aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/LeafTile_SPU.cpp
diff options
context:
space:
mode:
authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/LeafTile_SPU.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/LeafTile_SPU.cpp')
-rw-r--r--Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/LeafTile_SPU.cpp88
1 files changed, 88 insertions, 0 deletions
diff --git a/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/LeafTile_SPU.cpp b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/LeafTile_SPU.cpp
new file mode 100644
index 00000000..67373265
--- /dev/null
+++ b/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/LeafTile_SPU.cpp
@@ -0,0 +1,88 @@
+#include "stdafx.h"
+#include "LeafTile_SPU.h"
+#include "ChunkRebuildData.h"
+
+
+// const unsigned int LeafTile::LEAF_NAMES[LEAF_NAMES_LENGTH] = { IDS_TILE_LEAVES_OAK,
+// IDS_TILE_LEAVES_SPRUCE,
+// IDS_TILE_LEAVES_BIRCH,
+// };
+//
+// const wstring LeafTile::TEXTURES[2][4] = { {L"leaves", L"leaves_spruce", L"leaves", L"leaves_jungle"}, {L"leaves_opaque", L"leaves_spruce_opaque", L"leaves_opaque", L"leaves_jungle_opaque"},};
+
+
+// from TransparentTile, since we're no longer inheriting
+bool LeafTile_SPU::shouldRenderFace(ChunkRebuildData *level, int x, int y, int z, int face)
+{
+ int id = level->getTile(x, y, z);
+ if (!ms_pTileData->leafTile_allowSame && id == this->id) return false;
+ return Tile_SPU::shouldRenderFace(level, x, y, z, face);
+}
+
+int LeafTile_SPU::getColor(ChunkRebuildData *level, int x, int y, int z)
+{
+ return getColor(level, x, y, z, level->getData(x, y, z) );
+}
+
+// 4J - changed interface to have data passed in, and put existing interface as wrapper above
+int LeafTile_SPU::getColor(ChunkRebuildData *level, int x, int y, int z, int data)
+{
+ if ((data & LEAF_TYPE_MASK) == EVERGREEN_LEAF)
+ {
+ return ms_pTileData->foliageColor_evergreenColor; //FoliageColor::getEvergreenColor();
+ }
+ if ((data & LEAF_TYPE_MASK) == BIRCH_LEAF)
+ {
+ return ms_pTileData->foliageColor_birchColor;//FoliageColor::getBirchColor();
+ }
+
+ //return level->getBiomeSource()->getBiome(x, z)->getFolageColor(level, x, y, z);
+
+ int totalRed = 0;
+ int totalGreen = 0;
+ int totalBlue = 0;
+
+ for (int oz = -1; oz <= 1; oz++)
+ {
+ for (int ox = -1; ox <= 1; ox++)
+ {
+ int foliageColor = level->getFoliageColor(x + ox, z + oz);
+
+ totalRed += (foliageColor & 0xff0000) >> 16;
+ totalGreen += (foliageColor & 0xff00) >> 8;
+ totalBlue += (foliageColor & 0xff);
+ }
+ }
+
+ // return level.getBiomeSource().getBiome(x, z).getGrassColor(level, x, y, z);
+ return (((totalRed / 9) & 0xFF) << 16) | (((totalGreen / 9) & 0xFF) << 8) | (((totalBlue / 9) & 0xFF));
+}
+
+
+
+bool LeafTile_SPU::isSolidRender(bool isServerLevel)
+{
+ // 4J Stu - The server level shouldn't care how the tile is rendered!
+ // Fix for #9407 - Gameplay: Destroying a block of snow on top of trees, removes any adjacent snow.
+ if(isServerLevel) return true;
+ return !ms_pTileData->leafTile_allowSame;
+}
+
+Icon_SPU *LeafTile_SPU::getTexture(int face, int data)
+{
+ if ((data & LEAF_TYPE_MASK) == EVERGREEN_LEAF)
+ {
+ return &ms_pTileData->leafTile_icons[ms_pTileData->leafTile_fancyTextureSet][EVERGREEN_LEAF];
+ }
+ if ((data & LEAF_TYPE_MASK) == JUNGLE_LEAF)
+ {
+ return &ms_pTileData->leafTile_icons[ms_pTileData->leafTile_fancyTextureSet][JUNGLE_LEAF];
+ }
+ return &ms_pTileData->leafTile_icons[ms_pTileData->leafTile_fancyTextureSet][0];
+}
+
+void LeafTile_SPU::setFancy(bool fancyGraphics)
+{
+ ms_pTileData->leafTile_allowSame = fancyGraphics;
+ ms_pTileData->leafTile_fancyTextureSet = (fancyGraphics ? 0 : 1);
+}