aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/PS3/PS3Extras
diff options
context:
space:
mode:
authorrtm516 <rtm516@users.noreply.github.com>2026-03-17 21:39:22 +0000
committerGitHub <noreply@github.com>2026-03-17 16:39:22 -0500
commit02a5961f39673be403fda3edbf6fb1265bd93477 (patch)
treeade5f3cfd70fcb6e0add6492f182cc571bec7f3a /Minecraft.Client/PS3/PS3Extras
parent1a3fcb5b2010fbbf5ef0ab52f7291a4129f05842 (diff)
Move project to CMake (#781)
* Move to cmake * Move sources to source_groups and ditch more old VS files * Add BuildVer.h generation * Break out cmake source lists to platforms * Don't copy swf files * Revert audio changes from merge * Add platform defines * Match MSBuild flags * Move BuildVer.h to common include and fix rebuild issue * Seperate projects properly * Exclude more files and make sure GameHDD exists * Missing line * Remove remaining VS project files * Update readme and actions * Use incremental LTCG * Update workflows * Update build workflows and output folder * Disable vcpkg checks * Force MSVC * Use precompiled headers * Only use PCH for cpp * Exclude compat_shims from PCH * Handle per-platform source includes * Copy only current platform media * Define Iggy libs per platform * Fix EnsureGameHDD check * Only set WIN32_EXECUTABLE on Windows * Correct Iggy libs path * Remove include of terrain_MipmapLevel * Correct path to xsb/xwb * Implement copilot suggestions * Add clang flags (untested) * Fix robocopy error checking * Update documentation * Drop CMakePresets.json version as we dont use v6 features * Always cleanup artifacts in nightly even if some builds fail * Re-work compiler target options * Move newer iggy dll into redist and cleanup * Fix typos * Remove 'Source Files' from all source groups * Remove old ps1 build scripts
Diffstat (limited to 'Minecraft.Client/PS3/PS3Extras')
-rw-r--r--Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/HookSample.vcxproj72
-rw-r--r--Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Manual/PS3/ManualSample.vcxproj70
-rw-r--r--Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/MultiThreadedHook/PS3/MultiThreadedHookSample.vcxproj76
-rw-r--r--Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/ReplaceNewDelete/PS3/ReplaceNewDeleteSample.vcxproj70
4 files changed, 0 insertions, 288 deletions
diff --git a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/HookSample.vcxproj b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/HookSample.vcxproj
deleted file mode 100644
index 74c78a6a..00000000
--- a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/HookSample.vcxproj
+++ /dev/null
@@ -1,72 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|PS3">
- <Configuration>Debug</Configuration>
- <Platform>PS3</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|PS3">
- <Configuration>Release</Configuration>
- <Platform>PS3</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\HookSample.cpp" />
- <ClCompile Include="Main.cpp" />
- <ClCompile Include="Wait.cpp" />
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{F749F5D0-B972-4E99-8B4B-2B865D4A8BC9}</ProjectGuid>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <PlatformToolset>GCC</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <PlatformToolset>GCC</PlatformToolset>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">
- <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir>
- <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
- <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir>
- <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">
- <ClCompile>
- <PreprocessorDefinitions>_DEBUG;__CELL_ASSERT__;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- </ClCompile>
- <Link>
- <AdditionalDependencies>"$(SCE_PS3_ROOT)\target\ppu\lib\libm.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libio_stub.a";"..\..\..\Server\PS3\Debug\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalOptions>-Wl,--wrap=malloc,--wrap=free,--wrap=calloc,--wrap=memalign,--wrap=realloc,--wrap=reallocalign,--wrap=_malloc_init %(AdditionalOptions)</AdditionalOptions>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
- <ClCompile>
- <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions>
- <OptimizationLevel>Level2</OptimizationLevel>
- </ClCompile>
- <Link>
- <AdditionalDependencies>"..\..\..\Server\PS3\Release\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalOptions>-Wl,--wrap=malloc,--wrap=free,--wrap=calloc,--wrap=memalign,--wrap=realloc,--wrap=reallocalign,--wrap=_malloc_init %(AdditionalOptions)</AdditionalOptions>
- </Link>
- </ItemDefinitionGroup>
- <Import Condition="'$(ConfigurationType)' == 'Makefile' and Exists('$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets')" Project="$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets" />
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
-</Project> \ No newline at end of file
diff --git a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Manual/PS3/ManualSample.vcxproj b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Manual/PS3/ManualSample.vcxproj
deleted file mode 100644
index 9dd6a130..00000000
--- a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Manual/PS3/ManualSample.vcxproj
+++ /dev/null
@@ -1,70 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|PS3">
- <Configuration>Debug</Configuration>
- <Platform>PS3</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|PS3">
- <Configuration>Release</Configuration>
- <Platform>PS3</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\ManualSample.cpp" />
- <ClCompile Include="Main.cpp" />
- <ClCompile Include="Wait.cpp" />
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{B6B851C9-DC76-4A5B-9AFE-6CF944BFB502}</ProjectGuid>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <PlatformToolset>GCC</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <PlatformToolset>GCC</PlatformToolset>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">
- <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir>
- <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
- <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir>
