diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/PS3/SPU_Tasks/Texture_blit | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.Client/PS3/SPU_Tasks/Texture_blit')
5 files changed, 303 insertions, 0 deletions
diff --git a/Minecraft.Client/PS3/SPU_Tasks/Texture_blit/Texture_blit.cpp b/Minecraft.Client/PS3/SPU_Tasks/Texture_blit/Texture_blit.cpp new file mode 100644 index 00000000..1430aa27 --- /dev/null +++ b/Minecraft.Client/PS3/SPU_Tasks/Texture_blit/Texture_blit.cpp @@ -0,0 +1,122 @@ +/* SCE CONFIDENTIAL +PlayStation(R)3 Programmer Tool Runtime Library 430.001 +* Copyright (C) 2007 Sony Computer Entertainment Inc. +* All Rights Reserved. +*/ + +/* common headers */ +#include <stdint.h> +#include <stdlib.h> +#include <alloca.h> +#include <spu_intrinsics.h> +#include <cell/spurs.h> +#include <cell/dma.h> +#include <cell/spurs/job_queue.h> + +#include "Texture_blit.h" +#include "..\Common\DmaData.h" +#include <vectormath/c/vectormath_aos_v.h> + + + +static const bool sc_verbose = false; + +CellSpursJobContext2* g_pSpursJobContext; + + +void CopyPPUMemory(void* pSrc, void* pDst, int size) +{ + static const int bufferSize = 16384; + char spuBuffer[bufferSize]; + int dataLeft = size; + char* pSrcPos = (char*)pSrc; + char* pDstPos = (char*)pDst; + while(dataLeft > 0) + { + int sizeToDma = dataLeft; + if(sizeToDma > bufferSize) + sizeToDma = bufferSize; + + DmaData_SPU::getAndWait(spuBuffer, (uintptr_t)pSrcPos, sizeToDma); + DmaData_SPU::putAndWait(spuBuffer, (uintptr_t)pDstPos, sizeToDma); + pSrcPos += sizeToDma; + pDstPos += sizeToDma; + dataLeft -= sizeToDma; + } +} + + + + + + + +void blit(Texture_blit_DataIn& dataIn) +{ + int yy = dataIn.yy; + int xx = dataIn.xx; +// int hh = dataIn.hh; + int ww = dataIn.ww; + int shh = dataIn.shh; + int sww = dataIn.sww; + bool rotated = dataIn.rotated; + + for (int srcY = 0; srcY < shh; srcY++) + { + int dstY = yy + srcY; + int srcLine = srcY * sww * 4; + int dstLine = dstY * ww * 4; + + if (rotated) + { + dstY = yy + (shh - srcY); + } + + for (int srcX = 0; srcX < sww; srcX++) + { + int dstPos = dstLine + (srcX + xx) * 4; + int srcPos = srcLine + srcX * 4; + + if (rotated) + { + dstPos = (xx + srcX * ww * 4) + dstY * 4; + } + + uint32_t val = DmaData_SPU::getValue32((uintptr_t)&dataIn.pSrcData[srcPos]); + DmaData_SPU::putValue32(val, (uintptr_t)&dataIn.pDstData[dstPos]); + +// data[level]->put(dstPos + 0, srcBuffer->get(srcPos + 0)); +// data[level]->put(dstPos + 1, srcBuffer->get(srcPos + 1)); +// data[level]->put(dstPos + 2, srcBuffer->get(srcPos + 2)); +// data[level]->put(dstPos + 3, srcBuffer->get(srcPos + 3)); + } + } +} + + + +void cellSpursJobQueueMain(CellSpursJobContext2 *pContext, CellSpursJob256 *pJob) +{ + // CellSpursTaskId idTask = cellSpursGetTaskId(); + unsigned int idSpu = cellSpursGetCurrentSpuId(); + + if(sc_verbose) + spu_print("LevelRenderer_cull [SPU#%u] start\n", idSpu); + + g_pSpursJobContext = pContext; + uint32_t eaDataIn = pJob->workArea.userData[0]; +// uint32_t eaDataOut =pJob->workArea.userData[1]; + + Texture_blit_DataIn dataIn; + DmaData_SPU::getAndWait(&dataIn, eaDataIn, sizeof(Texture_blit_DataIn)); + + if(sc_verbose) + spu_print("Texture_blit [SPU#%u] \n", idSpu); + + blit(dataIn); + + + if(sc_verbose) + spu_print("Texture_blit [SPU#%u] exit\n", idSpu); +} + diff --git a/Minecraft.Client/PS3/SPU_Tasks/Texture_blit/Texture_blit.h b/Minecraft.Client/PS3/SPU_Tasks/Texture_blit/Texture_blit.h new file mode 100644 index 00000000..9c4ada40 --- /dev/null +++ b/Minecraft.Client/PS3/SPU_Tasks/Texture_blit/Texture_blit.h @@ -0,0 +1,18 @@ +#pragma once + + + +class Texture_blit_DataIn +{ +public: + uint8_t* pSrcData; + uint8_t* pDstData; + int yy; + int xx; + int hh; + int ww; + int shh; + int sww; + bool rotated; + int pad[3]; +}; diff --git a/Minecraft.Client/PS3/SPU_Tasks/Texture_blit/Texture_blit.spu.vcxproj b/Minecraft.Client/PS3/SPU_Tasks/Texture_blit/Texture_blit.spu.vcxproj new file mode 100644 index 00000000..b12bc8bb --- /dev/null +++ b/Minecraft.Client/PS3/SPU_Tasks/Texture_blit/Texture_blit.spu.vcxproj @@ -0,0 +1,153 @@ +<?xml version="1.0" encoding="us-ascii"?