diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_FindNearestChunk/LevelRenderer_FindNearestChunk.h | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_FindNearestChunk/LevelRenderer_FindNearestChunk.h')
| -rw-r--r-- | Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_FindNearestChunk/LevelRenderer_FindNearestChunk.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_FindNearestChunk/LevelRenderer_FindNearestChunk.h b/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_FindNearestChunk/LevelRenderer_FindNearestChunk.h index 55ffcabd..a6c3ef2a 100644 --- a/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_FindNearestChunk/LevelRenderer_FindNearestChunk.h +++ b/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_FindNearestChunk/LevelRenderer_FindNearestChunk.h @@ -23,7 +23,7 @@ public: int xm, ym, zm; }; - class AABB + class AABB { double x0, y0, z0; double x1, y1, z1; @@ -64,7 +64,7 @@ public: int id; int padding[1]; //public: - // vector<shared_ptr<TileEntity> > renderableTileEntities; // 4J - removed + // vector<std::shared_ptr<TileEntity> > renderableTileEntities; // 4J - removed private: void *globalRenderableTileEntities; @@ -86,7 +86,7 @@ public: MultiplayerChunkCache multiplayerChunkCache[4]; int lowerOffset; // offsets into the level class, we don't want to compile the entire class - int upperOffset; + int upperOffset; int xChunks, yChunks, zChunks; |
