diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/PaintingRenderer.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/PaintingRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/PaintingRenderer.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.Client/PaintingRenderer.cpp b/Minecraft.Client/PaintingRenderer.cpp index 4238f759..b3a8acd2 100644 --- a/Minecraft.Client/PaintingRenderer.cpp +++ b/Minecraft.Client/PaintingRenderer.cpp @@ -11,11 +11,11 @@ PaintingRenderer::PaintingRenderer() random = new Random(); } -void PaintingRenderer::render(shared_ptr<Entity> _painting, double x, double y, double z, float rot, float a) +void PaintingRenderer::render(std::shared_ptr<Entity> _painting, double x, double y, double z, float rot, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - shared_ptr<Painting> painting = dynamic_pointer_cast<Painting>(_painting); - + std::shared_ptr<Painting> painting = dynamic_pointer_cast<Painting>(_painting); + random->setSeed(187); glPushMatrix(); @@ -33,7 +33,7 @@ void PaintingRenderer::render(shared_ptr<Entity> _painting, double x, double y, glPopMatrix(); } -void PaintingRenderer::renderPainting(shared_ptr<Painting> painting, int w, int h, int uo, int vo) +void PaintingRenderer::renderPainting(std::shared_ptr<Painting> painting, int w, int h, int uo, int vo) { float xx0 = -w / 2.0f; float yy0 = -h / 2.0f; @@ -113,7 +113,7 @@ void PaintingRenderer::renderPainting(shared_ptr<Painting> painting, int w, int } -void PaintingRenderer::setBrightness(shared_ptr<Painting> painting, float ss, float ya) +void PaintingRenderer::setBrightness(std::shared_ptr<Painting> painting, float ss, float ya) { int x = Mth::floor(painting->x); int y = Mth::floor(painting->y + ya/16.0f); |
