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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-08 19:08:36 -0400
committerGitHub <noreply@github.com>2026-03-08 18:08:36 -0500
commit28614b922fb77149a54da1a87bebfbc98736f296 (patch)
tree7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.Client/PSVita/Network/PSVita_NPToolkit.cpp
parent88798b501d0cf6287b6f87acb2592676e3cec58d (diff)
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.Client/PSVita/Network/PSVita_NPToolkit.cpp')
-rw-r--r--Minecraft.Client/PSVita/Network/PSVita_NPToolkit.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/PSVita/Network/PSVita_NPToolkit.cpp b/Minecraft.Client/PSVita/Network/PSVita_NPToolkit.cpp
index 1c5c45e3..9ed61d21 100644
--- a/Minecraft.Client/PSVita/Network/PSVita_NPToolkit.cpp
+++ b/Minecraft.Client/PSVita/Network/PSVita_NPToolkit.cpp
@@ -331,7 +331,7 @@ void hexStrToBin(
val <<= 4;
}
else {
- if (pBinBuf != NULL && binOffset < binBufSize) {
+ if (pBinBuf != nullptr && binOffset < binBufSize) {
memcpy(pBinBuf + binOffset, &val, 1);
val = 0;
}
@@ -339,7 +339,7 @@ void hexStrToBin(
}
}
- if (val != 0 && pBinBuf != NULL && binOffset < binBufSize) {
+ if (val != 0 && pBinBuf != nullptr && binOffset < binBufSize) {
memcpy(pBinBuf + binOffset, &val, 1);
}
@@ -403,7 +403,7 @@ void PSVitaNPToolkit::init()
// extern void npStateCallback(SceNpServiceState state, int retCode, void *userdata);
- ret = sceNpRegisterServiceStateCallback(npStateCallback, NULL);
+ ret = sceNpRegisterServiceStateCallback(npStateCallback, nullptr);
if (ret < 0)
{
app.DebugPrintf("sceNpRegisterServiceStateCallback() failed. ret = 0x%x\n", ret);