diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/PSVita | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/PSVita')
38 files changed, 510 insertions, 1273 deletions
diff --git a/Minecraft.Client/PSVita/4JLibs/inc/4J_Profile.h b/Minecraft.Client/PSVita/4JLibs/inc/4J_Profile.h index 2fc9385a..ab6b6131 100644 --- a/Minecraft.Client/PSVita/4JLibs/inc/4J_Profile.h +++ b/Minecraft.Client/PSVita/4JLibs/inc/4J_Profile.h @@ -7,6 +7,76 @@ using namespace sce::Toolkit::NP; using namespace sce::Toolkit::NP::Utilities; +class CXuiStringTable; + +// Note - there are now 3 types of PlayerUID +// (1) A full online ID - either the primary login, or a sub-signin through to PSN. This has m_onlineID set up as a normal SceNpOnlineId, with dummy[0] set to 0 +// (2) An offline ID, where there is also a primary login on the system. This has m_onlineID set up to copy the primary SceNpOnlineId, except with dummy[0] set to the controller ID of this other player +// (3) An offline ID, where there isn't a primary PSN login on the system. This has SceNpOnlineId fully zeroed. + +class PlayerUID +{ + char m_onlineID[SCE_NP_ONLINEID_MAX_LENGTH]; + char term; + bool m_bSignedIntoPSN : 1; + unsigned char m_quadrant : 2; + uint8_t m_macAddress[SCE_NET_ETHER_ADDR_LEN]; + int m_userID; // user logged on to the XMB + +public: + + class Hash + { + public: + std::size_t operator()(const PlayerUID& k) const; + }; + + PlayerUID(); + PlayerUID(int userID, SceNpOnlineId& onlineID, bool bSignedInPSN, int quadrant); + PlayerUID(std::wstring fromString); + + bool operator==(const PlayerUID& rhs) const; + bool operator!=(const PlayerUID& rhs); + void setCurrentMacAddress(); + std::wstring macAddressStr() const; + std::wstring userIDStr() const; + std::wstring toString() const; + void setOnlineID(SceNpOnlineId& id, bool bSignedIntoPSN); + void setUserID(unsigned int id); + + + const char* getOnlineID() const { return m_onlineID; } + int getUserID() const { return m_userID; } + int getQuadrant() const { return m_quadrant; } + bool isPrimaryUser() const; // only true if we're on the local machine and signed into the first quadrant; + bool isSignedIntoPSN() const { return m_bSignedIntoPSN; } + void setForAdhoc(); +private: +}; + +typedef PlayerUID *PPlayerUID; + +class GameSessionUID +{ + char m_onlineID[SCE_NP_ONLINEID_MAX_LENGTH]; + char term; + bool m_bSignedIntoPSN : 1; + unsigned char m_quadrant : 2; +public: + GameSessionUID(); + GameSessionUID(int nullVal); + + bool operator==(const GameSessionUID& rhs) const; + bool operator!=(const GameSessionUID& rhs); + GameSessionUID& operator=(const PlayerUID& rhs); + + const char* getOnlineID() const { return m_onlineID; } + int getQuadrant() const { return m_quadrant; } + bool isSignedIntoPSN() const { return m_bSignedIntoPSN; } + void setForAdhoc(); + +}; + enum eAwardType { eAwardType_Achievement = 0, @@ -101,7 +171,7 @@ public: int GetPrimaryPad(); void SetPrimaryPad(int iPad); char* GetGamertag(int iPad); - wstring GetDisplayName(int iPad); + std::wstring GetDisplayName(int iPad); bool IsFullVersion(); void SetFullVersion(bool bFull); diff --git a/Minecraft.Client/PSVita/4JLibs/inc/4J_Render.h b/Minecraft.Client/PSVita/4JLibs/inc/4J_Render.h index 750d5fc9..b08c9fba 100644 --- a/Minecraft.Client/PSVita/4JLibs/inc/4J_Render.h +++ b/Minecraft.Client/PSVita/4JLibs/inc/4J_Render.h @@ -2,6 +2,8 @@ #include <gxm.h> + + class ImageFileBuffer { public: @@ -57,7 +59,7 @@ public: void Set_matrixDirty(); // Core - void Initialise(ID3D11Device *pDevice, IDXGISwapChain *pSwapChain); + void Initialise(); void InitialiseContext(); void StartFrame(); void Present(); @@ -79,6 +81,8 @@ public: VERTEX_TYPE_COMPRESSED, // Compressed format - see comment at top of VS_PS3_TS2_CS1.hlsl for description of layout VERTEX_TYPE_PF3_TF2_CB4_NB4_XW1_LIT, // as VERTEX_TYPE_PF3_TF2_CB4_NB4_XW1 with lighting applied, VERTEX_TYPE_PF3_TF2_CB4_NB4_XW1_TEXGEN, // as VERTEX_TYPE_PF3_TF2_CB4_NB4_XW1 with tex gen + VERTEX_TYPE_COMPRESSED_FOG_1, + VERTEX_TYPE_COMPRESSED_FOG_2, VERTEX_TYPE_COUNT } eVertexType; @@ -86,6 +90,9 @@ public: typedef enum { PIXEL_SHADER_TYPE_STANDARD, + PIXEL_SHADER_TYPE_STANDARD2, + PIXEL_SHADER_TYPE_STANDARD3, + PIXEL_SHADER_TYPE_STANDARD4, PIXEL_SHADER_TYPE_PROJECTION, PIXEL_SHADER_COUNT } ePixelShaderType; @@ -151,6 +158,7 @@ public: int TextureCreate(); void TextureFree(int idx); void TextureBind(int idx); + void TextureBind(int layer, int idx); void TextureBindVertex(int idx); void TextureSetTextureLevels(int levels); int TextureGetTextureLevels(); diff --git a/Minecraft.Client/PSVita/4JLibs/inc/4J_Storage.h b/Minecraft.Client/PSVita/4JLibs/inc/4J_Storage.h index ecd4dbc3..552c247d 100644 --- a/Minecraft.Client/PSVita/4JLibs/inc/4J_Storage.h +++ b/Minecraft.Client/PSVita/4JLibs/inc/4J_Storage.h @@ -381,7 +381,7 @@ public: void SetDLCProductCode(const char* szProductCode); void SetProductUpgradeKey(const char* szKey); bool CheckForTrialUpgradeKey(void( *Func)(LPVOID, bool),LPVOID lpParam); - void SetDLCInfoMap(unordered_map<wstring, SONYDLC *>* pSONYDLCMap); + void SetDLCInfoMap(std::unordered_map<wstring, SONYDLC *>* pSONYDLCMap); void EntitlementsCallback(bool bFoundEntitlements); }; diff --git a/Minecraft.Client/PSVita/4JLibs/libs/4J_Input.a b/Minecraft.Client/PSVita/4JLibs/libs/4J_Input.a Binary files differindex 6ddf0cec..3dbc0fc6 100644 --- a/Minecraft.Client/PSVita/4JLibs/libs/4J_Input.a +++ b/Minecraft.Client/PSVita/4JLibs/libs/4J_Input.a diff --git a/Minecraft.Client/PSVita/4JLibs/libs/4J_Input_d.a b/Minecraft.Client/PSVita/4JLibs/libs/4J_Input_d.a Binary files differindex 6b27613f..141b00b9 100644 --- a/Minecraft.Client/PSVita/4JLibs/libs/4J_Input_d.a +++ b/Minecraft.Client/PSVita/4JLibs/libs/4J_Input_d.a diff --git a/Minecraft.Client/PSVita/4JLibs/libs/4J_Input_r.a b/Minecraft.Client/PSVita/4JLibs/libs/4J_Input_r.a Binary files differindex 3e966c35..5844343a 100644 --- a/Minecraft.Client/PSVita/4JLibs/libs/4J_Input_r.a +++ b/Minecraft.Client/PSVita/4JLibs/libs/4J_Input_r.a diff --git a/Minecraft.Client/PSVita/4JLibs/libs/4J_Profile.a b/Minecraft.Client/PSVita/4JLibs/libs/4J_Profile.a Binary files differindex d4bbcca4..0913ae64 100644 --- a/Minecraft.Client/PSVita/4JLibs/libs/4J_Profile.a +++ b/Minecraft.Client/PSVita/4JLibs/libs/4J_Profile.a diff --git a/Minecraft.Client/PSVita/4JLibs/libs/4J_Profile_d.a b/Minecraft.Client/PSVita/4JLibs/libs/4J_Profile_d.a Binary files differindex 251e7cff..b00f82c4 100644 --- a/Minecraft.Client/PSVita/4JLibs/libs/4J_Profile_d.a +++ b/Minecraft.Client/PSVita/4JLibs/libs/4J_Profile_d.a diff --git a/Minecraft.Client/PSVita/4JLibs/libs/4J_Profile_r.a b/Minecraft.Client/PSVita/4JLibs/libs/4J_Profile_r.a Binary files differindex 1fa7a3e9..b1ad68f8 100644 --- a/Minecraft.Client/PSVita/4JLibs/libs/4J_Profile_r.a +++ b/Minecraft.Client/PSVita/4JLibs/libs/4J_Profile_r.a diff --git a/Minecraft.Client/PSVita/4JLibs/libs/4J_Render.a b/Minecraft.Client/PSVita/4JLibs/libs/4J_Render.a Binary files differindex 71989e4c..ae0c2e5e 100644 --- a/Minecraft.Client/PSVita/4JLibs/libs/4J_Render.a +++ b/Minecraft.Client/PSVita/4JLibs/libs/4J_Render.a diff --git a/Minecraft.Client/PSVita/4JLibs/libs/4J_Render_d.a b/Minecraft.Client/PSVita/4JLibs/libs/4J_Render_d.a Binary files differindex 60f78685..2e7d1011 100644 --- a/Minecraft.Client/PSVita/4JLibs/libs/4J_Render_d.a +++ b/Minecraft.Client/PSVita/4JLibs/libs/4J_Render_d.a diff --git a/Minecraft.Client/PSVita/4JLibs/libs/4J_Render_r.a b/Minecraft.Client/PSVita/4JLibs/libs/4J_Render_r.a Binary files differindex a9611c74..77d47b5b 100644 --- a/Minecraft.Client/PSVita/4JLibs/libs/4J_Render_r.a +++ b/Minecraft.Client/PSVita/4JLibs/libs/4J_Render_r.a diff --git a/Minecraft.Client/PSVita/4JLibs/libs/4J_Storage.a b/Minecraft.Client/PSVita/4JLibs/libs/4J_Storage.a Binary files differindex acbe48e0..9ba5bd68 100644 --- a/Minecraft.Client/PSVita/4JLibs/libs/4J_Storage.a +++ b/Minecraft.Client/PSVita/4JLibs/libs/4J_Storage.a diff --git a/Minecraft.Client/PSVita/4JLibs/libs/4J_Storage_d.a b/Minecraft.Client/PSVita/4JLibs/libs/4J_Storage_d.a Binary files differindex 066596cd..35b9c683 100644 --- a/Minecraft.Client/PSVita/4JLibs/libs/4J_Storage_d.a +++ b/Minecraft.Client/PSVita/4JLibs/libs/4J_Storage_d.a diff --git a/Minecraft.Client/PSVita/4JLibs/libs/4J_Storage_r.a b/Minecraft.Client/PSVita/4JLibs/libs/4J_Storage_r.a Binary files differindex ca6ead44..631943a9 100644 --- a/Minecraft.Client/PSVita/4JLibs/libs/4J_Storage_r.a +++ b/Minecraft.Client/PSVita/4JLibs/libs/4J_Storage_r.a diff --git a/Minecraft.Client/PSVita/GameConfig/Minecraft.spa.h b/Minecraft.Client/PSVita/GameConfig/Minecraft.spa.h index e8234ff5..9bf94461 100644 --- a/Minecraft.Client/PSVita/GameConfig/Minecraft.spa.h +++ b/Minecraft.Client/PSVita/GameConfig/Minecraft.spa.h @@ -51,6 +51,7 @@ extern "C" { #define CONTEXT_GAME_STATE_BREWING 11 #define CONTEXT_GAME_STATE_ANVIL 12 #define CONTEXT_GAME_STATE_TRADING 13 +#define CONTEXT_GAME_STATE_HORSE 14 // Values for X_CONTEXT_PRESENCE diff --git a/Minecraft.Client/PSVita/Leaderboards/PSVitaLeaderboardManager.cpp b/Minecraft.Client/PSVita/Leaderboards/PSVitaLeaderboardManager.cpp index 981d1f40..958999e4 100644 --- a/Minecraft.Client/PSVita/Leaderboards/PSVitaLeaderboardManager.cpp +++ b/Minecraft.Client/PSVita/Leaderboards/PSVitaLeaderboardManager.cpp @@ -2,11 +2,10 @@ #include "PSVitaLeaderboardManager.h" -#include "base64.h" - -#include "..\PSVita_App.h" -#include "..\..\Common\Consoles_App.h" +#include "PSVita\PSVita_App.h" +#include "PSVita\PSVitaExtras\ShutdownManager.h" +#include "Common\Consoles_App.h" #include "Common\Network\Sony\SQRNetworkManager.h" #include "..\..\..\Minecraft.World\StringHelpers.h" @@ -15,1056 +14,51 @@ #include <np.h> -#include "PSVita\PSVitaExtras\ShutdownManager.h" - - LeaderboardManager *LeaderboardManager::m_instance = new PSVitaLeaderboardManager(); //Singleton instance of the LeaderboardManager -PSVitaLeaderboardManager::PSVitaLeaderboardManager() -{ - m_eStatsState = eStatsState_Idle; - - m_titleContext = -1; - - m_myXUID = INVALID_XUID; +PSVitaLeaderboardManager::PSVitaLeaderboardManager() : SonyLeaderboardManager() {} - m_scores = NULL; //m_stats = NULL; - - m_statsType = eStatsType_Kills; - m_difficulty = 0; - - m_requestId = 0; - - m_openSessions = 0; - - InitializeCriticalSection(&m_csViewsLock); - - m_running = false; - m_threadScoreboard = NULL; -} - -PSVitaLeaderboardManager::~PSVitaLeaderboardManager() +HRESULT PSVitaLeaderboardManager::initialiseScoreUtility() { - m_running = false; - - // 4J-JEV: Wait for thread to stop and hope it doesn't take too long. - long long startShutdown = System::currentTimeMillis(); - while (m_threadScoreboard->isRunning()) - { - Sleep(1); - assert( (System::currentTimeMillis() - startShutdown) < 16 ); - } - - delete m_threadScoreboard; - - DeleteCriticalSection(&m_csViewsLock); + return sceNpScoreInit( SCE_KERNEL_DEFAULT_PRIORITY_USER, SCE_KERNEL_THREAD_CPU_AFFINITY_MASK_DEFAULT, NULL); } -int PSVitaLeaderboardManager::scoreboardThreadEntry(LPVOID lpParam) -{ - ShutdownManager::HasStarted(ShutdownManager::eLeaderboardThread); - PSVitaLeaderboardManager *self = reinterpret_cast<PSVitaLeaderboardManager *>(lpParam); - - self->m_running = true; - app.DebugPrintf("[LeaderboardManager] Thread started.\n"); - - bool needsWriting = false; - do - { - if (self->m_openSessions > 0 || needsWriting) - { - self->scoreboardThreadInternal(); - } - - EnterCriticalSection(&self->m_csViewsLock); - needsWriting = self->m_views.size() > 0; - LeaveCriticalSection(&self->m_csViewsLock); - - // 4J Stu - We can't write while we aren't signed in to live - if (!ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad())) - { - needsWriting = false; - } - - if ( (!needsWriting) && (self->m_eStatsState != eStatsState_Getting) ) - { - Sleep(50); // 4J-JEV: When we're not reading or writing. - } - - } while ( (self->m_running || self->m_eStatsState == eStatsState_Getting || needsWriting) - && ShutdownManager::ShouldRun(ShutdownManager::eLeaderboardThread) - ); - - // 4J-JEV, moved this here so setScore can finish up. - sceNpScoreDestroyTitleCtx(self->m_titleContext); - // TODO sceNpScoreTerm(); - app.DebugPrintf("[LeaderboardManager] Thread closed.\n"); - ShutdownManager::HasFinished(ShutdownManager::eLeaderboardThread); - return 0; +bool PSVitaLeaderboardManager::scoreUtilityAlreadyInitialised(HRESULT hr) +{ + return hr == SCE_NP_COMMUNITY_ERROR_ALREADY_INITIALIZED; } -void PSVitaLeaderboardManager::scoreboardThreadInternal() -{ - // 4J-JEV: Just initialise the context the once now. - if (m_titleContext == -1) - { - int primaryPad = ProfileManager.GetPrimaryPad(); - if (!ProfileManager.IsSignedInLive(primaryPad)) return; - - //CD - Init NP Score - int ret = sceNpScoreInit( SCE_KERNEL_DEFAULT_PRIORITY_USER, SCE_KERNEL_THREAD_CPU_AFFINITY_MASK_DEFAULT, NULL); - if ( ret < 0 ) - { - if ( ret != SCE_NP_COMMUNITY_ERROR_ALREADY_INITIALIZED ) - { - app.DebugPrintf("[LeaderboardManager] sceNpScoreInit() failed. ret = 0x%x\n", ret); - return; - } - else - { - app.DebugPrintf("[LeaderboardManager] sceNpScoreInit() already initialised, (0x%x)\n", ret); - } - } - - SceNpId npId; - ProfileManager.GetSceNpId(primaryPad,&npId); - - ret = sceNpScoreCreateTitleCtx( &s_npCommunicationId, &s_npCommunicationPassphrase, &npId ); - - if (ret < 0) return; - else m_titleContext = ret; - } - else assert( m_titleContext > 0 ); //Paranoia - - - switch (m_eStatsState) - { - case eStatsState_Getting: - switch(m_eFilterMode) - { - case eFM_MyScore: - case eFM_Friends: - getScoreByIds(); - break; - case eFM_TopRank: - getScoreByRange(); - break; - } - break; - - case eStatsState_Canceled: - case eStatsState_Failed: - case eStatsState_Ready: - case eStatsState_Idle: - - // 4J-JEV: Moved this here, I don't want reading and - // writing going on at the same time. - // -- - // 4J-JEV: Writing no longer changes the manager state, - // we'll manage the write queue seperately. - - EnterCriticalSection(&m_csViewsLock); - bool hasWork = !m_views.empty(); - LeaveCriticalSection(&m_csViewsLock); - - if (hasWork) - { - setScore(); - } - - break; - } +HRESULT PSVitaLeaderboardManager::createTitleContext(const SceNpId &npId) +{ + return sceNpScoreCreateTitleCtx(&s_npCommunicationId, &s_npCommunicationPassphrase, &npId); } -bool PSVitaLeaderboardManager::getScoreByIds() +HRESULT PSVitaLeaderboardManager::destroyTitleContext(int titleContext) { - if (m_eStatsState == eStatsState_Canceled) return false; - - // ---------------------------- - SceRtcTick last_sort_date; - SceNpScoreRankNumber mTotalRecord; - - SceNpId *npIds = NULL; - - - int ret; - uint32_t num = 0; - - SceNpScorePlayerRankData *ptr; - SceNpScoreComment *comments; - // ---------------------------- - - // Check for invalid LManager state. - assert( m_eFilterMode == eFM_Friends - || m_eFilterMode == eFM_MyScore); - - SceNpId myNpId; - // 4J-PB - should it be user 0? - if(!ProfileManager.IsSignedInLive(0)) - { - app.DebugPrintf("[LeaderboardManager] OpenSession() fail: User isn't signed in to PSN\n"); - return false; - } - ProfileManager.GetSceNpId(0,&myNpId); - - // Get queried users. - if (m_eFilterMode == eFM_Friends) - { - //CD - Altered for Vita - //4J-JEV - Merged in my changes to Orbis. - sce::Toolkit::NP::Utilities::Future<sce::Toolkit::NP::FriendsList> s_friendList; - int ret = sce::Toolkit::NP::Friends::Interface::getFriendslist(&s_friendList, false); - - if(ret != SCE_TOOLKIT_NP_SUCCESS) - { - // Error handling - if (m_eStatsState != eStatsState_Canceled) m_eStatsState = eStatsState_Failed; - app.DebugPrintf("[LeaderboardManager] getFriendslist fail\n"); - return false; - } - else if (s_friendList.hasResult()) - { - // 4J-JEV: Friends list doesn't include player, leave space for them. - num = s_friendList.get()->size() + 1; - - npIds = new SceNpId[num]; - - int i = 0; - - sce::Toolkit::NP::FriendsList::const_iterator itr; - for (itr = s_friendList.get()->begin(); itr != s_friendList.get()->end(); itr++) - { - npIds[i] = itr->npid; - i++; - } - - npIds[num-1] = myNpId; // 4J-JEV: Append player to end of query. - } - else - { - // 4J-JEV: Something terrible must have happend, - // 'getFriendslist' was supposed to be a synchronous operation. - __debugbreak(); - - // 4J-JEV: We can at least fall-back to just the players score. - num = 1; - npIds = new SceNpId[1]; - npIds[0] = myNpId; - } - } - else if (m_eFilterMode == eFM_MyScore) - { - num = 1; - npIds = new SceNpId[1]; - npIds[0] = myNpId; - } - - ret = sceNpScoreCreateRequest(m_titleContext); - if (m_eStatsState == eStatsState_Canceled) - { - // Cancel operation has been called, abort. - app.DebugPrintf("[LeaderboardManager]\tgetScoreByIds() - m_eStatsState == eStatsState_Canceled.\n"); - - sceNpScoreDeleteRequest(ret); - - if (npIds != NULL) delete [] npIds; - return false; - } - else if (ret < 0) - { - // Error occurred creating a transacion, abort. - app.DebugPrintf("[LeaderboardManager]\tgetScoreByIds() - createTransaction failed, ret=0x%X\n", ret); - - m_eStatsState = eStatsState_Failed; - - if (npIds != NULL) delete [] npIds; - return false; - } - else - { - // Transaction created successfully, continue. - m_requestId = ret; - app.DebugPrintf("[LeaderboardManager] REQUEST ID A = 0x%X\n",m_requestId ); - } - - ptr = new SceNpScorePlayerRankData[num]; - comments = new SceNpScoreComment[num]; - - /* app.DebugPrintf("sceNpScoreGetRankingByNpId(\n\t transaction=%i,\n\t boardID=0,\n\t npId=%i,\n\t friendCount*sizeof(SceNpId)=%i*%i=%i,\ - rankData=%i,\n\t friendCount*sizeof(SceNpScorePlayerRankData)=%i,\n\t NULL, 0, NULL, 0,\n\t friendCount=%i,\n...\n", - transaction, npId, friendCount, sizeof(SceNpId), friendCount*sizeof(SceNpId), - rankData, friendCount*sizeof(SceNpScorePlayerRankData), friendCount - ); */ - - int boardId = getBoardId(m_difficulty, m_statsType); - ret = sceNpScoreGetRankingByNpId( - m_requestId, - boardId, // BoardId - - npIds, sizeof(SceNpId) * num, //IN: Player IDs - ptr, sizeof(SceNpScorePlayerRankData) * num, //OUT: Rank Data - - comments, sizeof(SceNpScoreComment) * num, //OUT: Comments - - NULL, 0, // GameData. (unused) - - num, - - &last_sort_date, - &mTotalRecord, - - NULL // Reserved, specify null. - ); - - if (ret == SCE_NP_COMMUNITY_ERROR_ABORTED) - { - app.DebugPrintf("[LeaderboardManager] getScoreByIds(): 'sceNpScoreGetRankingByRange' aborted (0x%X).\n", ret); - - ret = sceNpScoreDeleteRequest(m_requestId); - m_requestId = 0; - - delete [] ptr; - delete [] comments; - delete [] npIds; - - return false; - } - else if (ret == SCE_NP_COMMUNITY_SERVER_ERROR_GAME_RANKING_NOT_FOUND) - { - app.DebugPrintf("[LeaderboardManager] getScoreByIds(): Game ranking not found.\n"); - - ret = sceNpScoreDeleteRequest(m_requestId); - m_requestId = 0; - - delete [] ptr; - delete [] comments; - delete [] npIds; - - m_scores = NULL; - m_readCount = 0; - m_maxRank = num; - - m_eStatsState = eStatsState_Ready; - return false; - } - else if (ret<0) goto error3; - - // Return. - sceNpScoreDeleteRequest(m_requestId); - m_requestId = 0; - - m_readCount = num; - - // Filter scorers and construct output structure. - if (m_scores != NULL) delete [] m_scores; - m_scores = new ReadScore[m_readCount]; - convertToOutput(m_readCount, m_scores, ptr, comments); - m_maxRank = m_readCount; - - app.DebugPrintf( - "[LeaderboardManager] getScoreByIds(), Success!\n" - "\t Board %i\n" - "\t %i of %i results have an entry\n" - "1stScore=%i\n", - boardId, - m_readCount, num, - ptr->rankData.scoreValue - ); - - // Sort scores - std::sort(m_scores, m_scores + m_readCount, SortByRank); - - delete [] ptr; - delete [] comments; - delete [] npIds; - - m_eStatsState = eStatsState_Ready; - return true; - - // Error. -error3: - if (ret!=SCE_NP_COMMUNITY_ERROR_ABORTED) //0x8002a109 - sceNpScoreDeleteRequest(m_requestId); - m_requestId = 0; - delete [] ptr; - delete [] comments; -error2: - if (npIds != NULL) delete [] npIds; -error1: - if (m_eStatsState != eStatsState_Canceled) m_eStatsState = eStatsState_Failed; - app.DebugPrintf("[LeaderboardManger] getScoreByIds() FAILED, ret=0x%X\n", ret); - return false; + return sceNpScoreDestroyTitleCtx(titleContext); } -bool PSVitaLeaderboardManager::getScoreByRange() +HRESULT PSVitaLeaderboardManager::createTransactionContext(int titleContext) { - SceRtcTick last_sort_date; - SceNpScoreRankNumber mTotalRecord; - - unsigned int num = m_readCount; - SceNpScoreRankData *ptr; - SceNpScoreComment *comments; - - assert(m_eFilterMode == eFM_TopRank); - - int ret = sceNpScoreCreateRequest(m_titleContext); - if (m_eStatsState == eStatsState_Canceled) - { - // Cancel operation has been called, abort. - app.DebugPrintf("[LeaderboardManager]\tgetScoreByRange() - m_eStatsState == eStatsState_Canceled.\n"); - sceNpScoreDeleteRequest(ret); - return false; - } - else if (ret < 0) - { - // Error occurred creating a transacion, abort. - m_eStatsState = eStatsState_Failed; - app.DebugPrintf("[LeaderboardManager]\tgetScoreByRange() - createTransaction failed, ret=0x%X\n", ret); - return false; - } - else - { - // Transaction created successfully, continue. - m_requestId = ret; - app.DebugPrintf("[LeaderboardManager] REQUEST ID B = 0x%X\n",m_requestId ); - } - - ptr = new SceNpScoreRankData[num]; - comments = new SceNpScoreComment[num]; - - int boardId = getBoardId(m_difficulty, m_statsType); - ret = sceNpScoreGetRankingByRange( - m_requestId, - boardId, // BoardId - - m_startIndex, - - ptr, sizeof(SceNpScoreRankData) * num, //OUT: Rank Data - - comments, sizeof(SceNpScoreComment) * num, //OUT: Comment Data - - NULL, 0, // GameData. - - num, - - &last_sort_date, - &m_maxRank, // 'Total number of players registered in the target scoreboard.' - - NULL // Reserved, specify null. - ); - - if (ret == SCE_NP_COMMUNITY_ERROR_ABORTED) - { - app.DebugPrintf("[LeaderboardManager] getScoreByRange(): 'sceNpScoreGetRankingByRange' aborted (0x%X).\n", ret); - - ret = sceNpScoreDeleteRequest(m_requestId); - m_requestId = 0; - - delete [] ptr; - delete [] comments; - - return false; - } - else if (ret == SCE_NP_COMMUNITY_SERVER_ERROR_GAME_RANKING_NOT_FOUND) - { - app.DebugPrintf("[LeaderboardManager] getScoreByRange(): Game ranking not found."); - - ret = sceNpScoreDeleteRequest(m_requestId); - m_requestId = 0; - - delete [] ptr; - delete [] comments; - - m_scores = NULL; - m_readCount = 0; - - m_eStatsState = eStatsState_Ready; - return false; - } - else if (ret<0) goto error2; - else - { - app.DebugPrintf("[LeaderboardManager] getScoreByRange(), success, 1stScore=%i.\n", ptr->scoreValue); - } - - // Return. - sceNpScoreDeleteRequest(m_requestId); - m_requestId = 0; - - //m_stats = ptr; //Maybe: addPadding(num,ptr); - - if (m_scores != NULL) delete [] m_scores; - m_readCount = ret; - m_scores = new ReadScore[m_readCount]; - for (int i=0; i<m_readCount; i++) - { - //memcpy(m_scores+i, ptr+i, sizeof(SceNpScoreRankData)); - initReadScoreStruct(m_scores[i], ptr[i]); - //fromBase32(m_scores+i, comments+i); - fillReadScoreStruct(m_scores[i], comments[i]); - } - - m_eStatsState = eStatsState_Ready; - return true; - - // Error. -error2: - if (ret!