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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-08 19:08:36 -0400
committerGitHub <noreply@github.com>2026-03-08 18:08:36 -0500
commit28614b922fb77149a54da1a87bebfbc98736f296 (patch)
tree7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/Tesselator_SPU.cpp
parent88798b501d0cf6287b6f87acb2592676e3cec58d (diff)
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/Tesselator_SPU.cpp')
-rw-r--r--Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/Tesselator_SPU.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/Tesselator_SPU.cpp b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/Tesselator_SPU.cpp
index 3d1007af..efcd44f0 100644
--- a/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/Tesselator_SPU.cpp
+++ b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/Tesselator_SPU.cpp
@@ -68,7 +68,7 @@ typedef unsigned short hfloat;
hfloat convertFloatToHFloat(float f)
{
unsigned int x = *(unsigned int *)&f;
- unsigned int sign = (unsigned short)(x >> 31);
+ unsigned int sign = static_cast<unsigned short>(x >> 31);
unsigned int mantissa;
unsigned int exp;
hfloat hf;
@@ -90,8 +90,8 @@ hfloat convertFloatToHFloat(float f)
// 16-bit half-float representation stores number as Inf
mantissa = 0;
}
- hf = (((hfloat)sign) << 15) | (hfloat)(HALF_FLOAT_MAX_BIASED_EXP) |
- (hfloat)(mantissa >> 13);
+ hf = (static_cast<hfloat>(sign) << 15) | static_cast<hfloat>(HALF_FLOAT_MAX_BIASED_EXP) |
+ static_cast<hfloat>(mantissa >> 13);
}
// check if exponent is <= -15
else if (exp <= HALF_FLOAT_MIN_BIASED_EXP_AS_SINGLE_FP_EXP)
@@ -101,13 +101,13 @@ hfloat convertFloatToHFloat(float f)
exp = (HALF_FLOAT_MIN_BIASED_EXP_AS_SINGLE_FP_EXP - exp) >> 23;
mantissa >>= (14 + exp);
- hf = (((hfloat)sign) << 15) | (hfloat)(mantissa);
+ hf = (static_cast<hfloat>(sign) << 15) | static_cast<hfloat>(mantissa);
}
else
{
- hf = (((hfloat)sign) << 15) |
- (hfloat)((exp - HALF_FLOAT_MIN_BIASED_EXP_AS_SINGLE_FP_EXP) >> 13) |
- (hfloat)(mantissa >> 13);
+ hf = (static_cast<hfloat>(sign) << 15) |
+ static_cast<hfloat>((exp - HALF_FLOAT_MIN_BIASED_EXP_AS_SINGLE_FP_EXP) >> 13) |
+ static_cast<hfloat>(mantissa >> 13);
}
return hf;
@@ -115,8 +115,8 @@ hfloat convertFloatToHFloat(float f)
float convertHFloatToFloat(hfloat hf)
{
- unsigned int sign = (unsigned int)(hf >> 15);
- unsigned int mantissa = (unsigned int)(hf & ((1 << 10) - 1));
+ unsigned int sign = static_cast<unsigned int>(hf >> 15);
+ unsigned int mantissa = static_cast<unsigned int>(hf & ((1 << 10) - 1));
unsigned int exp = (unsigned int)(hf & HALF_FLOAT_MAX_BIASED_EXP);
unsigned int f;
@@ -170,7 +170,7 @@ float convertHFloatToFloat(hfloat hf)
//
Tesselator_SPU *Tesselator_SPU::getInstance()
{
- return NULL;
+ return nullptr;
// return (Tesselator_SPU *)TlsGetValue(tlsIdx);
}
@@ -329,12 +329,12 @@ void Tesselator_SPU::tex2(int tex2)
void Tesselator_SPU::color(float r, float g, float b)
{
- color((int) (r * 255), (int) (g * 255), (int) (b * 255));
+ color(static_cast<int>(r * 255), static_cast<int>(g * 255), static_cast<int>(b * 255));
}
void Tesselator_SPU::color(float r, float g, float b, float a)
{
- color((int) (r * 255), (int) (g * 255), (int) (b * 255), (int) (a * 255));
+ color(static_cast<int>(r * 255), static_cast<int>(g * 255), static_cast<int>(b * 255), static_cast<int>(a * 255));
}
void Tesselator_SPU::color(int r, int g, int b)
@@ -539,7 +539,7 @@ void Tesselator_SPU::vertex(float x, float y, float z)
// see comments in packCompactQuad() for exact format
if( useCompactFormat360 )
{
- unsigned int ucol = (unsigned int)col;
+ unsigned int ucol = static_cast<unsigned int>(col);
#ifdef _XBOX
// Pack as 4:4:4 RGB_
@@ -564,7 +564,7 @@ void Tesselator_SPU::vertex(float x, float y, float z)
unsigned short packedcol = ((col & 0xf8000000 ) >> 16 ) |
((col & 0x00fc0000 ) >> 13 ) |
((col & 0x0000f800 ) >> 11 );
- int ipackedcol = ((int)packedcol) & 0xffff; // 0 to 65535 range
+ int ipackedcol = static_cast<int>(packedcol) & 0xffff; // 0 to 65535 range
ipackedcol -= 32768; // -32768 to 32767 range
ipackedcol &= 0xffff;
@@ -597,12 +597,12 @@ void Tesselator_SPU::vertex(float x, float y, float z)
pShortData[7] = ((INT_ROUND(tex2V * (8192.0f/256.0f)))&0xffff);
incData(4);
#else
- pShortData[0] = (((int)((x + xo ) * 1024.0f))&0xffff);
- pShortData[1] = (((int)((y + yo ) * 1024.0f))&0xffff);
- pShortData[2] = (((int)((z + zo ) * 1024.0f))&0xffff);
+ pShortData[0] = (static_cast<int>((x + xo) * 1024.0f)&0xffff);
+ pShortData[1] = (static_cast<int>((y + yo) * 1024.0f)&0xffff);
+ pShortData[2] = (static_cast<int>((z + zo) * 1024.0f)&0xffff);
pShortData[3] = ipackedcol;
- pShortData[4] = (((int)(uu * 8192.0f))&0xffff);
- pShortData[5] = (((int)(v * 8192.0f))&0xffff);
+ pShortData[4] = (static_cast<int>(uu * 8192.0f)&0xffff);
+ pShortData[5] = (static_cast<int>(v * 8192.0f)&0xffff);
pShortData[6] = ((int16_t*)&_tex2)[0];
pShortData[7] = ((int16_t*)&_tex2)[1];
incData(4);
@@ -723,9 +723,9 @@ void Tesselator_SPU::noColor()
void Tesselator_SPU::normal(float x, float y, float z)
{
hasNormal = true;
- byte xx = (byte) (x * 127);
- byte yy = (byte) (y * 127);
- byte zz = (byte) (z * 127);
+ byte xx = static_cast<byte>(x * 127);
+ byte yy = static_cast<byte>(y * 127);
+ byte zz = static_cast<byte>(z * 127);
_normal = (xx & 0xff) | ((yy & 0xff) << 8) | ((zz & 0xff) << 16);
}