- <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">
- <ClCompile>
- <PreprocessorDefinitions>_DEBUG;__CELL_ASSERT__;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- </ClCompile>
- <Link>
- <AdditionalDependencies>"$(SCE_PS3_ROOT)\target\ppu\lib\libm.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libio_stub.a";"..\..\..\Server\PS3\Debug\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
- <ClCompile>
- <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions>
- <OptimizationLevel>Level2</OptimizationLevel>
- </ClCompile>
- <Link>
- <AdditionalDependencies>"..\..\..\Server\PS3\Release\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies>
- </Link>
- </ItemDefinitionGroup>
- <Import Condition="'$(ConfigurationType)' == 'Makefile' and Exists('$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets')" Project="$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets" />
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
-</Project> \ No newline at end of file
diff --git a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/MultiThreadedHook/PS3/MultiThreadedHookSample.vcxproj b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/MultiThreadedHook/PS3/MultiThreadedHookSample.vcxproj
deleted file mode 100644
index 69d3882c..00000000
--- a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/MultiThreadedHook/PS3/MultiThreadedHookSample.vcxproj
+++ /dev/null
@@ -1,76 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|PS3">
- <Configuration>Debug</Configuration>
- <Platform>PS3</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|PS3">
- <Configuration>Release</Configuration>
- <Platform>PS3</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\IThread.h" />
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\MultiThreadedHookSample.cpp" />
- <ClCompile Include="Main.cpp" />
- <ClCompile Include="ThreadPS3.cpp" />
- <ClCompile Include="Wait.cpp" />
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{E9BC25AD-CFFD-43B6-ABEC-CA516CADD296}</ProjectGuid>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <PlatformToolset>GCC</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <PlatformToolset>GCC</PlatformToolset>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">
- <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir>
- <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
- <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir>
- <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">
- <ClCompile>
- <PreprocessorDefinitions>_DEBUG;__CELL_ASSERT__;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- </ClCompile>
- <Link>
- <AdditionalDependencies>"$(SCE_PS3_ROOT)\target\ppu\lib\libm.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libio_stub.a";"..\..\..\Server\PS3\Debug\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalOptions>-Wl,--wrap=malloc,--wrap=free,--wrap=calloc,--wrap=memalign,--wrap=realloc,--wrap=reallocalign,--wrap=_malloc_init %(AdditionalOptions)</AdditionalOptions>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
- <ClCompile>
- <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions>
- <OptimizationLevel>Level2</OptimizationLevel>
- </ClCompile>
- <Link>
- <AdditionalDependencies>"..\..\..\Server\PS3\Release\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalOptions>-Wl,--wrap=malloc,--wrap=free,--wrap=calloc,--wrap=memalign,--wrap=realloc,--wrap=reallocalign,--wrap=_malloc_init %(AdditionalOptions)</AdditionalOptions>
- </Link>
- </ItemDefinitionGroup>
- <Import Condition="'$(ConfigurationType)' == 'Makefile' and Exists('$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets')" Project="$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets" />
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
-</Project> \ No newline at end of file
diff --git a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/ReplaceNewDelete/PS3/ReplaceNewDeleteSample.vcxproj b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/ReplaceNewDelete/PS3/ReplaceNewDeleteSample.vcxproj
deleted file mode 100644
index 9515f936..00000000
--- a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/ReplaceNewDelete/PS3/ReplaceNewDeleteSample.vcxproj
+++ /dev/null
@@ -1,70 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|PS3">
- <Configuration>Debug</Configuration>
- <Platform>PS3</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|PS3">
- <Configuration>Release</Configuration>
- <Platform>PS3</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="..\ReplaceNewDeleteSample.cpp" />
- <ClCompile Include="Main.cpp" />
- <ClCompile Include="Wait.cpp" />
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{B0416FCD-A32B-4F91-93D1-4EDFF99F740B}</ProjectGuid>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <PlatformToolset>GCC</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <PlatformToolset>GCC</PlatformToolset>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">
- <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir>
- <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
- <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir>
- <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">
- <ClCompile>
- <PreprocessorDefinitions>_DEBUG;__CELL_ASSERT__;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- </ClCompile>
- <Link>
- <AdditionalDependencies>"$(SCE_PS3_ROOT)\target\ppu\lib\libm.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libio_stub.a";"..\..\..\Server\PS3\Debug\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
- <ClCompile>
- <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions>
- <OptimizationLevel>Level2</OptimizationLevel>
- </ClCompile>
- <Link>
- <AdditionalDependencies>"..\..\..\Server\PS3\Release\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies>
- </Link>
- </ItemDefinitionGroup>
- <Import Condition="'$(ConfigurationType)' == 'Makefile' and Exists('$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets')" Project="$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets" />
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
-</Project> \ No newline at end of file