=SCE_NP_COMMUNITY_ERROR_ABORTED) //0x8002a109 - sceNpScoreDeleteRequest(m_requestId); - m_requestId = 0; - - delete [] ptr; - delete [] comments; -error1: - if (m_eStatsState != eStatsState_Canceled) m_eStatsState = eStatsState_Failed; - //app.DebugPrintf("[LeaderboardManager]\tgetScoreByRange() failed, ret=0x%X\n", ret); - return false; + return sceNpScoreCreateRequest(titleContext); } -bool PSVitaLeaderboardManager::setScore() +HRESULT PSVitaLeaderboardManager::abortTransactionContext(int transactionContext) { - int ret; - SceNpId npId; - int32_t writeTitleContext = 0; - SceNpScoreRankNumber tmp = 0; - SceNpScoreComment comment; - - // Get next job. - - EnterCriticalSection(&m_csViewsLock); - RegisterScore rscore = m_views.front(); - m_views.pop(); - LeaveCriticalSection(&m_csViewsLock); - - if ( ProfileManager.IsGuest(rscore.m_iPad) ) - { - app.DebugPrintf("[LeaderboardManager] setScore(): m_iPad[%i] is guest.\n", rscore.m_iPad); - return true; - } - - ProfileManager.GetSceNpId(rscore.m_iPad, &npId); - writeTitleContext = sceNpScoreCreateTitleCtx( &s_npCommunicationId, &s_npCommunicationPassphrase, &npId); - if (writeTitleContext < 0) - { - app.DebugPrintf("[LeaderboardManager] setScore(): sceNpScoreCreateTitleCtx FAILED, ret == %X.\n", ret); - return false; - } - - ret = sceNpScoreCreateRequest(writeTitleContext); - - // Start emptying queue if leaderboards has been closed. - if (ret == SCE_NP_COMMUNITY_ERROR_NOT_INITIALIZED) - { - EnterCriticalSection(&m_csViewsLock); - m_views.pop(); - LeaveCriticalSection(&m_csViewsLock); - } - - // Error handling. - if (ret<0) - { - app.DebugPrintf("[LeaderboardManager] setScore() FAILED, ret=0x%X\n", ret); - sceNpScoreDestroyTitleCtx(writeTitleContext); - return false; - } - m_requestId = ret; - app.DebugPrintf("[LeaderboardManager] REQUEST ID C = 0x%X\n",m_requestId ); - - toBase32(&comment, (void *) &rscore.m_commentData); - - int boardId = getBoardId(rscore.m_difficulty, rscore.m_commentData.m_statsType); - ret = sceNpScoreRecordScore( - m_requestId, // transId, - boardId, // boardId, - rscore.m_score, //IN: new score, - - &comment, // Comments - NULL, // GameInfo - - &tmp, //OUT: current rank, - NULL, //compareDate - - NULL // Reserved, specify null. - ); - - if (ret==SCE_NP_COMMUNITY_SERVER_ERROR_NOT_BEST_SCORE) //0x8002A415 - { - app.DebugPrintf("[LeaderboardManager] setScore(), doesn't beat current score, %i.\n", tmp); - } - else if (ret==SCE_NP_COMMUNITY_ERROR_ABORTED) goto error1;//0x8002a109 - else if (ret<0) goto error2; - else - { - app.DebugPrintf("[LeaderboardManager] setScore(), success. boardId=%i, score=%i\n", boardId, rscore.m_score); - } - - // Return. - sceNpScoreDeleteRequest(m_requestId); - m_requestId = 0; - //m_eStatsState = eStatsState_Idle; - return true; - - // Error. -error2: - sceNpScoreDeleteRequest(m_requestId); - m_requestId = 0; -error1: - app.DebugPrintf("[LeaderboardManager] setScore() FAILED, ret=0x%X\n", ret); - sceNpScoreDestroyTitleCtx(writeTitleContext); - return false; -} - -void PSVitaLeaderboardManager::Tick() -{ - ReadView view; - - switch( m_eStatsState ) - { - case eStatsState_Ready: - { - assert(m_scores != NULL || m_readCount == 0); - - view.m_numQueries = m_readCount; - view.m_queries = m_scores; - - // 4J-JEV: Debugging. - //LeaderboardManager::printStats(view); - - eStatsReturn ret = eStatsReturn_NoResults; - if (view.m_numQueries > 0) - ret = eStatsReturn_Success; - - if (m_readListener != NULL) - { - app.DebugPrintf("[LeaderboardManager] OnStatsReadComplete(%i, %i, _), m_readCount=%i.\n", ret, m_maxRank, m_readCount); - m_readListener->OnStatsReadComplete(ret, m_maxRank, view); - } - - m_eStatsState = eStatsState_Idle; - - delete [] m_scores; - m_scores = NULL; - } - break; - - case eStatsState_Failed: - { - view.m_numQueries = 0; - view.m_queries = NULL; - - if ( m_readListener != NULL ) - m_readListener->OnStatsReadComplete(eStatsReturn_NetworkError, 0, view); - - m_eStatsState = eStatsState_Idle; - } - break; - - case eStatsState_Canceled: - { - m_eStatsState = eStatsState_Idle; - } - break; - - default: // Getting or Idle. - break; - } -} - -bool PSVitaLeaderboardManager::OpenSession() -{ - if (m_openSessions == 0) - { - if (m_threadScoreboard == NULL) - { - m_threadScoreboard = new C4JThread(&scoreboardThreadEntry, this, "4JScoreboard"); - m_threadScoreboard->SetProcessor(CPU_CORE_LEADERBOARDS); - m_threadScoreboard->SetPriority(THREAD_PRIORITY_BELOW_NORMAL); - m_threadScoreboard->Run(); - } - - app.DebugPrintf("[LeaderboardManager] OpenSession(): Starting sceNpScore utility.\n"); - } - else - { - app.DebugPrintf("[LeaderboardManager] OpenSession(): Another session opened, total=%i\n", m_openSessions+1); - } - - m_openSessions++; - return true; -} - -void PSVitaLeaderboardManager::CloseSession() -{ - m_openSessions--; - - if (m_openSessions == 0) app.DebugPrintf("[LeaderboardManager] CloseSession(): Quitting sceNpScore utility.\n"); - else app.DebugPrintf("[LeaderboardManager] CloseSession(): %i sessions still open.\n", m_openSessions); -} - -void PSVitaLeaderboardManager::DeleteSession() {} - -bool PSVitaLeaderboardManager::WriteStats(unsigned int viewCount, ViewIn views) -{ - // Need to cancel read/write operation first. - //if (m_eStatsState != eStatsState_Idle) return false; - - // Write relevant parameters. - //RegisterScore *regScore = reinterpret_cast<RegisterScore *>(views); - - EnterCriticalSection(&m_csViewsLock); - for (int i=0; i<viewCount; i++) - { - app.DebugPrintf("[LeaderboardManager] WriteStats(), starting. difficulty=%i, statsType=%i, score=%i\n", - views[i].m_difficulty, views[i].m_commentData.m_statsType, views[i].m_score); - - m_views.push(views[i]); - } - LeaveCriticalSection(&m_csViewsLock); - - delete [] views; //*regScore; - - //m_eStatsState = eStatsState_Writing; - return true; -} - -// myUID ignored on PS3. -bool PSVitaLeaderboardManager::ReadStats_Friends(LeaderboardReadListener *listener, int difficulty, EStatsType type, PlayerUID myUID, unsigned int startIndex, unsigned int readCount) -{ - // Need to cancel read/write operation first. - if (m_eStatsState != eStatsState_Idle) return false; - if (!LeaderboardManager::ReadStats_Friends(listener, difficulty, type, myUID, startIndex, readCount)) return false; - - //int ret = sceNpManagerGetNpId(&m_myNpId); - //if (ret<0) return false; - - m_eStatsState = eStatsState_Getting; - return true; -} - -// myUID ignored on PS3. -bool PSVitaLeaderboardManager::ReadStats_MyScore(LeaderboardReadListener *listener, int difficulty, EStatsType type, PlayerUID myUID, unsigned int readCount) -{ - // Need to cancel read/write operation first. - if (m_eStatsState != eStatsState_Idle) return false; - if (!LeaderboardManager::ReadStats_MyScore(listener, difficulty, type, myUID, readCount)) return false; - - //int ret = sceNpManagerGetNpId(&m_myNpId); - //if (ret<0) return false; - - m_eStatsState = eStatsState_Getting; - return true; -} - -// myUID ignored on PS3. -bool PSVitaLeaderboardManager::ReadStats_TopRank(LeaderboardReadListener *listener, int difficulty, EStatsType type, unsigned int startIndex, unsigned int readCount) -{ - // Need to cancel read/write operation first. - if (m_eStatsState != eStatsState_Idle) return false; - if (!LeaderboardManager::ReadStats_TopRank(listener, difficulty, type, startIndex, readCount)) return false; - m_eStatsState = eStatsState_Getting; - return true; -} - -void PSVitaLeaderboardManager::FlushStats() {} - -void PSVitaLeaderboardManager::CancelOperation() -{ - m_readListener = NULL; - m_eStatsState = eStatsState_Canceled; - - if (m_requestId != 0) - { - int ret = sceNpScoreAbortRequest(m_requestId); - - if (ret < 0) - { - app.DebugPrintf("[LeaderboardManager] CancelOperation(): Problem encountered aborting current operation, 0x%X.\n", ret); - } - else - { - app.DebugPrintf("[LeaderboardManager] CancelOperation(): Operation aborted successfully.\n"); - } - } - else - { - app.DebugPrintf("[LeaderboardManager] CancelOperation(): No current operation.\n"); - } -} - -bool PSVitaLeaderboardManager::isIdle() -{ - return m_eStatsState == eStatsState_Idle; -} - -int PSVitaLeaderboardManager::getBoardId(int difficulty, EStatsType statsType) -{ - switch (statsType) - { - case eStatsType_Travelling: - if (0 <= difficulty && difficulty < 4) return 1 + difficulty; // [1,2,3,4] - else return -1; - - case eStatsType_Mining: - if (0 <= difficulty && difficulty < 4) return 5 + difficulty; // [5,6,7,8] - else return -1; - - case eStatsType_Farming: - if (0 <= difficulty && difficulty < 4) return 9 + difficulty; // [9,10,11,12] - else return -1; - - case eStatsType_Kills: - if (1 <= difficulty && difficulty < 4) return 13 + difficulty - 1; // [13,14,15,16] - else return -1; - - default: return -1; - } -} - -// 4J-JEV: Filter out all friends who don't have scores. -/* -SceNpScoreRankData *PSVitaLeaderboardManager::filterJustScorers(unsigned int &num, SceNpScorePlayerRankData *friendsData) -{ -int num2 = 0; -for (int i=0; i<num; i++) if (friendsData[i].hasData) num2++; -num = num2; num2 = 0; -SceNpScoreRankData *out = new SceNpScoreRankData[num]; -for (int i=0; i<num; i++) if (friendsData[i].hasData) out[num2++] = friendsData[i].rankData; -return out; -} */ - -// 4J-JEV: Unused, here if we want to switch LeaderboardManager::ViewOut to 'SceNpScorePlayerRankData'. -SceNpScorePlayerRankData *PSVitaLeaderboardManager::addPadding(unsigned int num, SceNpScoreRankData *rankData) -{ - SceNpScorePlayerRankData *out = new SceNpScorePlayerRankData[num]; - for (int i=0; i<num; i++) - { - out[i].hasData = true; - out[i].rankData = rankData[i]; - } - delete [] rankData; - return out; -} - -// 4J-JEV: Filter and create output object. -void PSVitaLeaderboardManager::convertToOutput(unsigned int &num, ReadScore *out, SceNpScorePlayerRankData *rankData, SceNpScoreComment *comm) -{ - int j=0; - for (int i=0; i<num; i++) - { - if (rankData[i].hasData) - { - initReadScoreStruct( out[j], rankData[i].rankData ); - fillReadScoreStruct( out[j], comm[i] ); - - j++; - } - } - - num = j; -} - -void PSVitaLeaderboardManager::toBinary(void *out, SceNpScoreComment *in) -{ - string decoded = base64_decode( string((char*)in) ); - memcpy(out, decoded.c_str(), RECORD_SIZE); -} - -void PSVitaLeaderboardManager::fromBinary(SceNpScoreComment **out, void *in) -{ - *out = (SceNpScoreComment *) new unsigned char[SCE_NP_SCORE_COMMENT_MAXLEN + 1]; - string encoded = base64_encode((unsigned char const *) in, RECORD_SIZE); - memcpy(out, encoded.c_str(), SCE_NP_SCORE_COMMENT_MAXLEN); -} - -void PSVitaLeaderboardManager::toBase32(SceNpScoreComment *out, void *in) -{ - ZeroMemory(out,sizeof(SceNpScoreComment)); - PBYTE bytes = (PBYTE) in; - char *chars = out->utf8Comment; - - for (int i = 0; i < SCE_NP_SCORE_COMMENT_MAXLEN; i++) - { - int sByte = (i*5) / 8; - int eByte = (5+(i*5)) / 8; - int dIndex = (i*5) % 8; - - unsigned char fivebits = 0; - - fivebits = *(bytes+sByte) << dIndex; - - if (eByte != sByte) - fivebits = fivebits | *(bytes+eByte) >> (8-dIndex); - - fivebits = (fivebits>>3) & 0x1F; - - if (fivebits < 10) // 0 - 9 - chars[i] = '0' + fivebits; - else if (fivebits < 32) // A - V - chars[i] = 'A' + (fivebits-10); - else - assert(false); - } - - toSymbols(out->utf8Comment); + return sceNpScoreAbortRequest(transactionContext); } -void PSVitaLeaderboardManager::fromBase32(void *out, SceNpScoreComment *in) +HRESULT PSVitaLeaderboardManager::destroyTransactionContext(int transactionContext) { - PBYTE bytes = (PBYTE) out; - ZeroMemory(bytes, RECORD_SIZE); - - fromSymbols(in->utf8Comment); - - char ch[2] = { 0, 0 }; - for (int i = 0; i < SCE_NP_SCORE_COMMENT_MAXLEN; i++) - { - ch[0] = in->utf8Comment[i]; - unsigned char fivebits = strtol(ch, NULL, 32) << 3; - - int sByte = (i*5) / 8; - int eByte = (5+(i*5)) / 