> +<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="ContentPackage|PS3"> + <Configuration>ContentPackage</Configuration> + <Platform>PS3</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|PS3"> + <Configuration>Debug</Configuration> + <Platform>PS3</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|PS3"> + <Configuration>Release</Configuration> + <Platform>PS3</Platform> + </ProjectConfiguration> + </ItemGroup> + <ItemGroup> + <ClCompile Include="Texture_blit.cpp" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="Texture_blit.h" /> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{A71AAA51-6541-4348-9814-E5FE2D36183B}</ProjectGuid> + <ProjectName>Texture_blit</ProjectName> + <SccProjectName>SAK</SccProjectName> + <SccAuxPath>SAK</SccAuxPath> + <SccLocalPath>SAK</SccLocalPath> + <SccProvider>SAK</SccProvider> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <PlatformToolset>SPU</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <PlatformToolset>SPU</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <PlatformToolset>SPU</PlatformToolset> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup> + <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> + <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir> + <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir> + <ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean> + <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" /> + <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest> + <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir> + <OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</OutDir> + <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir> + <IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</IntDir> + <ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean> + <ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean> + <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" /> + <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'" /> + <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">false</GenerateManifest> + <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">false</GenerateManifest> + <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(ProjectName)</TargetName> + <SpursUsage>SpursInit</SpursUsage> + <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(ProjectName)</TargetName> + <TargetName Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(ProjectName)</TargetName> + </PropertyGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> + <ClCompile> + <AdditionalOptions>-ffunction-sections -fdata-sections -fstack-check %(AdditionalOptions)</AdditionalOptions> + <AdditionalIncludeDirectories>$(SN_PS3_PATH)\spu\include\sn;$(SCE_PS3_ROOT)\target\spu\include;$(SCE_PS3_ROOT)\target\common\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <GenerateDebugInformation>true</GenerateDebugInformation> + <PreprocessorDefinitions>SN_TARGET_PS3_SPU;_DEBUG;__GCC__;SPU;%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ClCompile> + <ProjectReference> + <LinkLibraryDependencies>true</LinkLibraryDependencies> + </ProjectReference> + <Link> + <AdditionalOptions>-Wl,--gc-sections -g %(AdditionalOptions)</AdditionalOptions> + <AdditionalDependencies>-ldma;-lspurs_jq;%(AdditionalDependencies)</AdditionalDependencies> + <RandomizedBaseAddress>false</RandomizedBaseAddress> + <DataExecutionPrevention> + </DataExecutionPrevention> + </Link> + <SpuElfConversion> + <EmbedFormat>JobBin2</EmbedFormat> + <OutputFile>..