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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/PSVita/PSVitaExtras/PSVitaTLSStorage.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/PSVita/PSVitaExtras/PSVitaTLSStorage.cpp')
-rw-r--r--Minecraft.Client/PSVita/PSVitaExtras/PSVitaTLSStorage.cpp237
1 files changed, 237 insertions, 0 deletions
diff --git a/Minecraft.Client/PSVita/PSVitaExtras/PSVitaTLSStorage.cpp b/Minecraft.Client/PSVita/PSVitaExtras/PSVitaTLSStorage.cpp
new file mode 100644
index 00000000..0261f318
--- /dev/null
+++ b/Minecraft.Client/PSVita/PSVitaExtras/PSVitaTLSStorage.cpp
@@ -0,0 +1,237 @@
+#include "stdafx.h"
+#include "PSVitaTLSStorage.h"
+
+#if 1
+static PSVitaTLSStorage Singleton;
+
+#define MAX_THREADS 64
+
+typedef struct
+{
+ int ThreadID;
+ LPVOID Value;
+} TLSInfo;
+
+typedef struct
+{
+ TLSInfo *Array;
+ int Size;
+} TLSArray;
+
+static std::vector<TLSArray *> PSVitaTLSStorage_ActiveInfos;
+
+void PSVitaTLSStorage::Init()
+{
+}
+
+PSVitaTLSStorage *PSVitaTLSStorage::Instance()
+{
+ return &Singleton;
+}
+
+DWORD PSVitaTLSStorage::Alloc()
+{
+ TLSArray* Array = new TLSArray;
+ Array->Array = new TLSInfo[MAX_THREADS];
+ Array->Size = 0;
+ for( int i = 0;i < MAX_THREADS;i += 1 )
+ {
+ Array->Array[i].ThreadID = -1;
+ }
+
+ // add to the active infos
+ PSVitaTLSStorage_ActiveInfos.push_back(Array);
+ return (DWORD) Array;
+}
+
+BOOL PSVitaTLSStorage::Free(DWORD dwTlsIndex)
+{
+ // remove from the active infos
+ std::vector<TLSArray *>::iterator iter = std::find(PSVitaTLSStorage_ActiveInfos.begin(), PSVitaTLSStorage_ActiveInfos.end(), (TLSArray *) dwTlsIndex);
+ PSVitaTLSStorage_ActiveInfos.erase(iter);
+
+ delete []((TLSInfo*)dwTlsIndex);
+ return 0;
+}
+
+void PSVitaTLSStorage::RemoveThread(int threadID)
+{
+ // remove this thread from all the active Infos
+ std::vector<TLSArray *>::iterator iter = PSVitaTLSStorage_ActiveInfos.begin();
+ for( ; iter != PSVitaTLSStorage_ActiveInfos.end(); ++iter )
+ {
+ TLSArray* Array = ((TLSArray*)*iter);
+
+ for( int i = 0;i < Array->Size;i += 1 )
+ {
+ if( Array->Array[i].ThreadID == threadID )
+ {
+ // shift all the other entries down
+ for( ;i < MAX_THREADS - 1;i += 1 )
+ {
+ Array->Array[i].ThreadID = Array->Array[i+1].ThreadID;
+ Array->Array[i].Value = Array->Array[i+1].Value;
+ if( Array->Array[i].ThreadID != -1 )
+ {
+ Array->Size = i + 1;
+ }
+ }
+ // mark the top one as unused
+ Array->Array[i].ThreadID = -1;
+ break;
+ }
+ }
+ }
+}
+
+LPVOID PSVitaTLSStorage::GetValue(DWORD dwTlsIndex)
+{
+ if( !dwTlsIndex )
+ {
+ return 0;
+ }
+
+ TLSArray* Array = ((TLSArray*)dwTlsIndex);
+ SceUID threadID = sceKernelGetThreadId();
+ for( int i = 0;i < Array->Size;i += 1 )
+ {
+ if( Array->Array[i].ThreadID == threadID )
+ {
+ return Array->Array[i].Value;
+ }
+ }
+
+ //assert(0);
+ return 0;
+}
+
+BOOL PSVitaTLSStorage::SetValue(DWORD dwTlsIndex, LPVOID lpTlsValue)