8; - int dIndex = (i*5) % 8; - - *(bytes + sByte) = *(bytes+sByte) | (fivebits >> dIndex); - - if (eByte != sByte) - *(bytes + eByte) = fivebits << (8-dIndex); - } + return sceNpScoreDeleteRequest(transactionContext); } -char symbBase32[32] = { - ' ', '!','\"', '#', '$', '%', '&','\'', '(', ')', - '*', '+', '`', '-', '.', '/', ':', ';', '<', '=', - '>', '?', '[','\\', ']', '^', '_', '{', '|', '}', - '~', '@' -}; - -char charBase32[32] = { - '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', - 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', - 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', - 'U', 'V' -}; - -void PSVitaLeaderboardManager::toSymbols(char *str) +HRESULT PSVitaLeaderboardManager::getFriendsList(sce::Toolkit::NP::Utilities::Future<sce::Toolkit::NP::FriendsList> &friendsList) { - for (int i = 0; i < 63; i++) - { - for (int j=0; j < 32; j++) - { - if (str[i]==charBase32[j]) - str[i] =symbBase32[j]; - } - } -} - -void PSVitaLeaderboardManager::fromSymbols(char *str) -{ - for (int i = 0; i < 63; i++) - { - for (int j=0; j < 32; j++) - { - if (str[i]==symbBase32[j]) - str[i] =charBase32[j]; - } - } -} - -bool PSVitaLeaderboardManager::test_string(string testing) -{ -#ifndef _CONTENT_PACKAGE - static SceNpScoreComment comment; - ZeroMemory(&comment, sizeof(SceNpScoreComment)); - memcpy(&comment, testing.c_str(), SCE_NP_SCORE_COMMENT_MAXLEN); - - int ctx = sceNpScoreCreateRequest(m_titleContext); - if (ctx<0) return false; - - int ret = sceNpScoreCensorComment(ctx, (const char *) &comment, NULL); - - if (ret == SCE_NP_COMMUNITY_SERVER_ERROR_CENSORED) - { - //app.DebugPrintf("\n[TEST_STRING]: REJECTED "); - } - else if (ret < 0) - { - sceNpScoreDeleteRequest(ctx); - return false; - } - else - { - //app.DebugPrintf("\n[TEST_STRING]: permitted "); - } - - //app.DebugPrintf("'%s'\n", comment.utf8Comment); - sceNpScoreDeleteRequest(ctx); - return true; -#else - return true; -#endif -} - -void PSVitaLeaderboardManager::initReadScoreStruct(ReadScore &out, SceNpScoreRankData &rankData) -{ - ZeroMemory(&out, sizeof(ReadScore)); - - // Init rank and onlineID - out.m_uid.setOnlineID( rankData.npId.handle, true ); - out.m_rank = rankData.rank; - - // Convert to wstring and copy name. - wstring wstrName = convStringToWstring( string(rankData.npId.handle.data) ).c_str(); - //memcpy(&out.m_name, wstrName.c_str(), XUSER_NAME_SIZE); - out.m_name=wstrName; -} - -void PSVitaLeaderboardManager::fillReadScoreStruct(ReadScore &out, SceNpScoreComment &comment) -{ - StatsData statsData; - fromBase32( (void *) &statsData, &comment ); - - switch (statsData.m_statsType) - { - case eStatsType_Farming: - out.m_statsSize = 6; - out.m_statsData[0] = statsData.m_farming.m_eggs; - out.m_statsData[1] = statsData.m_farming.m_wheat; - out.m_statsData[2] = statsData.m_farming.m_mushroom; - out.m_statsData[3] = statsData.m_farming.m_sugarcane; - out.m_statsData[4] = statsData.m_farming.m_milk; - out.m_statsData[5] = statsData.m_farming.m_pumpkin; - break; - case eStatsType_Mining: - out.m_statsSize = 7; - out.m_statsData[0] = statsData.m_mining.m_dirt; - out.m_statsData[1] = statsData.m_mining.m_cobblestone; - out.m_statsData[2] = statsData.m_mining.m_sand; - out.m_statsData[3] = statsData.m_mining.m_stone; - out.m_statsData[4] = statsData.m_mining.m_gravel; - out.m_statsData[5] = statsData.m_mining.m_clay; - out.m_statsData[6] = statsData.m_mining.m_obsidian; - break; - case eStatsType_Kills: - out.m_statsSize = 7; - out.m_statsData[0] = statsData.m_kills.m_zombie; - out.m_statsData[1] = statsData.m_kills.m_skeleton; - out.m_statsData[2] = statsData.m_kills.m_creeper; - out.m_statsData[3] = statsData.m_kills.m_spider; - out.m_statsData[4] = statsData.m_kills.m_spiderJockey; - out.m_statsData[5] = statsData.m_kills.m_zombiePigman; - out.m_statsData[6] = statsData.m_kills.m_slime; - break; - case eStatsType_Travelling: - out.m_statsSize = 4; - out.m_statsData[0] = statsData.m_travelling.m_walked; - out.m_statsData[1] = statsData.m_travelling.m_fallen; - out.m_statsData[2] = statsData.m_travelling.m_minecart; - out.m_statsData[3] = statsData.m_travelling.m_boat; - break; - } + return sce::Toolkit::NP::Friends::Interface::getFriendslist(&friendsList, false); } -bool PSVitaLeaderboardManager::SortByRank(const ReadScore &lhs, const ReadScore &rhs) +char *PSVitaLeaderboardManager::getComment(SceNpScoreComment *comment) { - return lhs.m_rank < rhs.m_rank; + return comment->utf8Comment; }
\ No newline at end of file diff --git a/Minecraft.Client/PSVita/Leaderboards/PSVitaLeaderboardManager.h b/Minecraft.Client/PSVita/Leaderboards/PSVitaLeaderboardManager.h index 9038b277..8101aa31 100644 --- a/Minecraft.Client/PSVita/Leaderboards/PSVitaLeaderboardManager.h +++ b/Minecraft.Client/PSVita/Leaderboards/PSVitaLeaderboardManager.h @@ -1,108 +1,34 @@ #pragma once +#include "Common\Leaderboards\SonyLeaderboardManager.h" #include "Common\Leaderboards\LeaderboardManager.h" + #include "Conf.h" -class PSVitaLeaderboardManager : public LeaderboardManager -{ -protected: - enum EStatsState - { - eStatsState_Idle, - eStatsState_Getting, - eStatsState_Failed, - eStatsState_Ready, - eStatsState_Canceled, - //eStatsState_Writing, - eStatsState_Max - }; +#include <np.h> +class PSVitaLeaderboardManager : public SonyLeaderboardManager +{ public: PSVitaLeaderboardManager(); - virtual ~PSVitaLeaderboardManager(); - -private: - unsigned short m_openSessions; - - C4JThread *m_threadScoreboard; - bool m_running; - - int m_titleContext; - int32_t m_requestId; - - //SceNpId m_myNpId; - - static int scoreboardThreadEntry(LPVOID lpParam); - void scoreboardThreadInternal(); - - bool getScoreByIds(); - bool getScoreByRange(); - - bool setScore(); - queue<RegisterScore> m_views; - - CRITICAL_SECTION m_csViewsLock; - - EStatsState m_eStatsState; //State of the stats read - // EFilterMode m_eFilterMode; - - ReadScore *m_scores; - unsigned int m_maxRank; - //SceNpScoreRankData *m_stats; -public: - virtual void Tick();// {} - - //Open a session - virtual bool OpenSession();// { return true; } - - //Close a session - virtual void CloseSession();// {} - - //Delete a session - virtual void DeleteSession();// {} - - //Write the given stats - //This is called synchronously and will not free any memory allocated for views when it is done - - virtual bool WriteStats(unsigned int viewCount, ViewIn views);// { return false; } - - virtual bool ReadStats_Friends(LeaderboardReadListener *callback, int difficulty, EStatsType type, PlayerUID myUID, unsigned int startIndex, unsigned int readCount);// { return false; } - virtual bool ReadStats_MyScore(LeaderboardReadListener *callback, int difficulty, EStatsType type, PlayerUID myUID, unsigned int readCount);// { return false; } - virtual bool ReadStats_TopRank(LeaderboardReadListener *callback, int difficulty, EStatsType type, unsigned int startIndex, unsigned int readCount);// { return false; } - - //Perform a flush of the stats - virtual void FlushStats();// {} - - //Cancel the current operation - virtual void CancelOperation();// {} - - //Is the leaderboard manager idle. - virtual bool isIdle();// { return true; } - - -private: - int getBoardId(int difficulty, EStatsType); +protected: - //LeaderboardManager::ReadScore *filterJustScorers(unsigned int &num, LeaderboardManager::ReadScore *friendsData); + virtual HRESULT initialiseScoreUtility(); - SceNpScorePlayerRankData *addPadding(unsigned int num, SceNpScoreRankData *rankData); + virtual bool scoreUtilityAlreadyInitialised(HRESULT hr); - void convertToOutput(unsigned int &num, ReadScore *out, SceNpScorePlayerRankData *rankData, SceNpScoreComment *comm); + virtual HRESULT createTitleContext(const SceNpId &npId); - void toBinary(void *out, SceNpScoreComment *in); - void fromBinary(SceNpScoreComment **out, void *in); + virtual HRESULT destroyTitleContext(int titleContext); - void toBase32(SceNpScoreComment *out, void *in); - void fromBase32(void *out, SceNpScoreComment *in); + virtual HRESULT createTransactionContext(int titleContext); - void toSymbols(char *); - void fromSymbols(char *); + virtual HRESULT abortTransactionContext(int transactionContext); - bool test_string(string); + virtual HRESULT destroyTransactionContext(int transactionContext); - void initReadScoreStruct(ReadScore &out, SceNpScoreRankData &); - void fillReadScoreStruct(ReadScore &out, SceNpScoreComment &comment); + virtual HRESULT getFriendsList(sce::Toolkit::NP::Utilities::Future<sce::Toolkit::NP::FriendsList> &friendsList); - static bool SortByRank(const ReadScore &lhs, const ReadScore &rhs); + virtual char * getComment(SceNpScoreComment *comment); }; diff --git a/Minecraft.Client/PSVita/Network/PSVita_NPToolkit.cpp b/Minecraft.Client/PSVita/Network/PSVita_NPToolkit.cpp index fb859761..1c5c45e3 100644 --- a/Minecraft.Client/PSVita/Network/PSVita_NPToolkit.cpp +++ b/Minecraft.Client/PSVita/Network/PSVita_NPToolkit.cpp @@ -102,7 +102,16 @@ void PSVitaNPToolkit::coreCallback( const sce::Toolkit::NP::Event& event ) break; case sce::Toolkit::NP::Event::loggedIn: ///< An event from the NetCtl service generated when a connection to the PSN has been established. app.DebugPrintf("Received core callback: PSN sign in \n"); - ProfileManager.SetNetworkStatus(true, true); + SceNetCtlInfo info; + sceNetCtlInetGetInfo(SCE_NET_CTL_INFO_DEVICE, &info); + if(info.device == SCE_NET_CTL_DEVICE_PHONE) // 3G connection, we're not going to allow this + { + ProfileManager.SetNetworkStatus(false, true); + } + else + { + ProfileManager.SetNetworkStatus(true, true); + } break; case sce::Toolkit::NP::Event::loggedOut: ///< An event from the NetCtl service generated when a connection to the PSN has been lost. app.DebugPrintf("Received core callback: PSN sign out \n"); @@ -350,7 +359,17 @@ static void npStateCallback(SceNpServiceState state, int retCode, void *userdata ProfileManager.SetNetworkStatus(false, true); break; case SCE_NP_SERVICE_STATE_ONLINE: - ProfileManager.SetNetworkStatus(true, true); + SceNetCtlInfo info; + sceNetCtlInetGetInfo(SCE_NET_CTL_INFO_DEVICE, &info); + if(info.device == SCE_NET_CTL_DEVICE_PHONE) // 3G connection, we're not going to allow this + { + app.DebugPrintf("Online with 3G connection!!