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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/PS3/SPU_Tasks/CompressedTile/CompressedTileStorage_SPU.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/PS3/SPU_Tasks/CompressedTile/CompressedTileStorage_SPU.cpp')
-rw-r--r--Minecraft.Client/PS3/SPU_Tasks/CompressedTile/CompressedTileStorage_SPU.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/PS3/SPU_Tasks/CompressedTile/CompressedTileStorage_SPU.cpp b/Minecraft.Client/PS3/SPU_Tasks/CompressedTile/CompressedTileStorage_SPU.cpp
index 16ea17bb..dc134eca 100644
--- a/Minecraft.Client/PS3/SPU_Tasks/CompressedTile/CompressedTileStorage_SPU.cpp
+++ b/Minecraft.Client/PS3/SPU_Tasks/CompressedTile/CompressedTileStorage_SPU.cpp
@@ -315,7 +315,7 @@ void TileCompressData_SPU::loadAndUncompressLowerSection(int block, int x0, int
// tile IDs first
// ---------------------------
- if(m_lowerBlocks[block] != nullptr)
+ if(m_lowerBlocks[block] != NULL)
{
int dmaSize = padTo16(m_lowerBlocksSize[block]);
DmaData_SPU::getAndWait(m_pTileStorage->getDataPtr(), (uint32_t)m_lowerBlocks[block], dmaSize);
@@ -366,7 +366,7 @@ void TileCompressData_SPU::loadAndUncompressLowerSection(int block, int x0, int
void TileCompressData_SPU::loadAndUncompressUpperSection(int block, int x0, int z0, int x1, int z1)
{
- if(m_upperBlocks[block] != nullptr)
+ if(m_upperBlocks[block] != NULL)
{
int dmaSize = padTo16(m_upperBlocksSize[block]);
DmaData_SPU::getAndWait(m_pTileStorage->getDataPtr(), (uint32_t)m_upperBlocks[block], dmaSize);
@@ -507,7 +507,7 @@ void TileCompressData_SPU::setForChunk( Region* region, int x0, int y0, int z0 )
}
else
{
- m_lowerBlocks[i*3+j] = nullptr;
+ m_lowerBlocks[i*3+j] = NULL;
m_lowerBlocksSize[i*3+j] = 0;
m_lowerSkyLight[i*3+j] = 0;
m_lowerBlockLight[i*3+j] = 0;
@@ -527,7 +527,7 @@ void TileCompressData_SPU::setForChunk( Region* region, int x0, int y0, int z0 )
}
else
{
- m_upperBlocks[i*3+j] = nullptr;
+ m_upperBlocks[i*3+j] = NULL;
m_upperBlocksSize[i*3+j] = 0;
m_upperSkyLight[i*3+j] = 0;
m_upperBlockLight[i*3+j] = 0;