diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/StemTile_SPU.h | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/StemTile_SPU.h')
| -rw-r--r-- | Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/StemTile_SPU.h | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/StemTile_SPU.h b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/StemTile_SPU.h new file mode 100644 index 00000000..89cd3739 --- /dev/null +++ b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/StemTile_SPU.h @@ -0,0 +1,62 @@ +#pragma once +#include "Bush_SPU.h" + +class StemTile_SPU : public Bush_SPU +{ +private: +public: + StemTile_SPU(int id) : Bush_SPU(id) {} + +public: + int getColor(int data) const + { + //int r = data * 32; + //int g = 255 - data * 8; + //int b = data * 4; + //return r << 16 | g << 8 | b; + + int colour = 0; + + unsigned int minColour = ms_pTileData->stemTile_minColour; + unsigned int maxColour = ms_pTileData->stemTile_maxColour; + + byte redComponent = ((minColour>>16)&0xFF) + (( (maxColour>>16)&0xFF - (minColour>>16)&0xFF)*( data/7.0f)); + byte greenComponent = ((minColour>>8)&0xFF) + (( (maxColour>>8)&0xFF - (minColour>>8)&0xFF)*( data/7.0f)); + byte blueComponent = ((minColour)&0xFF) + (( (maxColour)&0xFF - (minColour)&0xFF)*( data/7.0f)); + + colour = redComponent<<16 | greenComponent<<8 | blueComponent; + return colour; + } + + virtual int getColor(ChunkRebuildData *level, int x, int y, int z) { return getColor(level->getData(x, y, z)); } + virtual void updateDefaultShape() + { + float ss = 0.125f; + this->setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, 0.25f, 0.5f + ss); + } + + virtual void updateShape(ChunkRebuildData *level, int x, int y, int z, int forceData = -1, TileEntity* forceEntity = NULL) // 4J added forceData, forceEntity param + { + ms_pTileData->yy1[id] = (level->getData(x, y, z) * 2 + 2) / 16.0f; + float ss = 0.125f; + this->setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, (float) ms_pTileData->yy1[id], 0.5f + ss); + } + + int getConnectDir(ChunkRebuildData *level, int x, int y, int z) + { + int fruitID = pumpkin_Id; + if(id == melonStem_Id) + fruitID = melon_Id; + + int d = level->getData(x, y, z); + if (d < 7) return -1; + if (level->getTile(x - 1, y, z) == fruitID) return 0; + if (level->getTile(x + 1, y, z) == fruitID) return 1; + if (level->getTile(x, y, z - 1) == fruitID) return 2; + if (level->getTile(x, y, z + 1) == fruitID) return 3; + return -1; + } + + virtual int getRenderShape() { return Tile_SPU::SHAPE_STEM; } + Icon_SPU *getAngledTexture() { return &ms_pTileData->stemTile_iconAngled; } +}; |
