float>(y) - entity->y, static_cast<float>(z) - entity->z); + t->offset((float) x - entity->x, (float) y - entity->y, (float) z - entity->z); tileRenderer->tesselatePistonBaseForceExtended(tile, entity->x, entity->y, entity->z, entity->getData()); } else |
