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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/WallTile_SPU.h
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/WallTile_SPU.h')
-rw-r--r--Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/WallTile_SPU.h105
1 files changed, 105 insertions, 0 deletions
diff --git a/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/WallTile_SPU.h b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/WallTile_SPU.h
new file mode 100644
index 00000000..98e215d2
--- /dev/null
+++ b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/WallTile_SPU.h
@@ -0,0 +1,105 @@
+#pragma once
+
+#include "Tile_SPU.h"
+
+class WallTile_SPU : public Tile_SPU
+{
+public:
+ static const float WALL_WIDTH = 3.0f / 16.0f;
+ static const float WALL_HEIGHT = 13.0f / 16.0f;
+ static const float POST_WIDTH = 4.0f / 16.0f;
+ static const float POST_HEIGHT = 16.0f / 16.0f;
+
+
+ static const int TYPE_NORMAL = 0;
+ static const int TYPE_MOSSY = 1;
+
+ static const unsigned int COBBLE_NAMES[2];
+
+ WallTile_SPU(int id) : Tile_SPU(id) {}
+
+ Icon_SPU *getTexture(int face, int data)
+ {
+ if (data == TYPE_MOSSY)
+ {
+ return TileRef_SPU(mossStone_Id)->getTexture(face);
+ }
+ return TileRef_SPU(stoneBrick_Id)->getTexture(face);
+
+ }
+ int getRenderShape() { return SHAPE_WALL; }
+ bool isCubeShaped() { return false; }
+ bool isSolidRender(bool isServerLevel = false) { return false; }
+ void updateShape(ChunkRebuildData *level, int x, int y, int z)
+ {
+ bool n = connectsTo(level, x, y, z - 1);
+ bool s = connectsTo(level, x, y, z + 1);
+ bool w = connectsTo(level, x - 1, y, z);
+ bool e = connectsTo(level, x + 1, y, z);
+
+ float west = .5f - POST_WIDTH;
+ float east = .5f + POST_WIDTH;
+ float north = .5f - POST_WIDTH;
+ float south = .5f + POST_WIDTH;
+ float up = POST_HEIGHT;
+
+ if (n)
+ {
+ north = 0;
+ }
+ if (s)
+ {
+ south = 1;
+ }
+ if (w)
+ {
+ west = 0;
+ }
+ if (e)
+ {
+ east = 1;
+ }
+
+ if (n && s && !w && !e)
+ {
+ up = WALL_HEIGHT;
+ west = .5f - WALL_WIDTH;
+ east = .5f + WALL_WIDTH;
+ }
+ else if (!n && !s && w && e)
+ {
+ up = WALL_HEIGHT;
+ north = .5f - WALL_WIDTH;
+ south = .5f + WALL_WIDTH;
+ }
+
+ setShape(west, 0, north, east, up, south);
+ }
+ bool connectsTo(ChunkRebuildData *level, int x, int y, int z)
+ {
+ int tile = level->getTile(x, y, z);
+ if (tile == id || tile == Tile_SPU::fenceGate_Id)
+ {
+ return true;
+ }
+ TileRef_SPU tileInstance(tile);
+ if (tileInstance.getPtr() != NULL)
+ {
+ if (tileInstance->getMaterial()->isSolidBlocking() && tileInstance->isCubeShaped())
+ {
+ return tileInstance->getMaterial()->getID() != Material_SPU::vegetable_Id;
+ }
+ }
+ return false;
+
+ }
+ bool shouldRenderFace(ChunkRebuildData *level, int x, int y, int z, int face)
+ {
+ if (face == Facing::DOWN)
+ {
+ return Tile_SPU::shouldRenderFace(level, x, y, z, face);
+ }
+ return true;
+
+ }
+}; \ No newline at end of file