\ObjFiles\Debug\$(TargetName).ppu$(ObjectExt)</OutputFile> + </SpuElfConversion> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> + <ClCompile> + <AdditionalOptions>-ffunction-sections -fdata-sections -fstack-check %(AdditionalOptions)</AdditionalOptions> + <AdditionalIncludeDirectories>$(SN_PS3_PATH)\spu\include\sn;$(SCE_PS3_ROOT)\target\spu\include;$(SCE_PS3_ROOT)\target\common\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <GenerateDebugInformation>true</GenerateDebugInformation> + <OptimizationLevel>Level3</OptimizationLevel> + <PreprocessorDefinitions>SN_TARGET_PS3_SPU;NDEBUG;__GCC__;SPU;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <UnrollLoops>true</UnrollLoops> + </ClCompile> + <ProjectReference> + <LinkLibraryDependencies>true</LinkLibraryDependencies> + </ProjectReference> + <Link> + <AdditionalOptions>-Wl,--gc-sections -g %(AdditionalOptions)</AdditionalOptions> + <AdditionalDependencies>-ldma;-lspurs_jq;%(AdditionalDependencies)</AdditionalDependencies> + <RandomizedBaseAddress>false</RandomizedBaseAddress> + <DataExecutionPrevention> + </DataExecutionPrevention> + </Link> + <SpuElfConversion> + <EmbedFormat>JobBin2</EmbedFormat> + <OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile> + </SpuElfConversion> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'"> + <ClCompile> + <AdditionalOptions>-ffunction-sections -fdata-sections -fstack-check %(AdditionalOptions)</AdditionalOptions> + <AdditionalIncludeDirectories>$(SN_PS3_PATH)\spu\include\sn;$(SCE_PS3_ROOT)\target\spu\include;$(SCE_PS3_ROOT)\target\common\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <GenerateDebugInformation>false</GenerateDebugInformation> + <OptimizationLevel>Level3</OptimizationLevel> + <PreprocessorDefinitions>SN_TARGET_PS3_SPU;NDEBUG;__GCC__;SPU;_CONTENT_PACKAGE;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <UnrollLoops>true</UnrollLoops> + </ClCompile> + <ProjectReference> + <LinkLibraryDependencies>true</LinkLibraryDependencies> + </ProjectReference> + <Link> + <AdditionalOptions>-Wl,--gc-sections -g %(AdditionalOptions)</AdditionalOptions> + <AdditionalDependencies>-ldma;-lspurs_jq;%(AdditionalDependencies)</AdditionalDependencies> + <RandomizedBaseAddress>false</RandomizedBaseAddress> + <DataExecutionPrevention> + </DataExecutionPrevention> + </Link> + <SpuElfConversion> + <EmbedFormat>JobBin2</EmbedFormat> + <OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile> + <StripMode>Hard</StripMode> + </SpuElfConversion> + </ItemDefinitionGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project>
\ No newline at end of file diff --git a/Minecraft.Client/PS3/SPU_Tasks/Texture_blit/Texture_blit.spu.vcxproj.vspscc b/Minecraft.Client/PS3/SPU_Tasks/Texture_blit/Texture_blit.spu.vcxproj.vspscc new file mode 100644 index 00000000..b6d32892 --- /dev/null +++ b/Minecraft.Client/PS3/SPU_Tasks/Texture_blit/Texture_blit.spu.vcxproj.vspscc @@ -0,0 +1,10 @@ +"" +{ +"FILE_VERSION" = "9237" +"ENLISTMENT_CHOICE" = "NEVER" +"PROJECT_FILE_RELATIVE_PATH" = "" +"NUMBER_OF_EXCLUDED_FILES" = "0" +"ORIGINAL_PROJECT_FILE_PATH" = "" +"NUMBER_OF_NESTED_PROJECTS" = "0" +"SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROVIDER" +} diff --git a/Minecraft.Client/PS3/SPU_Tasks/Texture_blit/stdafx.h b/Minecraft.Client/PS3/SPU_Tasks/Texture_blit/stdafx.h new file mode 100644 index 00000000..e69de29b --- /dev/null +++ b/Minecraft.Client/PS3/SPU_Tasks/Texture_blit/stdafx.h |
