diff options
| author | rtm516 <rtm516@users.noreply.github.com> | 2026-03-17 21:39:22 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-17 16:39:22 -0500 |
| commit | 02a5961f39673be403fda3edbf6fb1265bd93477 (patch) | |
| tree | ade5f3cfd70fcb6e0add6492f182cc571bec7f3a /Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples | |
| parent | 1a3fcb5b2010fbbf5ef0ab52f7291a4129f05842 (diff) | |
Move project to CMake (#781)
* Move to cmake
* Move sources to source_groups and ditch more old VS files
* Add BuildVer.h generation
* Break out cmake source lists to platforms
* Don't copy swf files
* Revert audio changes from merge
* Add platform defines
* Match MSBuild flags
* Move BuildVer.h to common include and fix rebuild issue
* Seperate projects properly
* Exclude more files and make sure GameHDD exists
* Missing line
* Remove remaining VS project files
* Update readme and actions
* Use incremental LTCG
* Update workflows
* Update build workflows and output folder
* Disable vcpkg checks
* Force MSVC
* Use precompiled headers
* Only use PCH for cpp
* Exclude compat_shims from PCH
* Handle per-platform source includes
* Copy only current platform media
* Define Iggy libs per platform
* Fix EnsureGameHDD check
* Only set WIN32_EXECUTABLE on Windows
* Correct Iggy libs path
* Remove include of terrain_MipmapLevel
* Correct path to xsb/xwb
* Implement copilot suggestions
* Add clang flags (untested)
* Fix robocopy error checking
* Update documentation
* Drop CMakePresets.json version as we dont use v6 features
* Always cleanup artifacts in nightly even if some builds fail
* Re-work compiler target options
* Move newer iggy dll into redist and cleanup
* Fix typos
* Remove 'Source Files' from all source groups
* Remove old ps1 build scripts
Diffstat (limited to 'Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples')
4 files changed, 0 insertions, 288 deletions
diff --git a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/HookSample.vcxproj b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/HookSample.vcxproj deleted file mode 100644 index 74c78a6a..00000000 --- a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/HookSample.vcxproj +++ /dev/null @@ -1,72 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|PS3"> - <Configuration>Debug</Configuration> - <Platform>PS3</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|PS3"> - <Configuration>Release</Configuration> - <Platform>PS3</Platform> - </ProjectConfiguration> - </ItemGroup> - <ItemGroup> - <ClCompile Include="..\HookSample.cpp" /> - <ClCompile Include="Main.cpp" /> - <ClCompile Include="Wait.cpp" /> - </ItemGroup> - <PropertyGroup Label="Globals"> - <ProjectGuid>{F749F5D0-B972-4E99-8B4B-2B865D4A8BC9}</ProjectGuid> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <PlatformToolset>GCC</PlatformToolset> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <PlatformToolset>GCC</PlatformToolset> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir> - <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir> - <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <ClCompile> - <PreprocessorDefinitions>_DEBUG;__CELL_ASSERT__;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions> - <GenerateDebugInformation>true</GenerateDebugInformation> - </ClCompile> - <Link> - <AdditionalDependencies>"$(SCE_PS3_ROOT)\target\ppu\lib\libm.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libio_stub.a";"..\..\..\Server\PS3\Debug\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies> - <AdditionalOptions>-Wl,--wrap=malloc,--wrap=free,--wrap=calloc,--wrap=memalign,--wrap=realloc,--wrap=reallocalign,--wrap=_malloc_init %(AdditionalOptions)</AdditionalOptions> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <ClCompile> - <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions> - <OptimizationLevel>Level2</OptimizationLevel> - </ClCompile> - <Link> - <AdditionalDependencies>"..\..\..\Server\PS3\Release\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies> - <AdditionalOptions>-Wl,--wrap=malloc,--wrap=free,--wrap=calloc,--wrap=memalign,--wrap=realloc,--wrap=reallocalign,--wrap=_malloc_init %(AdditionalOptions)</AdditionalOptions> - </Link> - </ItemDefinitionGroup> - <Import Condition="'$(ConfigurationType)' == 'Makefile' and Exists('$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets')" Project="$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets" /> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> - <ImportGroup Label="ExtensionTargets"> - </ImportGroup> -</Project>