+{
+ if( !dwTlsIndex )
+ {
+ return 0;
+ }
+
+ TLSArray* Array = ((TLSArray*)dwTlsIndex);
+ SceUID threadID = sceKernelGetThreadId();
+ for( int i = 0;i < Array->Size;i += 1 )
+ {
+ if( Array->Array[i].ThreadID == threadID || Array->Array[i].ThreadID == -1 )
+ {
+ Array->Array[i].ThreadID = threadID;
+ Array->Array[i].Value = lpTlsValue;
+ return 0;
+ }
+ }
+ if( Array->Size < MAX_THREADS )
+ {
+ Array->Array[Array->Size].ThreadID = threadID;
+ Array->Array[Array->Size].Value = lpTlsValue;
+ Array->Size++;
+ return 0;
+ }
+
+ assert(0);
+ return 0;
+}
+#else
+
+
+PSVitaTLSStorage* m_pInstance = NULL;
+
+#define sc_maxSlots 64
+BOOL m_activeList[sc_maxSlots];
+//__thread void* m_values[64];
+
+// AP - Oh my. It seems __thread doesn't like cpp files. I couldn't get it to be thread sensitive as it would always return a shared value.
+// For now I've stuck m_values and accessor functions into user_malloc.c. Cheap cheap hack.
+extern "C"
+{
+void user_setValue( unsigned int _index, void* _val );
+void* user_getValue( unsigned int _index );
+}
+
+
+void PSVitaTLSStorage::Init()
+{
+ for(int i=0;i<sc_maxSlots; i++)
+ {
+ m_activeList[i] = false;
+// m_values[i] = NULL;
+ }
+}
+
+PSVitaTLSStorage* PSVitaTLSStorage::Instance()
+{
+ if ( m_pInstance == 0 ) // Is this the first time?
+ {
+ m_pInstance = new PSVitaTLSStorage; // Create the singleton instance.
+ m_pInstance->Init();
+ }
+ return m_pInstance;
+}
+
+
+DWORD PSVitaTLSStorage::Alloc()
+{
+ for(int i=0; i<sc_maxSlots; i++)
+ {
+ if(m_activeList[i] == false)
+ {
+ m_activeList[i] = true;
+// m_values[i] = NULL;
+ return i;
+ }
+ }
+ assert(0); // we've ran out of slots
+ return -1;
+}
+
+BOOL PSVitaTLSStorage::Free( DWORD _index )
+{
+ if(m_activeList[_index] == false)
+ return false; // not been allocated
+
+ m_activeList[_index] = false;
+// m_values[_index] = NULL;
+ return true;
+}
+
+BOOL PSVitaTLSStorage::SetValue( DWORD _index, LPVOID _val )
+{
+ if(m_activeList[_index] == false)
+ return false;
+ user_setValue(_index, _val);
+// m_values[_index] = _val;
+ return true;
+}
+
+LPVOID PSVitaTLSStorage::GetValue( DWORD _index )
+{
+ if(m_activeList[_index] == false)
+ return NULL;
+ return user_getValue(_index);
+// return m_values[_index];
+}
+
+void PSVitaTLSStorage::RemoveThread(int threadID)
+{
+ for(int i=0; i<sc_maxSlots; i++)
+ {
+ //m_values[i] = NULL;
+ user_setValue(i, NULL);
+ }
+}
+
+// AP - Oh my. It seems __thread doesn't like cpp files. I couldn't get it to be thread sensitive as it would always return a shared value.
+// For now I've stuck m_values and accessor functions into user_malloc.c. Cheap cheap hack.
+__thread void* m_values[64];
+void user_setValue( unsigned int _index, void* _val )
+{
+ m_values[_index] = _val;
+}
+void* user_getValue( unsigned int _index )
+{
+ return m_values[_index];
+}
+#endif \ No newline at end of file