\n"); + ProfileManager.SetNetworkStatus(false, true); + } + else + { + ProfileManager.SetNetworkStatus(true, true); + } break; default: break; diff --git a/Minecraft.Client/PSVita/Network/SQRNetworkManager_AdHoc_Vita.cpp b/Minecraft.Client/PSVita/Network/SQRNetworkManager_AdHoc_Vita.cpp index 2b2ccec8..9a95ee08 100644 --- a/Minecraft.Client/PSVita/Network/SQRNetworkManager_AdHoc_Vita.cpp +++ b/Minecraft.Client/PSVita/Network/SQRNetworkManager_AdHoc_Vita.cpp @@ -31,6 +31,7 @@ class HelloSyncInfo public: SQRNetworkManager::PresenceSyncInfo m_presenceSyncInfo; GameSessionData m_gameSessionData; + SQRNetworkManager::RoomSyncData m_roomSyncData; }; @@ -64,6 +65,7 @@ bool SQRNetworkManager_AdHoc_Vita::b_inviteRecvGUIRunning = false; //unsigned int SQRNetworkManager_AdHoc_Vita::RoomSyncData::playerCount = 0; SQRNetworkManager_AdHoc_Vita* s_pAdhocVitaManager;// have to use a static var for this as the callback function doesn't take an arg +static bool s_attemptSignInAdhoc = true; // false if we're trying to sign in to the PSN while in adhoc mode, so we can ignore the error if it fails // This maps internal to extern states, and needs to match element-by-element the eSQRNetworkManagerInternalState enumerated type const SQRNetworkManager_AdHoc_Vita::eSQRNetworkManagerState SQRNetworkManager_AdHoc_Vita::m_INTtoEXTStateMappings[SQRNetworkManager_AdHoc_Vita::SNM_INT_STATE_COUNT] = @@ -134,6 +136,7 @@ SQRNetworkManager_AdHoc_Vita::SQRNetworkManager_AdHoc_Vita(ISQRNetworkManagerLis InitializeCriticalSection(&m_csRoomSyncData); InitializeCriticalSection(&m_csPlayerState); InitializeCriticalSection(&m_csStateChangeQueue); + InitializeCriticalSection(&m_csAckQueue); memset( &m_roomSyncData,0,sizeof(m_roomSyncData)); // MGH - added to fix problem when joining a full room, and the sync data wasn't populated @@ -482,6 +485,7 @@ void SQRNetworkManager_AdHoc_Vita::InitialiseAfterOnline() // General tick function to be called from main game loop - any internal tick functions should be called from here. void SQRNetworkManager_AdHoc_Vita::Tick() { + TickWriteAcks(); OnlineCheck(); int ret; if((ret = sceNetCtlCheckCallback()) < 0 ) @@ -494,6 +498,17 @@ void SQRNetworkManager_AdHoc_Vita::Tick() TickRichPresence(); // TickInviteGUI(); // TODO + // to fix the crash when spamming the x button on signing in to PSN, don't bring up all the disconnect stuff till the pause menu disappears + if(!ui.IsPauseMenuDisplayed(ProfileManager.GetPrimaryPad())) + { + if(!m_offlineGame && m_bLinkDisconnected) + { + m_bLinkDisconnected = false; + m_listener->HandleDisconnect(false); + } + } + + // if( ( m_gameBootInvite m) && ( s_safeToRespondToGameBootInvite ) ) // { // m_listener->HandleInviteReceived( ProfileManager.GetPrimaryPad(), m_gameBootInvite ); @@ -678,6 +693,7 @@ void SQRNetworkManager_AdHoc_Vita::UpdateExternalRoomData() CPlatformNetworkManagerSony::SetSQRPresenceInfoFromExtData( &presenceInfo.m_presenceSyncInfo, m_joinExtData, m_room, m_serverId ); assert(m_joinExtDataSize == sizeof(GameSessionData)); memcpy(&presenceInfo.m_gameSessionData, m_joinExtData, sizeof(GameSessionData)); + memcpy(&presenceInfo.m_roomSyncData, &m_roomSyncData, sizeof(RoomSyncData)); SQRNetworkManager_AdHoc_Vita::UpdateRichPresenceCustomData(&presenceInfo, sizeof(HelloSyncInfo) ); // OrbisNPToolkit::createNPSession(); } @@ -1086,6 +1102,7 @@ void SQRNetworkManager_AdHoc_Vita::ResetToIdle() } memset( m_aRoomSlotPlayers, 0, sizeof(m_aRoomSlotPlayers) ); memset( &m_roomSyncData,0,sizeof(m_roomSyncData)); + m_hostMemberId = 0; LeaveCriticalSection(&m_csRoomSyncData); SetState(SNM_INT_STATE_IDLE); if(sc_voiceChatEnabled) @@ -1147,6 +1164,8 @@ bool SQRNetworkManager_AdHoc_Vita::JoinRoom(SceNetInAddr netAddr, int localPlaye int err = sceNetAdhocMatchingSelectTarget(m_matchingContext, &netAddr, 0, NULL); m_hostMemberId = getRoomMemberID(&netAddr); + m_hostIPAddr = netAddr; + assert(err == SCE_OK); return (err == SCE_OK); //GetServerContext( serverId ); @@ -1187,6 +1206,16 @@ void SQRNetworkManager_AdHoc_Vita::LeaveRoom(bool bActuallyLeaveRoom) // SceNpMatching2LeaveRoomRequest reqParam; // memset( &reqParam, 0, sizeof(reqParam) ); // reqParam.roomId = m_room; + if(!m_isHosting) + { + int ret = sceNetAdhocMatchingCancelTarget(m_matchingContext, &m_hostIPAddr); + if (ret < 0) + { + app.DebugPrintf("sceNetAdhocMatchingCancelTarget error :[%d] [%x]\n",ret,ret) ; + assert(0); + } + } + SetState(SNM_INT_STATE_LEAVING); @@ -1774,6 +1803,7 @@ void SQRNetworkManager_AdHoc_Vita::MatchingEventHandler(int id, int event, SceNe CPlatformNetworkManagerSony::MallocAndSetExtDataFromSQRPresenceInfo(&result.m_RoomExtDataReceived, &pso->m_presenceSyncInfo); result.m_gameSessionData = malloc(sizeof(GameSessionData)); memcpy(result.m_gameSessionData, &pso->m_gameSessionData, sizeof(GameSessionData)); + memcpy(&result.m_roomSyncData, &pso->m_roomSyncData, sizeof(RoomSyncData)); // check we don't have this already int currIndex = -1; bool bChanged = false; @@ -1786,6 +1816,8 @@ void SQRNetworkManager_AdHoc_Vita::MatchingEventHandler(int id, int event, SceNe bChanged = true; if(memcmp(&result.m_roomSyncData, &manager->m_aFriendSearchResults[i].m_roomSyncData, sizeof(RoomSyncData)) != 0) bChanged = true; + if(memcmp(&result.m_roomSyncData, &manager->m_aFriendSearchResults[i].m_roomSyncData, sizeof(RoomSyncData)) != 0) + bChanged = true; break; } } @@ -1793,6 +1825,7 @@ void SQRNetworkManager_AdHoc_Vita::MatchingEventHandler(int id, int event, SceNe manager->m_aFriendSearchResults.erase(manager->m_aFriendSearchResults.begin() + currIndex); if(currIndex<0 || bChanged) manager->m_aFriendSearchResults.push_back(result); + app.DebugPrintf("m_aFriendSearchResults playerCount : %d\n", result.m_roomSyncData.players[0].m_playerCount); } } else @@ -1891,13 +1924,16 @@ void SQRNetworkManager_AdHoc_Vita::MatchingEventHandler(int id, int event, SceNe break; - case SCE_NET_ADHOC_MATCHING_EVENT_LEAVE: // The participation agreement was canceled by the target player case SCE_NET_ADHOC_MATCHING_EVENT_DENY: + case SCE_NET_ADHOC_MATCHING_EVENT_LEAVE: // The participation agreement was canceled by the target player case SCE_NET_ADHOC_MATCHING_EVENT_CANCEL: // The join request was canceled by the client case SCE_NET_ADHOC_MATCHING_EVENT_ERROR: // A protocol error occurred case SCE_NET_ADHOC_MATCHING_EVENT_TIMEOUT: // The participation agreement was canceled because of a Keep Alive timeout case SCE_NET_ADHOC_MATCHING_EVENT_DATA_TIMEOUT: - app.SetDisconnectReason(DisconnectPacket::eDisconnect_TimeOut); + if(event == SCE_NET_ADHOC_MATCHING_EVENT_DENY) + app.SetDisconnectReason(DisconnectPacket::eDisconnect_ServerFull); + else + app.SetDisconnectReason(DisconnectPacket::eDisconnect_TimeOut); ret = sceNetAdhocMatchingCancelTarget(manager->m_matchingContext, peer); if ( ret < 0 ) { @@ -1910,7 +1946,12 @@ void SQRNetworkManager_AdHoc_Vita::MatchingEventHandler(int id, int event, SceNe { app.DebugPrintf("P2P SCE_NET_ADHOC_MATCHING_EVENT_BYE Received!!\n"); - + if(event == SCE_NET_ADHOC_MATCHING_EVENT_BYE && ! manager->IsInSession()) // + { + // the BYE event comes through like the HELLO event, so even even if we're not connected + // so make sure we're actually in session + break; + } SceNpMatching2RoomMemberId peerMemberId = getRoomMemberID(peer); if( manager->m_isHosting ) { @@ -2510,7 +2551,10 @@ void SQRNetworkManager_AdHoc_Vita::updateNetCheckDialog() // SCE_COMMON_DIALOG_RESULT_ABORTED // Failed, or user may have decided not to sign in - maybe need to differentiate here - SetState(SNM_INT_STATE_INITIALISE_FAILED); + if(s_attemptSignInAdhoc) // don't fail if it was an attempted PSN signin + { + SetState(SNM_INT_STATE_INITIALISE_FAILED); + } if( s_SignInCompleteCallbackFn ) { if( s_signInCompleteCallbackIfFailed ) @@ -2606,14 +2650,8 @@ void SQRNetworkManager_AdHoc_Vita::RudpContextCallback(int ctx_id, int event_id, } else { - unsigned int dataSize = sceRudpGetSizeReadable(ctx_id); - unsigned char* buffer = (unsigned char*)malloc(dataSize); - unsigned int bytesRead = sceRudpRead( ctx_id, buffer, dataSize, 0, NULL ); - assert(bytesRead == dataSize); - - unsigned char* bufferPos = buffer; - unsigned int dataLeft = dataSize; - + SQRNetworkPlayer *playerIncomingData = manager->GetPlayerFromRudpCtx( ctx_id ); + unsigned int dataSize = playerIncomingData->GetPacketDataSize(); // If we're the host, and this player hasn't yet had its small id confirmed, then the first byte sent to us should be this id if( manager->m_isHosting ) { @@ -2623,10 +2661,16 @@ void SQRNetworkManager_AdHoc_Vita::RudpContextCallback(int ctx_id, int event_id, if( dataSize >= sizeof(SQRNetworkPlayer::InitSendData) ) { SQRNetworkPlayer::InitSendData ISD; - memcpy(&ISD, bufferPos, sizeof(SQRNetworkPlayer::InitSendData)); - manager->NetworkPlayerInitialDataReceived(playerFrom, &ISD); - dataLeft -= sizeof(SQRNetworkPlayer::InitSendData); - bufferPos += sizeof(SQRNetworkPlayer::InitSendData); + int bytesRead = playerFrom->ReadDataPacket( &ISD, sizeof(SQRNetworkPlayer::InitSendData)); + if( bytesRead == sizeof(SQRNetworkPlayer::InitSendData) ) + { + manager->NetworkPlayerInitialDataReceived(playerFrom, &ISD); + dataSize -= sizeof(SQRNetworkPlayer::InitSendData); + } + else + { + assert(false); + } } else { @@ -2635,28 +2679,32 @@ void SQRNetworkManager_AdHoc_Vita::RudpContextCallback(int ctx_id, int event_id, } } - if( dataLeft > 0 ) + if( dataSize > 0 ) { - SQRNetworkPlayer *playerFrom, *playerTo; - if( manager->m_isHosting ) - { - // Data always going from a remote player, to the host - playerFrom = manager->GetPlayerFromRudpCtx( ctx_id ); - playerTo = manager->m_aRoomSlotPlayers[0]; - } - else + unsigned char *data = new unsigned char [ dataSize ]; + int bytesRead = playerIncomingData->ReadDataPacket( data, dataSize ); + if( bytesRead > 0 ) { - // Data always going from host player, to a local player - playerFrom = manager->m_aRoomSlotPlayers[0]; - playerTo = manager->GetPlayerFromRudpCtx( ctx_id ); - } - if( ( playerFrom != NULL ) && ( playerTo != NULL ) ) - { - manager->m_listener->HandleDataReceived( playerFrom, playerTo, bufferPos, dataLeft ); + SQRNetworkPlayer *playerFrom, *playerTo; + if( manager->m_isHosting ) + { + // Data always going from a remote player, to the host + playerFrom = manager->GetPlayerFromRudpCtx( ctx_id ); + playerTo = manager->m_aRoomSlotPlayers[0]; + } + else + { + // Data always going from host player, to a local player + playerFrom = manager->m_aRoomSlotPlayers[0]; + playerTo = manager->GetPlayerFromRudpCtx( ctx_id ); + } + if( ( playerFrom != NULL ) && ( playerTo != NULL ) ) + { + manager->m_listener->HandleDataReceived( playerFrom, playerTo, data, bytesRead ); + } } + delete [] data; } - - delete buffer; } } break; @@ -2682,16 +2730,20 @@ void SQRNetworkManager_AdHoc_Vita::NetCtlCallback(int eventType, void *arg) SQRNetworkManager_AdHoc_Vita *manager = (SQRNetworkManager_AdHoc_Vita *)arg; // Oddly, the disconnect event comes in with a new state of "CELL_NET_CTL_STATE_Connecting"... looks like the event is more important than the state to // determine what has just happened - if( eventType == SCE_NET_CTL_EVENT_TYPE_DISCONNECTED)// CELL_NET_CTL_EVENT_LINK_DISCONNECTED ) + switch(eventType) { + case SCE_NET_CTL_EVENT_TYPE_DISCONNECTED: + case SCE_NET_CTL_EVENT_TYPE_DISCONNECT_REQ_FINISHED: manager->m_bLinkDisconnected = true; - manager->m_listener->HandleDisconnect(false); - } - else //if( event == CELL_NET_CTL_EVENT_ESTABLISH ) - { +// manager->m_listener->HandleDisconnect(true, true); + break; + case SCE_NET_CTL_EVENT_TYPE_IPOBTAINED: manager->m_bLinkDisconnected = false; + break; + default: + assert(0); + break; } - } // Called when the context has been created, and we are intending to create a room. @@ -2877,16 +2929,18 @@ bool SQRNetworkManager_AdHoc_Vita::ForceErrorPoint(eSQRForceError err) } #endif -void SQRNetworkManager_AdHoc_Vita::AttemptPSNSignIn(int (*SignInCompleteCallbackFn)(void *pParam, bool bContinue, int pad), void *pParam, bool callIfFailed/*=false*/) +void SQRNetworkManager_AdHoc_Vita::AttemptAdhocSignIn(int (*SignInCompleteCallbackFn)(void *pParam, bool bContinue, int pad), void *pParam, bool callIfFailed/*=false*/) { s_SignInCompleteCallbackFn = SignInCompleteCallbackFn; s_signInCompleteCallbackIfFailed = callIfFailed; s_SignInCompleteParam = pParam; - + app.DebugPrintf("s_SignInCompleteCallbackFn - 0x%08x : s_SignInCompleteParam - 0x%08x\n", (unsigned int)s_SignInCompleteCallbackFn, (unsigned int)s_SignInCompleteParam); SceNetCheckDialogParam param; memset(¶m, 0x00, sizeof(param)); sceNetCheckDialogParamInit(¶m); + s_attemptSignInAdhoc = true; // so we know which sign in we're trying to make in the netCheckUpdate + SceNetAdhocctlGroupName groupName; memset(groupName.data, 0x00, SCE_NET_ADHOCCTL_GROUPNAME_LEN); @@ -2915,6 +2969,82 @@ void SQRNetworkManager_AdHoc_Vita::AttemptPSNSignIn(int (*SignInCompleteCallback } } + + +void SQRNetworkManager_AdHoc_Vita::AttemptPSNSignIn(int (*SignInCompleteCallbackFn)(void *pParam, bool bContinue, int pad), void *pParam, bool callIfFailed/*=false*/) +{ + s_SignInCompleteCallbackFn = SignInCompleteCallbackFn; + s_signInCompleteCallbackIfFailed = callIfFailed; + s_SignInCompleteParam = pParam; + app.DebugPrintf("s_SignInCompleteCallbackFn - 0x%08x : s_SignInCompleteParam - 0x%08x\n", (unsigned int)s_SignInCompleteCallbackFn, (unsigned int)s_SignInCompleteParam); + + if(SQRNetworkManager_AdHoc_Vita::GetAdhocStatus()) + { + // if the adhoc connection is running, kill it here + sceNetCtlAdhocDisconnect(); + } + + SceNetCheckDialogParam param; + memset(¶m, 0x00, sizeof(param)); + sceNetCheckDialogParamInit(¶m); + param.mode = SCE_NETCHECK_DIALOG_MODE_PSN_ONLINE; + param.defaultAgeRestriction = ProfileManager.GetMinimumAge(); + + s_attemptSignInAdhoc = false; // so we know which sign in we're trying to make in the netCheckUpdate + + + // ------------------------------------------------------------- + // MGH - this code is duplicated in the PSN network manager now too, so any changes will have to be made there too + // ------------------------------------------------------------- + //CD - Only add if EU sku, not SCEA or SCEJ + if( app.GetProductSKU() == e_sku_SCEE ) + { + //CD - Added Country age restrictions + SceNetCheckDialogAgeRestriction restrictions[5]; + memset( restrictions, 0x0, sizeof(SceNetCheckDialogAgeRestriction) * 5 ); + //Germany + restrictions[0].age = ProfileManager.GetGermanyMinimumAge(); + memcpy( restrictions[0].countryCode, "de", 2 ); + //Russia + restrictions[1].age = ProfileManager.GetRussiaMinimumAge(); + memcpy( restrictions[1].countryCode, "ru", 2 ); + //Australia + restrictions[2].age = ProfileManager.GetAustraliaMinimumAge(); + memcpy( restrictions[2].countryCode, "au", 2 ); + //Japan + restrictions[3].age = ProfileManager.GetJapanMinimumAge(); + memcpy( restrictions[3].countryCode, "jp", 2 ); + //Korea + restrictions[4].age = ProfileManager.GetKoreaMinimumAge(); + memcpy( restrictions[4].countryCode, "kr", 2 ); + //Set + param.ageRestriction = restrictions; + param.ageRestrictionCount = 5; + } + + memcpy(¶m.npCommunicationId.data, &s_npCommunicationId, sizeof(s_npCommunicationId)); + param.npCommunicationId.term = '\0'; + param.npCommunicationId.num = 0; + + int ret = sceNetCheckDialogInit(¶m); + + ProfileManager.SetSysUIShowing( true ); + app.DebugPrintf("------------>>>>>>>> sceNetCheckDialogInit : PSN Mode\n"); + + if( ret < 0 ) + { + if(s_SignInCompleteCallbackFn) // MGH - added after crash on PS4 + { + if( s_signInCompleteCallbackIfFailed ) + { + s_SignInCompleteCallbackFn(s_SignInCompleteParam,false,0); + } + s_SignInCompleteCallbackFn = NULL; + } + } +} + + int SQRNetworkManager_AdHoc_Vita::SetRichPresence(const void *data) { const sce::Toolkit::NP::PresenceDetails *newPresenceInfo = (const sce::Toolkit::NP::PresenceDetails *)data; @@ -3010,6 +3140,7 @@ void SQRNetworkManager_AdHoc_Vita::SetPresenceDataStartHostingGame() CPlatformNetworkManagerSony::SetSQRPresenceInfoFromExtData( &presenceInfo.m_presenceSyncInfo, m_joinExtData, m_room, m_serverId ); assert(m_joinExtDataSize == sizeof(GameSessionData)); memcpy(&presenceInfo.m_gameSessionData, m_joinExtData, sizeof(GameSessionData)); + memcpy(&presenceInfo.m_roomSyncData, &m_roomSyncData, sizeof(RoomSyncData)); SQRNetworkManager_AdHoc_Vita::UpdateRichPresenceCustomData(&presenceInfo, sizeof(HelloSyncInfo) ); // OrbisNPToolkit::createNPSession(); } @@ -3116,4 +3247,5 @@ void SQRNetworkManager_AdHoc_Vita::UpdateLocalIPAddress() { m_localIPAddr = localIPAddr; } -}
\ No newline at end of file +} + diff --git a/Minecraft.Client/PSVita/Network/SQRNetworkManager_AdHoc_Vita.h b/Minecraft.Client/PSVita/Network/SQRNetworkManager_AdHoc_Vita.h index 7d9948c9..c1b2d266 100644 --- a/Minecraft.Client/PSVita/Network/SQRNetworkManager_AdHoc_Vita.h +++ b/Minecraft.Client/PSVita/Network/SQRNetworkManager_AdHoc_Vita.h @@ -104,7 +104,6 @@ public: static void GetInviteDataAndProcess(sce::Toolkit::NP::MessageAttachment* pInvite); static bool GetAdhocStatus() { return m_adhocStatus; } - int sendDataPacket(SceNetInAddr addr, EAdhocDataTag tag, void* data, int dataSize); int sendDataPacket(SceNetInAddr addr, void* data, int dataSize); @@ -125,6 +124,7 @@ private: bool m_nextIdleReasonIsFull; bool m_isHosting; SceNetInAddr m_localIPAddr; + SceNetInAddr m_hostIPAddr; SceNpMatching2RoomMemberId m_localMemberId; SceNpMatching2RoomMemberId m_hostMemberId; // if we're not the host int m_localPlayerCount; @@ -316,6 +316,7 @@ private: public: static void AttemptPSNSignIn(int (*SignInCompleteCallbackFn)(void *pParam, bool bContinue, int pad), void *pParam, bool callIfFailed = false); + static void AttemptAdhocSignIn(int (*SignInCompleteCallbackFn)(void *pParam, bool bContinue, int pad), void *pParam, bool callIfFailed = false); static int (*s_SignInCompleteCallbackFn)(void *pParam, bool bContinue, int pad); static bool s_signInCompleteCallbackIfFailed; static void *s_SignInCompleteParam; diff --git a/Minecraft.Client/PSVita/Network/SQRNetworkManager_Vita.cpp b/Minecraft.Client/PSVita/Network/SQRNetworkManager_Vita.cpp index 6a4e2c72..8182674a 100644 --- a/Minecraft.Client/PSVita/Network/SQRNetworkManager_Vita.cpp +++ b/Minecraft.Client/PSVita/Network/SQRNetworkManager_Vita.cpp @@ -108,6 +108,7 @@ SQRNetworkManager_Vita::SQRNetworkManager_Vita(ISQRNetworkManagerListener *liste InitializeCriticalSection(&m_csPlayerState); InitializeCriticalSection(&m_csStateChangeQueue); InitializeCriticalSection(&m_csMatching); + InitializeCriticalSection(&m_csAckQueue); memset( &m_roomSyncData,0,sizeof(m_roomSyncData)); // MGH - added to fix problem when joining a full room, and the sync data wasn't populated @@ -277,6 +278,10 @@ void SQRNetworkManager_Vita::Terminate() // into SNM_INT_STATE_IDLE at this stage. void SQRNetworkManager_Vita::InitialiseAfterOnline() { + // MGH - added, so we don't init the matching2 stuff in trial mode - devtrack #5921 + if(!ProfileManager.IsFullVersion()) + return; + // SceNpId npId; // int option = 0; @@ -358,6 +363,7 @@ void SQRNetworkManager_Vita::InitialiseAfterOnline() // General tick function to be called from main game loop - any internal tick functions should be called from here. void SQRNetworkManager_Vita::Tick() { + TickWriteAcks(); OnlineCheck(); sceNetCtlCheckCallback(); updateNetCheckDialog(); @@ -1527,7 +1533,7 @@ void SQRNetworkManager_Vita::TickJoinablePresenceData() // Not signed in to PSN UINT uiIDA[1]; uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT; - ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(), &MustSignInReturnedPresenceInvite, NULL, app.GetStringTable(), NULL, 0, false); + ui.RequestAlertMessage( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(), &MustSignInReturnedPresenceInvite, NULL); } } @@ -2105,6 +2111,16 @@ bool SQRNetworkManager_Vita::GetServerContext2() // using mainly the same code by making a single element list. This is used when joining an existing room. bool SQRNetworkManager_Vita::GetServerContext(SceNpMatching2ServerId serverId) { + if(m_state == SNM_INT_STATE_STARTING_CONTEXT) + { + // MGH - added for devtrack 5936 : race between the context starting after going online, and trying to start it here, so skip this one if we're already starting. + m_serverCount = 1; + m_totalServerCount = m_serverCount; + m_aServerId = (SceNpMatching2ServerId *)realloc(m_aServerId, sizeof(SceNpMatching2ServerId) * m_serverCount ); + m_aServerId[0] = serverId; + SetState(SNM_INT_STATE_JOINING_STARTING_MATCHING_CONTEXT); + return true; + } assert(m_state == SNM_INT_STATE_IDLE); assert(m_serverContextValid == false); @@ -2895,7 +2911,9 @@ void SQRNetworkManager_Vita::DefaultRequestCallback(SceNpMatching2ContextId id, manager->SetState(SNM_INT_STATE_JOINING_JOIN_ROOM_FAILED); if(errorCode == SCE_NP_MATCHING2_SERVER_ERROR_ROOM_FULL) // MGH - added to fix "host has exited" error when 2 players go after the final slot { + app.DebugPrintf("setting DisconnectPacket::eDisconnect_ServerFull\n"); Minecraft::GetInstance()->connectionDisconnected(ProfileManager.GetPrimaryPad(), DisconnectPacket::eDisconnect_ServerFull); + app.SetDisconnectReason(DisconnectPacket::eDisconnect_ServerFull); // MGH - added to fix when joining from an invite } break; // This is the response to sceNpMatching2GetRoomMemberDataInternal.This only happens on the host, as a response to an incoming connection being established, when we @@ -3339,6 +3357,17 @@ int SQRNetworkManager_Vita::BasicEventCallback(int event, int retCode, uint32_t // Implementation of SceNpManagerCallback void SQRNetworkManager_Vita::OnlineCheck() { + static bool s_bFullVersion = ProfileManager.IsFullVersion(); + if(s_bFullVersion != ProfileManager.IsFullVersion()) + { + s_bFullVersion = ProfileManager.IsFullVersion(); + // we've switched from trial to full version here, if we're already online, call InitialiseAfterOnline, as this is now returns immediately in trial mode (devtrack #5921) + if(GetOnlineStatus() == true) + { + InitialiseAfterOnline(); + } + } + bool bSignedIn = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()); if(GetOnlineStatus() == false) { @@ -3423,9 +3452,22 @@ void SQRNetworkManager_Vita::updateNetCheckDialog() ret = sceNetCheckDialogTerm(); app.DebugPrintf("NetCheckDialogTerm ret = 0x%x\n", ret); ProfileManager.SetSysUIShowing( false ); + + bool bConnectedOK = (netCheckResult.result == SCE_COMMON_DIALOG_RESULT_OK); + if(bConnectedOK) + { + SceNetCtlInfo info; + sceNetCtlInetGetInfo(SCE_NET_CTL_INFO_DEVICE, &info); + if(info.device == SCE_NET_CTL_DEVICE_PHONE) // 3G connection, we're not going to allow this + { + app.DebugPrintf("Online with 3G connection!!\n"); + ProfileManager.DisplaySystemMessage( SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_WIFI_REQUIRED_OPERATION, 0 ); + bConnectedOK = false; + } + } app.DebugPrintf("------------>>>>>>>> sceNetCheckDialog finished\n"); - if( netCheckResult.result == SCE_COMMON_DIALOG_RESULT_OK ) + if( bConnectedOK ) { if( s_SignInCompleteCallbackFn ) { @@ -3521,7 +3563,8 @@ void SQRNetworkManager_Vita::RudpContextCallback(int ctx_id, int event_id, int e } else { - unsigned int dataSize = sceRudpGetSizeReadable(ctx_id); + SQRNetworkPlayer *playerIncomingData = manager->GetPlayerFromRudpCtx( ctx_id ); + unsigned int dataSize = playerIncomingData->GetPacketDataSize(); // If we're the host, and this player hasn't yet had its small id confirmed, then the first byte sent to us should be this id if( manager->m_isHosting ) { @@ -3531,7 +3574,7 @@ void SQRNetworkManager_Vita::RudpContextCallback(int ctx_id, int event_id, int e if( dataSize >= sizeof(SQRNetworkPlayer::InitSendData) ) { SQRNetworkPlayer::InitSendData ISD; - unsigned int bytesRead = sceRudpRead( ctx_id, &ISD, sizeof(SQRNetworkPlayer::InitSendData), 0, NULL ); + int bytesRead = playerFrom->ReadDataPacket( &ISD, sizeof(SQRNetworkPlayer::InitSendData)); if( bytesRead == sizeof(SQRNetworkPlayer::InitSendData) ) { manager->NetworkPlayerInitialDataReceived(playerFrom, &ISD); @@ -3552,7 +3595,7 @@ void SQRNetworkManager_Vita::RudpContextCallback(int ctx_id, int event_id, int e if( dataSize > 0 ) { unsigned char *data = new unsigned char [ dataSize ]; - unsigned int bytesRead = sceRudpRead( ctx_id, data, dataSize, 0, NULL ); + int bytesRead = playerIncomingData->ReadDataPacket( data, dataSize ); if( bytesRead > 0 ) { SQRNetworkPlayer *playerFrom, *playerTo; @@ -3868,6 +3911,9 @@ void SQRNetworkManager_Vita::AttemptPSNSignIn(int (*SignInCompleteCallbackFn)(vo param.mode = SCE_NETCHECK_DIALOG_MODE_PSN_ONLINE; param.defaultAgeRestriction = ProfileManager.GetMinimumAge(); + // ------------------------------------------------------------- + // MGH - this code is duplicated in the adhoc