diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/SkullTile_SPU.h | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/SkullTile_SPU.h')
| -rw-r--r-- | Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/SkullTile_SPU.h | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/SkullTile_SPU.h b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/SkullTile_SPU.h new file mode 100644 index 00000000..da207639 --- /dev/null +++ b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/SkullTile_SPU.h @@ -0,0 +1,47 @@ +#pragma once + +#include "Tile_SPU.h" +#include "EntityTile_SPU.h" + + +class SkullTile_SPU : public EntityTile_SPU +{ +public: + static const int MAX_SKULL_TILES = 40; +public: + static const int PLACEMENT_MASK = 0x7; + static const int NO_DROP_BIT = 0x8; + + SkullTile_SPU(int id) : EntityTile_SPU(id) {} + +public: + int getRenderShape() { return SHAPE_INVISIBLE; } + bool isSolidRender(bool isServerLevel = false) { return false; } + bool isCubeShaped() { return false; } + void updateShape(ChunkRebuildData *level, int x, int y, int z) + { + int data = level->getData(x, y, z) & PLACEMENT_MASK; + + switch (data) + { + default: + case Facing::UP: + setShape(4.0f / 16.0f, 0, 4.0f / 16.0f, 12.0f / 16.0f, .5f, 12.0f / 16.0f); + break; + case Facing::NORTH: + setShape(4.0f / 16.0f, 4.0f / 16.0f, .5f, 12.0f / 16.0f, 12.0f / 16.0f, 1); + break; + case Facing::SOUTH: + setShape(4.0f / 16.0f, 4.0f / 16.0f, 0, 12.0f / 16.0f, 12.0f / 16.0f, .5f); + break; + case Facing::WEST: + setShape(.5f, 4.0f / 16.0f, 4.0f / 16.0f, 1, 12.0f / 16.0f, 12.0f / 16.0f); + break; + case Facing::EAST: + setShape(0, 4.0f / 16.0f, 4.0f / 16.0f, .5f, 12.0f / 16.0f, 12.0f / 16.0f); + break; + } + } + + Icon_SPU *getTexture(int face, int data) { return TileRef_SPU(hellSand_Id)->getTexture(face); } +};
\ No newline at end of file |
