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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-08 19:08:36 -0400
committerGitHub <noreply@github.com>2026-03-08 18:08:36 -0500
commit28614b922fb77149a54da1a87bebfbc98736f296 (patch)
tree7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.Client/PSVita/PSVitaExtras/CustomMap.cpp
parent88798b501d0cf6287b6f87acb2592676e3cec58d (diff)
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.Client/PSVita/PSVitaExtras/CustomMap.cpp')
-rw-r--r--Minecraft.Client/PSVita/PSVitaExtras/CustomMap.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.Client/PSVita/PSVitaExtras/CustomMap.cpp b/Minecraft.Client/PSVita/PSVitaExtras/CustomMap.cpp
index 1327a6d6..7265eb04 100644
--- a/Minecraft.Client/PSVita/PSVitaExtras/CustomMap.cpp
+++ b/Minecraft.Client/PSVita/PSVitaExtras/CustomMap.cpp
@@ -4,12 +4,12 @@
CustomMap::CustomMap()
{
- m_NodePool = NULL;
+ m_NodePool = nullptr;
m_NodePoolSize = 0;
m_NodePoolIndex = 0;
m_HashSize = 1024;
- m_HashTable = (SCustomMapNode**) malloc(m_HashSize * sizeof(SCustomMapNode));
+ m_HashTable = static_cast<SCustomMapNode **>(malloc(m_HashSize * sizeof(SCustomMapNode)));
clear();
}
@@ -87,7 +87,7 @@ void CustomMap::insert(const ChunkPos &Key, bool Value)
Node->Hash = Hash;
Node->first = Key;
Node->second = Value;
- Node->Next = NULL;
+ Node->Next = nullptr;
// are any nodes in this hash index
if( !m_HashTable[Index] )
@@ -115,16 +115,16 @@ void CustomMap::resize()
SCustomMapNode **NodePool;
if( m_NodePool )
{
- NodePool = (SCustomMapNode**) realloc(m_NodePool, m_NodePoolSize * sizeof(SCustomMapNode));
+ NodePool = static_cast<SCustomMapNode **>(realloc(m_NodePool, m_NodePoolSize * sizeof(SCustomMapNode)));
}
else
{
- NodePool = (SCustomMapNode**) malloc(m_NodePoolSize * sizeof(SCustomMapNode));
+ NodePool = static_cast<SCustomMapNode **>(malloc(m_NodePoolSize * sizeof(SCustomMapNode)));
}
for( int i = 0;i < m_NodePoolSize - OldPoolSize;i += 1 )
{
- NodePool[i + OldPoolSize] = (SCustomMapNode*) malloc(sizeof(SCustomMapNode));
+ NodePool[i + OldPoolSize] = static_cast<SCustomMapNode *>(malloc(sizeof(SCustomMapNode)));
}
m_NodePool = NodePool;