manager now too, so any changes will have to be made there too + // ------------------------------------------------------------- //CD - Only add if EU sku, not SCEA or SCEJ if( app.GetProductSKU() == e_sku_SCEE ) { @@ -3925,7 +3971,10 @@ int SQRNetworkManager_Vita::SetRichPresence(const void *data) s_lastPresenceInfo.presenceType = SCE_NP_BASIC_IN_GAME_PRESENCE_TYPE_DEFAULT; s_presenceStatusDirty = true; - SendLastPresenceInfo(); + if(s_resendPresenceCountdown == 0) + { + s_resendPresenceCountdown = 5; // wait a few ticks before setting the rich presence value, so if there's a few being set at one time (like on game startup) we can send them all in a single call + } // Return as if no error happened no matter what, as we'll be resending ourselves if we need to and don't want the calling system to retry return 0; @@ -3938,7 +3987,10 @@ void SQRNetworkManager_Vita::UpdateRichPresenceCustomData(void *data, unsigned i s_lastPresenceInfo.size = dataBytes; s_presenceStatusDirty = true; - SendLastPresenceInfo(); + if(s_resendPresenceCountdown == 0) + { + s_resendPresenceCountdown = 5; // wait a few ticks before setting the rich presence value, so if there's a few being set at one time (like on game startup) we can send them all in a single call + } } void SQRNetworkManager_Vita::TickRichPresence() diff --git a/Minecraft.Client/PSVita/Network/SQRNetworkManager_Vita.h b/Minecraft.Client/PSVita/Network/SQRNetworkManager_Vita.h index 592919d4..0fd0b414 100644 --- a/Minecraft.Client/PSVita/Network/SQRNetworkManager_Vita.h +++ b/Minecraft.Client/PSVita/Network/SQRNetworkManager_Vita.h @@ -300,6 +300,7 @@ public: int GetJoiningReadyPercentage(); static void SetPresenceFailedCallback(); GameSessionUID GetHostUID() { return s_lastPresenceSyncInfo.hostPlayerUID; } + bool IsOnlineGame() { return !m_offlineGame; } private: static void UpdateRichPresenceCustomData(void *data, unsigned int dataBytes); static void TickRichPresence(); diff --git a/Minecraft.Client/PSVita/Network/SonyCommerce_Vita.cpp b/Minecraft.Client/PSVita/Network/SonyCommerce_Vita.cpp index 870930f6..09852ccb 100644 --- a/Minecraft.Client/PSVita/Network/SonyCommerce_Vita.cpp +++ b/Minecraft.Client/PSVita/Network/SonyCommerce_Vita.cpp @@ -54,6 +54,7 @@ sce::Toolkit::NP::Utilities::Future<sce::Toolkit::NP::CategoryInfo> g_catego sce::Toolkit::NP::Utilities::Future<sce::Toolkit::NP::ProductInfoDetailed> g_detailedProductInfo; //sce::Toolkit::NP::Utilities::Future<SceAppUtilBgdlStatus> g_bgdlStatus; +static bool s_showingPSStoreIcon = false; SonyCommerce_Vita::ProductInfoDetailed s_trialUpgradeProductInfoDetailed; @@ -186,7 +187,10 @@ int SonyCommerce_Vita::TickLoop(void* lpParam) if(m_iClearDLCCountdown == 0) { app.ClearDLCInstalled(); - ui.HandleDLCInstalled(0); + if(g_NetworkManager.IsInSession()) // we're in-game, could be a purchase of a pack after joining an invite from another player + app.StartInstallDLCProcess(0); + else + ui.HandleDLCInstalled(0); } } @@ -591,7 +595,7 @@ void SonyCommerce_Vita::UpgradeTrialCallback2(LPVOID lpParam,int err) { UINT uiIDA[1]; uiIDA[0]=IDS_CONFIRM_OK; - C4JStorage::EMessageResult result = ui.RequestMessageBox( IDS_PRO_UNLOCKGAME_TITLE, IDS_NO_DLCOFFERS, uiIDA,1,ProfileManager.GetPrimaryPad()); + C4JStorage::EMessageResult result = ui.RequestErrorMessage( IDS_PRO_UNLOCKGAME_TITLE, IDS_NO_DLCOFFERS, uiIDA,1,ProfileManager.GetPrimaryPad()); } m_trialUpgradeCallbackFunc(m_trialUpgradeCallbackParam, m_errorCode); } @@ -618,7 +622,7 @@ void SonyCommerce_Vita::UpgradeTrialCallback1(LPVOID lpParam,int err) { UINT uiIDA[1]; uiIDA[0]=IDS_CONFIRM_OK; - C4JStorage::EMessageResult result = ui.RequestMessageBox( IDS_PRO_UNLOCKGAME_TITLE, IDS_NO_DLCOFFERS, uiIDA,1,ProfileManager.GetPrimaryPad()); + C4JStorage::EMessageResult result = ui.RequestErrorMessage( IDS_PRO_UNLOCKGAME_TITLE, IDS_NO_DLCOFFERS, uiIDA,1,ProfileManager.GetPrimaryPad()); m_trialUpgradeCallbackFunc(m_trialUpgradeCallbackParam, m_errorCode); } } @@ -1459,6 +1463,27 @@ bool SonyCommerce_Vita::getDLCUpgradePending() return false; } + +void SonyCommerce_Vita::ShowPsStoreIcon() +{ + if(!s_showingPSStoreIcon) + { + sceNpCommerce2ShowPsStoreIcon(SCE_NP_COMMERCE2_ICON_DISP_RIGHT); + s_showingPSStoreIcon = true; + } +} + +void SonyCommerce_Vita::HidePsStoreIcon() +{ + if(s_showingPSStoreIcon) + { + sceNpCommerce2HidePsStoreIcon(); + s_showingPSStoreIcon = false; + } +} + + + /* bool g_bDoCommerceCreateSession = false; bool g_bDoCommerceGetProductList = false; diff --git a/Minecraft.Client/PSVita/Network/SonyCommerce_Vita.h b/Minecraft.Client/PSVita/Network/SonyCommerce_Vita.h index ad114796..6285832c 100644 --- a/Minecraft.Client/PSVita/Network/SonyCommerce_Vita.h +++ b/Minecraft.Client/PSVita/Network/SonyCommerce_Vita.h @@ -201,4 +201,7 @@ public: static bool getPurchasabilityUpdated(); static bool getDLCUpgradePending(); + virtual void ShowPsStoreIcon(); + virtual void HidePsStoreIcon(); + }; diff --git a/Minecraft.Client/PSVita/Network/SonyRemoteStorage_Vita.cpp b/Minecraft.Client/PSVita/Network/SonyRemoteStorage_Vita.cpp index 3d9483d2..c103b32f 100644 --- a/Minecraft.Client/PSVita/Network/SonyRemoteStorage_Vita.cpp +++ b/Minecraft.Client/PSVita/Network/SonyRemoteStorage_Vita.cpp @@ -116,7 +116,7 @@ void SonyRemoteStorage_Vita::internalCallback(const SceRemoteStorageEvent event, app.DebugPrintf("Set data progress: %i%%\n", retCode); m_status = e_setDataInProgress; m_dataProgress = retCode; - + m_startTime = System::currentTimeMillis(); break; case USER_ACCOUNT_LINKED: @@ -146,8 +146,12 @@ bool SonyRemoteStorage_Vita::init(CallbackFunc cb, LPVOID lpParam) m_callbackFunc = cb; m_callbackParam = lpParam; + m_bTransferStarted = false; + m_bAborting = false; + m_lastErrorCode = SCE_OK; + if(m_bInitialised) { internalCallback(USER_ACCOUNT_LINKED, 0); @@ -293,6 +297,10 @@ bool SonyRemoteStorage_Vita::setDataInternal() // CompressSaveData(); // check if we need to re-save the file compressed first snprintf(m_saveFilename, sizeof(m_saveFilename), "%s:%s/GAMEDATA.bin", "savedata0", m_setDataSaveInfo->UTF8SaveFilename); + + SceFiosSize outSize = sceFiosFileGetSizeSync(NULL, m_saveFilename); + m_uploadSaveSize = (int)outSize; + strcpy(m_saveFileDesc, m_setDataSaveInfo->UTF8SaveTitle); m_status = e_setDataInProgress; @@ -302,39 +310,7 @@ bool SonyRemoteStorage_Vita::setDataInternal() strcpy(params.pathLocation, m_saveFilename); sprintf(params.fileName, getRemoteSaveFilename()); - DescriptionData descData; - ZeroMemory(&descData, sizeof(DescriptionData)); - descData.m_platform[0] = SAVE_FILE_PLATFORM_LOCAL & 0xff; - descData.m_platform[1] = (SAVE_FILE_PLATFORM_LOCAL >> 8) & 0xff; - descData.m_platform[2] = (SAVE_FILE_PLATFORM_LOCAL >> 16) & 0xff; - descData.m_platform[3] = (SAVE_FILE_PLATFORM_LOCAL >> 24)& 0xff; - - if(m_thumbnailData) - { - unsigned int uiHostOptions; - bool bHostOptionsRead; - DWORD uiTexturePack; - char seed[22]; - app.GetImageTextData(m_thumbnailData, m_thumbnailDataSize,(unsigned char *)seed, uiHostOptions, bHostOptionsRead, uiTexturePack); - - __int64 iSeed = strtoll(seed,NULL,10); - char seedHex[17]; - sprintf(seedHex,"%016llx",iSeed); - memcpy(descData.m_seed,seedHex,16); // Don't copy null - - // Save the host options that this world was last played with - char hostOptions[9]; - sprintf(hostOptions,"%08x",uiHostOptions); - memcpy(descData.m_hostOptions,hostOptions,8); // Don't copy null - - // Save the texture pack id - char texturePack[9]; - sprintf(texturePack,"%08x",uiTexturePack); - memcpy(descData.m_texturePack,texturePack,8); // Don't copy null - } - - memcpy(descData.m_saveNameUTF8, m_saveFileDesc, strlen(m_saveFileDesc)+1); // plus null - memcpy(params.fileDescription, &descData, sizeof(descData)); + GetDescriptionData(params.fileDescription); if(m_bAborting) diff --git a/Minecraft.Client/PSVita/Network/SonyRemoteStorage_Vita.h b/Minecraft.Client/PSVita/Network/SonyRemoteStorage_Vita.h index 9c636e41..13b37e3e 100644 --- a/Minecraft.Client/PSVita/Network/SonyRemoteStorage_Vita.h +++ b/Minecraft.Client/PSVita/Network/SonyRemoteStorage_Vita.h @@ -29,7 +29,6 @@ private: int m_getDataProgress; int m_setDataProgress; char m_saveFilename[SCE_REMOTE_STORAGE_DATA_NAME_MAX_LEN]; - char m_saveFileDesc[SCE_REMOTE_STORAGE_DATA_DESCRIPTION_MAX_LEN]; char m_remoteFilename[SCE_REMOTE_STORAGE_DATA_NAME_MAX_LEN]; diff --git a/Minecraft.Client/PSVita/PSVitaExtras/PsVitaStubs.cpp b/Minecraft.Client/PSVita/PSVitaExtras/PsVitaStubs.cpp index 87c59535..b9668250 100644 --- a/Minecraft.Client/PSVita/PSVitaExtras/PsVitaStubs.cpp +++ b/Minecraft.Client/PSVita/PSVitaExtras/PsVitaStubs.cpp @@ -304,7 +304,8 @@ LPVOID VirtualAlloc(LPVOID lpAddress, SIZE_T dwSize, DWORD flAllocationType, DWO NumPagesRequired += 1; } - while( VirtualNumAllocs != NumPagesRequired ) + // allocate pages until we reach the required number of pages + while( VirtualNumAllocs < NumPagesRequired ) { // allocate a new page void* NewAlloc = malloc(VIRTUAL_PAGE_SIZE); @@ -941,35 +942,18 @@ int _wtoi(const wchar_t *_Str) DWORD XGetLanguage() { - unsigned char ucLang = app.GetMinecraftLanguage(0); - SceInt32 iLang; - // check if we should override the system language or not - if(ucLang==MINECRAFT_LANGUAGE_DEFAULT) - { - sceAppUtilSystemParamGetInt(SCE_SYSTEM_PARAM_ID_LANG,&iLang); - } - else - { - return (DWORD)ucLang; - } + unsigned char ucLang = app.GetMinecraftLanguage(0); + if (ucLang != MINECRAFT_LANGUAGE_DEFAULT) return ucLang; + SceInt32 iLang; + sceAppUtilSystemParamGetInt(SCE_SYSTEM_PARAM_ID_LANG,&iLang); switch(iLang) { case SCE_SYSTEM_PARAM_LANG_JAPANESE : return XC_LANGUAGE_JAPANESE; case SCE_SYSTEM_PARAM_LANG_ENGLISH_US : return XC_LANGUAGE_ENGLISH; case SCE_SYSTEM_PARAM_LANG_FRENCH : return XC_LANGUAGE_FRENCH; - - case SCE_SYSTEM_PARAM_LANG_SPANISH : - if(app.IsAmericanSKU()) - { - return XC_LANGUAGE_LATINAMERICANSPANISH; - } - else - { - return XC_LANGUAGE_SPANISH; - } - + case SCE_SYSTEM_PARAM_LANG_SPANISH : return XC_LANGUAGE_SPANISH; case SCE_SYSTEM_PARAM_LANG_GERMAN : return XC_LANGUAGE_GERMAN; case SCE_SYSTEM_PARAM_LANG_ITALIAN : return XC_LANGUAGE_ITALIAN; case SCE_SYSTEM_PARAM_LANG_PORTUGUESE_PT : return XC_LANGUAGE_PORTUGUESE; @@ -997,6 +981,10 @@ DWORD XGetLanguage() } DWORD XGetLocale() { + // check if we should override the system locale or not + unsigned char ucLocale = app.GetMinecraftLocale(0); + if (ucLocale != MINECRAFT_LANGUAGE_DEFAULT) return ucLocale; + SceInt32 iLang; sceAppUtilSystemParamGetInt(SCE_SYSTEM_PARAM_ID_LANG,&iLang); switch(iLang) diff --git a/Minecraft.Client/PSVita/PSVita_App.cpp b/Minecraft.Client/PSVita/PSVita_App.cpp index a21699c0..48aa25c4 100644 --- a/Minecraft.Client/PSVita/PSVita_App.cpp +++ b/Minecraft.Client/PSVita/PSVita_App.cpp @@ -17,7 +17,7 @@ #include "PSVita/Network/PSVita_NPToolkit.h" #include <message_dialog.h> #include <savedata_dialog.h> - +#include "Common\UI\UI.h" #include "PSVita\PSVitaExtras\PSVitaStrings.h" #define VITA_COMMERCE_ENABLED @@ -111,6 +111,17 @@ SONYDLC *CConsoleMinecraftApp::GetSONYDLCInfo(char *pchTitle) return pTemp;*/ } +SONYDLC *CConsoleMinecraftApp::GetSONYDLCInfo(int iTexturePackID) +{ + for ( AUTO_VAR(it, m_SONYDLCMap.begin()); it != m_SONYDLCMap.end(); ++it ) + { + if(it->second->iConfig == iTexturePackID) + return it->second; + } + return NULL; +} + + #define WRAPPED_READFILE(hFile,lpBuffer,nNumberOfBytesToRead,lpNumberOfBytesRead,lpOverlapped) {if(ReadFile(hFile,lpBuffer,nNumberOfBytesToRead,lpNumberOfBytesRead,lpOverlapped)==FALSE) { return FALSE;}} BOOL CConsoleMinecraftApp::ReadProductCodes() { @@ -333,6 +344,14 @@ void CConsoleMinecraftApp::TemporaryCreateGameStart() app.SetGameHostOption(eGameHostOption_HostCanChangeHunger, 1); app.SetGameHostOption(eGameHostOption_HostCanBeInvisible, 1 ); + app.SetGameHostOption(eGameHostOption_MobGriefing, 1 ); + app.SetGameHostOption(eGameHostOption_KeepInventory, 0 ); + app.SetGameHostOption(eGameHostOption_DoMobSpawning, 1 ); + app.SetGameHostOption(eGameHostOption_DoMobLoot, 1 ); + app.SetGameHostOption(eGameHostOption_DoTileDrops, 1 ); + app.SetGameHostOption(eGameHostOption_NaturalRegeneration, 1 ); + app.SetGameHostOption(eGameHostOption_DoDaylightCycle, 1 ); + param->settings = app.GetGameHostOption( eGameHostOption_All ); g_NetworkManager.FakeLocalPlayerJoined(); @@ -650,7 +669,7 @@ bool CConsoleMinecraftApp::UpgradeTrial() { UINT uiIDA[1]; uiIDA[0]=IDS_CONFIRM_OK; - C4JStorage::EMessageResult result = ui.RequestMessageBox( IDS_PRO_UNLOCKGAME_TITLE, IDS_NO_DLCOFFERS, uiIDA,1,ProfileManager.GetPrimaryPad()); + C4JStorage::EMessageResult result = ui.RequestErrorMessage( IDS_PRO_UNLOCKGAME_TITLE, IDS_NO_DLCOFFERS, uiIDA,1,ProfileManager.GetPrimaryPad()); return true; } else @@ -1057,19 +1076,22 @@ bool CConsoleMinecraftApp::CheckForEmptyStore(int iPad) SonyCommerce::CategoryInfo *pCategories=app.GetCategoryInfo(); bool bEmptyStore=true; - if(pCategories->countOfProducts>0) - { - bEmptyStore=false; - } - else - { - for(int i=0;i<pCategories->countOfSubCategories;i++) + if(pCategories!