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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
commitd63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch)
treed9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.Client/PS3/PS3Extras/HeapInspector
parentd6ec138710461294c3ffd2723bc8a9f212d3471f (diff)
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.Client/PS3/PS3Extras/HeapInspector')
-rw-r--r--Minecraft.Client/PS3/PS3Extras/HeapInspector/Server/HeapInspectorServerTypes.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Server/HeapInspectorServerTypes.h b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Server/HeapInspectorServerTypes.h
index 134059db..9365458d 100644
--- a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Server/HeapInspectorServerTypes.h
+++ b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Server/HeapInspectorServerTypes.h
@@ -16,8 +16,8 @@ typedef unsigned int uint32;
typedef unsigned long long uint64;
typedef long long int64;
#else
- typedef unsigned __int64 uint64;
- typedef __int64 int64;
+ typedef uint64_t uint64;
+ typedef int64_t int64;
#endif
typedef char int8;