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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/PSVita/PSVita_UIController.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/PSVita/PSVita_UIController.cpp')
-rw-r--r--Minecraft.Client/PSVita/PSVita_UIController.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/PSVita/PSVita_UIController.cpp b/Minecraft.Client/PSVita/PSVita_UIController.cpp
index fe6cf758..c3a03ace 100644
--- a/Minecraft.Client/PSVita/PSVita_UIController.cpp
+++ b/Minecraft.Client/PSVita/PSVita_UIController.cpp
@@ -145,7 +145,7 @@ void ConsoleUIController::render()
/* End the GXM scene. Note that we pass "notify" (returned from
$gdraw_psp2_End) as the fragment notification. */
- //sceGxmEndScene(gxm, nullptr, &notify);
+ //sceGxmEndScene(gxm, NULL, &notify);
RenderManager.setFragmentNotification(notify);
#endif
}