=NULL) + { + if(pCategories->countOfProducts>0) { - std::vector<SonyCommerce::ProductInfo>*pvProductInfo=app.GetProductList(i); - if(pvProductInfo->size()>0) + bEmptyStore=false; + } + else + { + for(int i=0;i<pCategories->countOfSubCategories;i++) { - bEmptyStore=false; - break; + std::vector<SonyCommerce::ProductInfo>*pvProductInfo=app.GetProductList(i); + if(pvProductInfo->size()>0) + { + bEmptyStore=false; + break; + } } } } @@ -1197,7 +1219,7 @@ void CConsoleMinecraftApp::SaveDataTick() { UINT uiIDA[1]; uiIDA[0]=IDS_CONFIRM_OK; - C4JStorage::EMessageResult res = ui.RequestMessageBox( IDS_SAVE_INCOMPLETE_TITLE, IDS_SAVE_INCOMPLETE_EXPLANATION_QUOTA, uiIDA, 1, ProfileManager.GetPrimaryPad(), NULL, NULL, app.GetStringTable()); + C4JStorage::EMessageResult res = ui.RequestErrorMessage( IDS_SAVE_INCOMPLETE_TITLE, IDS_SAVE_INCOMPLETE_EXPLANATION_QUOTA, uiIDA, 1, ProfileManager.GetPrimaryPad()); if( res != C4JStorage::EMessage_Busy ) { //Clear the error now it's been dealt with @@ -1217,18 +1239,30 @@ void CConsoleMinecraftApp::Callback_SaveGameIncomplete(void *pParam, C4JStorage: if (saveIncompleteType == C4JStorage::ESaveIncomplete_OutOfQuota || saveIncompleteType == C4JStorage::ESaveIncomplete_OutOfLocalStorage) { - // 4J Stu - If it's quota then we definitely have to delete our saves, so don't show the system UI for this case - if(saveIncompleteType == C4JStorage::ESaveIncomplete_OutOfQuota) blocksRequired = -1; - UINT uiIDA[2]; - uiIDA[0]=IDS_CONFIRM_OK; - uiIDA[1]=IDS_CONFIRM_CANCEL; - C4JStorage::EMessageResult res = ui.RequestMessageBox( IDS_SAVE_INCOMPLETE_TITLE, IDS_SAVE_INCOMPLETE_EXPLANATION_QUOTA, uiIDA, 2, ProfileManager.GetPrimaryPad(), &NoSaveSpaceReturned, (void *)blocksRequired, app.GetStringTable()); + if(UIScene_LoadOrJoinMenu::isSaveTransferRunning()) + { + // 4J MGH - if we're trying to save from the save transfer stuff, only show "ok", and we won't try to save again + if(saveIncompleteType == C4JStorage::ESaveIncomplete_OutOfQuota) blocksRequired = -1; + UINT uiIDA[1]; + uiIDA[0]=IDS_CONFIRM_OK; + C4JStorage::EMessageResult res = ui.RequestErrorMessage( IDS_SAVE_INCOMPLETE_TITLE, IDS_SAVE_INCOMPLETE_EXPLANATION_QUOTA, uiIDA, 1, ProfileManager.GetPrimaryPad(), &NoSaveSpaceReturned, (void *)blocksRequired); + + } + else + { + // 4J Stu - If it's quota then we definitely have to delete our saves, so don't show the system UI for this case + if(saveIncompleteType == C4JStorage::ESaveIncomplete_OutOfQuota) blocksRequired = -1; + UINT uiIDA[2]; + uiIDA[0]=IDS_CONFIRM_OK; + uiIDA[1]=IDS_CONFIRM_CANCEL; + C4JStorage::EMessageResult res = ui.RequestErrorMessage( IDS_SAVE_INCOMPLETE_TITLE, IDS_SAVE_INCOMPLETE_EXPLANATION_QUOTA, uiIDA, 2, ProfileManager.GetPrimaryPad(), &NoSaveSpaceReturned, (void *)blocksRequired); + } } } int CConsoleMinecraftApp::NoSaveSpaceReturned(void *pParam,int iPad,C4JStorage::EMessageResult result) { - if(result==C4JStorage::EMessage_ResultAccept) + if(result==C4JStorage::EMessage_ResultAccept && !UIScene_LoadOrJoinMenu::isSaveTransferRunning()) // MGH - we won't try to save again during a save tranfer { int blocksRequired = (int)pParam; if(blocksRequired > 0) @@ -1489,12 +1523,11 @@ void CConsoleMinecraftApp::updateSaveDataDeleteDialog() IDS_CONFIRM_OK }; - ui.RequestMessageBox( + ui.RequestErrorMessage( IDS_TOOLTIPS_DELETESAVE, IDS_TEXT_DELETE_SAVE, uiIDA, 2, 0, - &cbConfirmDeleteMessageBox, this, - app.GetStringTable() + &cbConfirmDeleteMessageBox, this ); m_bSaveDataDeleteDialogState = eSaveDataDeleteState_userConfirmation; diff --git a/Minecraft.Client/PSVita/PSVita_App.h b/Minecraft.Client/PSVita/PSVita_App.h index 9a01a610..209fb91a 100644 --- a/Minecraft.Client/PSVita/PSVita_App.h +++ b/Minecraft.Client/PSVita/PSVita_App.h @@ -103,6 +103,7 @@ public: bool IsAmericanSKU(); //char *GetSKUPostfix(); SONYDLC *GetSONYDLCInfo(char *pchTitle); + SONYDLC *GetSONYDLCInfo(int iTexturePackID); int GetiFirstSkinFromName(char *pchName); int GetiConfigFromName(char *pchName); @@ -214,7 +215,7 @@ private: bool m_bCommerceInitialised; bool m_bCommerceProductListRetrieved; bool m_bProductListAdditionalDetailsRetrieved; - char m_pchSkuID[48]; + char m_pchSkuID[SCE_NP_COMMERCE2_SKU_ID_LEN]; int m_eCommerce_State; int m_ProductListRetrievedC; diff --git a/Minecraft.Client/PSVita/PSVita_Minecraft.cpp b/Minecraft.Client/PSVita/PSVita_Minecraft.cpp index ee13a216..a82adf00 100644 --- a/Minecraft.Client/PSVita/PSVita_Minecraft.cpp +++ b/Minecraft.Client/PSVita/PSVita_Minecraft.cpp @@ -59,6 +59,7 @@ #include "Conf.h" #include "PSVita/Network/PSVita_NPToolkit.h" #include "PSVita\Network\SonyVoiceChat_Vita.h" +#include "..\..\Minecraft.World\FireworksRecipe.h" #include <libsysmodule.h> #include <libperf.h> @@ -163,7 +164,7 @@ void DefineActions(void) InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_LEFT, _PSV_JOY_BUTTON_DPAD_LEFT | _360_JOY_BUTTON_LSTICK_LEFT); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_RIGHT, _PSV_JOY_BUTTON_DPAD_RIGHT | _360_JOY_BUTTON_LSTICK_RIGHT); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_PAGEUP, _360_JOY_BUTTON_LT); - InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_PAGEDOWN, _360_JOY_BUTTON_RT); + InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_PAGEDOWN, _360_JOY_BUTTON_BACK); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_RIGHT_SCROLL, _PSV_JOY_BUTTON_R1); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_LEFT_SCROLL, _PSV_JOY_BUTTON_L1); InputManager.SetGameJoypadMaps(MAP_STYLE_0,ACTION_MENU_PAUSEMENU, _PSV_JOY_BUTTON_START); @@ -297,11 +298,7 @@ int simpleMessageBoxCallback( UINT uiTitle, UINT uiText, int(*Func) (LPVOID,int,const C4JStorage::EMessageResult), LPVOID lpParam ) { - ui.RequestMessageBox( uiTitle, uiText, - uiOptionA, uiOptionC, dwPad, - Func, lpParam, app.GetStringTable(), - NULL, 0 - ); + ui.RequestErrorMessage( uiTitle, uiText, uiOptionA, uiOptionC, dwPad, Func, lpParam); return 0; } @@ -438,6 +435,7 @@ void LoadSysModule(uint16_t module, const char* moduleName) { #ifndef _CONTENT_PACKAGE printf("Error sceSysmoduleLoadModule %s failed (%d) \n", moduleName, ret ); + // are you running the debugger and don't have the Debugging/Mapping File set? - $(ProjectDir)\PSVita\configuration.psp2path #endif assert(0); } @@ -509,7 +507,7 @@ int main() // Compression::CreateNewThreadStorage(); app.loadMediaArchive(); - RenderManager.Initialise(NULL, NULL); + RenderManager.Initialise(); // Read the file containing the product codes if(app.ReadProductCodes()==FALSE) @@ -589,7 +587,7 @@ int main() ProfileManager.Initialise( s_npCommunicationConfig, app.GetCommerceCategory(),// s_serviceId, - PROFILE_VERSION_BUILD_JUNE14, + PROFILE_VERSION_CURRENT, NUM_PROFILE_VALUES, NUM_PROFILE_SETTINGS, dwProfileSettingsA, @@ -617,7 +615,7 @@ int main() byteArray baSaveThumbnail = app.getArchiveFile(L"DefaultSaveThumbnail64x64.png"); byteArray baSaveImage = app.getArchiveFile(L"DefaultSaveImage320x176.png"); - StorageManager.InitialiseProfileData(PROFILE_VERSION_BUILD_JUNE14, + StorageManager.InitialiseProfileData(PROFILE_VERSION_CURRENT, NUM_PROFILE_VALUES, NUM_PROFILE_SETTINGS, dwProfileSettingsA, @@ -667,9 +665,9 @@ int main() // debug switch to trial version //ProfileManager.SetDebugFullOverride(false); -#if 0 //ProfileManager.AddDLC(2); StorageManager.SetDLCPackageRoot("DLCDrive"); +#if 0 StorageManager.RegisterMarketplaceCountsCallback(&CConsoleMinecraftApp::MarketplaceCountsCallback,(LPVOID)&app); // Kinect ! @@ -693,7 +691,8 @@ int main() Compression::CreateNewThreadStorage(); OldChunkStorage::CreateNewThreadStorage(); Level::enableLightingCache(); - Tile::CreateNewThreadStorage(); + Tile::CreateNewThreadStorage(); + FireworksRecipe::CreateNewThreadStorage(); Minecraft::main(); Minecraft *pMinecraft=Minecraft::GetInstance(); @@ -1048,7 +1047,7 @@ int main() Vec3::resetPool(); // sceRazorCpuSync(); -#ifndef _CONTENT_PACKAGE +#if 0 //ndef _CONTENT_PACKAGE if( InputManager.ButtonDown(0, MINECRAFT_ACTION_DPAD_LEFT) ) { malloc_managed_size mmsize; diff --git a/Minecraft.Client/PSVita/Sentient/TelemetryEnum.h b/Minecraft.Client/PSVita/Sentient/TelemetryEnum.h index 77d39a39..3c120f13 100644 --- a/Minecraft.Client/PSVita/Sentient/TelemetryEnum.h +++ b/Minecraft.Client/PSVita/Sentient/TelemetryEnum.h @@ -225,5 +225,14 @@ enum ETelemetryChallenges eTelemetryTutorial_TradingMenu, eTelemetryTutorial_Enderchest, + eTelemetryTutorial_Horse, // Java 1.6.4 + eTelemetryTutorial_HorseMenu, + eTelemetryTutorial_Fireworks, + eTelemetryTutorial_FireworksMenu, + eTelemetryTutorial_Beacon, + eTelemetryTutorial_BeaconMenu, + eTelemetryTutorial_Hopper, + eTelemetryTutorial_HopperMenu, + // Sent over network as a byte };
\ No newline at end of file diff --git a/Minecraft.Client/PSVita/Sound/Minecraft.msscmp b/Minecraft.Client/PSVita/Sound/Minecraft.msscmp Binary files differindex a103fac1..0d0df508 100644 --- a/Minecraft.Client/PSVita/Sound/Minecraft.msscmp +++ b/Minecraft.Client/PSVita/Sound/Minecraft.msscmp diff --git a/Minecraft.Client/PSVita/Tutorial/Tutorial.mcs b/Minecraft.Client/PSVita/Tutorial/Tutorial.mcs Binary files differnew file mode 100644 index 00000000..df6af967 --- /dev/null +++ b/Minecraft.Client/PSVita/Tutorial/Tutorial.mcs diff --git a/Minecraft.Client/PSVita/Tutorial/Tutorial.pck b/Minecraft.Client/PSVita/Tutorial/Tutorial.pck Binary files differnew file mode 100644 index 00000000..edcf171d --- /dev/null +++ b/Minecraft.Client/PSVita/Tutorial/Tutorial.pck diff --git a/Minecraft.Client/PSVita/app/Region/SCEA/param.sfo b/Minecraft.Client/PSVita/app/Region/SCEA/param.sfo Binary files differindex e1bf4c4c..ad95a296 100644 --- a/Minecraft.Client/PSVita/app/Region/SCEA/param.sfo +++ b/Minecraft.Client/PSVita/app/Region/SCEA/param.sfo diff --git a/Minecraft.Client/PSVita/app/Region/SCEE/param.sfo b/Minecraft.Client/PSVita/app/Region/SCEE/param.sfo Binary files differindex 0483a017..b1ffcbab 100644 --- a/Minecraft.Client/PSVita/app/Region/SCEE/param.sfo +++ b/Minecraft.Client/PSVita/app/Region/SCEE/param.sfo diff --git a/Minecraft.Client/PSVita/app/Region/SCEJ/param.sfo b/Minecraft.Client/PSVita/app/Region/SCEJ/param.sfo Binary files differindex c2c21805..7a457568 100644 --- a/Minecraft.Client/PSVita/app/Region/SCEJ/param.sfo +++ b/Minecraft.Client/PSVita/app/Region/SCEJ/param.sfo |
