diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/PendingConnection.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/PendingConnection.h')
| -rw-r--r-- | Minecraft.Client/PendingConnection.h | 37 |
1 files changed, 19 insertions, 18 deletions
diff --git a/Minecraft.Client/PendingConnection.h b/Minecraft.Client/PendingConnection.h index 02d706f9..e8a493b0 100644 --- a/Minecraft.Client/PendingConnection.h +++ b/Minecraft.Client/PendingConnection.h @@ -11,10 +11,10 @@ class PendingConnection : public PacketListener { private: static const int FAKE_LAG = 0; - static const int MAX_TICKS_BEFORE_LOGIN = 20 * 30; + static const int MAX_TICKS_BEFORE_LOGIN = 20 * 30; -// public static Logger logger = Logger.getLogger("Minecraft"); - static Random *random; + // public static Logger logger = Logger.getLogger("Minecraft"); + static Random *random; public: Connection *connection; @@ -22,26 +22,27 @@ public: bool done; private: MinecraftServer *server; - int _tick; - wstring name; - shared_ptr<LoginPacket> acceptedLogin; - wstring loginKey; + int _tick; + wstring name; + shared_ptr<LoginPacket> acceptedLogin; + wstring loginKey; public: - PendingConnection(MinecraftServer *server, Socket *socket, const wstring& id); + PendingConnection(MinecraftServer *server, Socket *socket, const wstring& id); ~PendingConnection(); - void tick(); - void disconnect(DisconnectPacket::eDisconnectReason reason); - virtual void handlePreLogin(shared_ptr<PreLoginPacket> packet); - virtual void handleLogin(shared_ptr<LoginPacket> packet); - virtual void handleAcceptedLogin(shared_ptr<LoginPacket> packet); - virtual void onDisconnect(DisconnectPacket::eDisconnectReason reason, void *reasonObjects); + void tick(); + void disconnect(DisconnectPacket::eDisconnectReason reason); + virtual void handlePreLogin(shared_ptr<PreLoginPacket> packet); + virtual void handleLogin(shared_ptr<LoginPacket> packet); + virtual void handleAcceptedLogin(shared_ptr<LoginPacket> packet); + virtual void onDisconnect(DisconnectPacket::eDisconnectReason reason, void *reasonObjects); virtual void handleGetInfo(shared_ptr<GetInfoPacket> packet); virtual void handleKeepAlive(shared_ptr<KeepAlivePacket> packet); - virtual void onUnhandledPacket(shared_ptr<Packet> packet); - void send(shared_ptr<Packet> packet); - wstring getName(); - virtual bool isServerPacketListener(); + virtual void onUnhandledPacket(shared_ptr<Packet> packet); + void send(shared_ptr<Packet> packet); + wstring getName(); + virtual bool isServerPacketListener(); + virtual bool isDisconnected(); private: void sendPreLoginResponse(); |
