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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/StoneSlabTile_SPU.h
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/StoneSlabTile_SPU.h')
-rw-r--r--Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/StoneSlabTile_SPU.h60
1 files changed, 60 insertions, 0 deletions
diff --git a/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/StoneSlabTile_SPU.h b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/StoneSlabTile_SPU.h
new file mode 100644
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+++ b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/StoneSlabTile_SPU.h
@@ -0,0 +1,60 @@
+#pragma once
+
+#include "HalfSlabTile_SPU.h"
+#include "Facing_SPU.h"
+
+class StoneSlabTile_SPU : public HalfSlabTile_SPU
+{
+public:
+ static const int STONE_SLAB = 0;
+ static const int SAND_SLAB = 1;
+ static const int WOOD_SLAB = 2;
+ static const int COBBLESTONE_SLAB = 3;
+ static const int BRICK_SLAB = 4;
+ static const int SMOOTHBRICK_SLAB = 5;
+ static const int NETHERBRICK_SLAB = 6;
+ static const int QUARTZ_SLAB = 7;
+
+ static const int SLAB_NAMES_LENGTH = 8;
+
+
+
+public:
+ StoneSlabTile_SPU(int id) : HalfSlabTile_SPU(id) {}
+
+ virtual Icon_SPU *getTexture(int face, int data)
+ {
+ int type = data & TYPE_MASK;
+ if (fullSize() && (data & TOP_SLOT_BIT) != 0)
+ {
+ face = Facing::UP;
+ }
+ switch(type)
+ {
+ case STONE_SLAB:
+ if (face == Facing::UP || face == Facing::DOWN)
+ return icon();
+ return &ms_pTileData->stoneSlab_iconSide;
+ break;
+ case SAND_SLAB:
+ return TileRef_SPU(sandStone_Id)->getTexture(face); //Tile::sandStone->getTexture(face);
+ case WOOD_SLAB:
+ return TileRef_SPU(wood_Id)->getTexture(face); //Tile::wood->getTexture(face);
+ case COBBLESTONE_SLAB:
+ return TileRef_SPU(stoneBrick_Id)->getTexture(face); //Tile::stoneBrick->getTexture(face);
+ case BRICK_SLAB:
+ return TileRef_SPU(redBrick_Id)->getTexture(face); //Tile::redBrick->getTexture(face);
+ case SMOOTHBRICK_SLAB:
+ return TileRef_SPU(stoneBrickSmooth_Id)->getTexture(face); //Tile::stoneBrickSmooth->getTexture(face, SmoothStoneBrickTile::TYPE_DEFAULT);
+ case NETHERBRICK_SLAB:
+ return TileRef_SPU(netherBrick_Id)->getTexture(Facing::UP); //Tile::netherBrick->getTexture(Facing::UP);
+ case QUARTZ_SLAB:
+ return TileRef_SPU(quartzBlock_Id)->getTexture(face); //Tile::quartzBlock->getTexture(face);
+
+ }
+
+ return icon();
+ }
+
+
+}; \ No newline at end of file