\ No newline at end of file diff --git a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Manual/PS3/ManualSample.vcxproj b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Manual/PS3/ManualSample.vcxproj deleted file mode 100644 index 9dd6a130..00000000 --- a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Manual/PS3/ManualSample.vcxproj +++ /dev/null @@ -1,70 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|PS3"> - <Configuration>Debug</Configuration> - <Platform>PS3</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|PS3"> - <Configuration>Release</Configuration> - <Platform>PS3</Platform> - </ProjectConfiguration> - </ItemGroup> - <ItemGroup> - <ClCompile Include="..\ManualSample.cpp" /> - <ClCompile Include="Main.cpp" /> - <ClCompile Include="Wait.cpp" /> - </ItemGroup> - <PropertyGroup Label="Globals"> - <ProjectGuid>{B6B851C9-DC76-4A5B-9AFE-6CF944BFB502}</ProjectGuid> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <PlatformToolset>GCC</PlatformToolset> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <PlatformToolset>GCC</PlatformToolset> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir> - <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir> - <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <ClCompile> - <PreprocessorDefinitions>_DEBUG;__CELL_ASSERT__;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions> - <GenerateDebugInformation>true</GenerateDebugInformation> - </ClCompile> - <Link> - <AdditionalDependencies>"$(SCE_PS3_ROOT)\target\ppu\lib\libm.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libio_stub.a";"..\..\..\Server\PS3\Debug\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <ClCompile> - <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions> - <OptimizationLevel>Level2</OptimizationLevel> - </ClCompile> - <Link> - <AdditionalDependencies>"..\..\..\Server\PS3\Release\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies> - </Link> - </ItemDefinitionGroup> - <Import Condition="'$(ConfigurationType)' == 'Makefile' and Exists('$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets')" Project="$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets" /> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> - <ImportGroup Label="ExtensionTargets"> - </ImportGroup> -</Project>
\ No newline at end of file diff --git a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/MultiThreadedHook/PS3/MultiThreadedHookSample.vcxproj b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/MultiThreadedHook/PS3/MultiThreadedHookSample.vcxproj deleted file mode 100644 index 69d3882c..00000000 --- a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/MultiThreadedHook/PS3/MultiThreadedHookSample.vcxproj +++ /dev/null @@ -1,76 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|PS3"> - <Configuration>Debug</Configuration> - <Platform>PS3</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|PS3"> - <Configuration>Release</Configuration> - <Platform>PS3</Platform> - </ProjectConfiguration> - </ItemGroup> - <ItemGroup> - <ClInclude Include="..\IThread.h" /> - </ItemGroup> - <ItemGroup> - <ClCompile Include="..\MultiThreadedHookSample.cpp" /> - <ClCompile Include="Main.cpp" /> - <ClCompile Include="ThreadPS3.cpp" /> - <ClCompile Include="Wait.cpp" /> - </ItemGroup> - <PropertyGroup Label="Globals"> - <ProjectGuid>{E9BC25AD-CFFD-43B6-ABEC-CA516CADD296}</ProjectGuid> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <PlatformToolset>GCC</PlatformToolset> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <PlatformToolset>GCC</PlatformToolset> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir> - <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir> - <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <ClCompile> - <PreprocessorDefinitions>_DEBUG;__CELL_ASSERT__;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions> - <GenerateDebugInformation>true</GenerateDebugInformation> - </ClCompile> - <Link> - <AdditionalDependencies>"$(SCE_PS3_ROOT)\target\ppu\lib\libm.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libio_stub.a";"..\..\..\Server\PS3\Debug\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies> - <AdditionalOptions>-Wl,--wrap=malloc,--wrap=free,--wrap=calloc,--wrap=memalign,--wrap=realloc,--wrap=reallocalign,--wrap=_malloc_init %(AdditionalOptions)</AdditionalOptions> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <ClCompile> - <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions> - <OptimizationLevel>Level2</OptimizationLevel> - </ClCompile> - <Link> - <AdditionalDependencies>"..\..\..\Server\PS3\Release\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies> - <AdditionalOptions>-Wl,--wrap=malloc,--wrap=free,--wrap=calloc,--wrap=memalign,--wrap=realloc,--wrap=reallocalign,--wrap=_malloc_init %(AdditionalOptions)</AdditionalOptions> - </Link> - </ItemDefinitionGroup> - <Import Condition="'$(ConfigurationType)' == 'Makefile' and Exists('$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets')" Project="$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets" /> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> - <ImportGroup Label="ExtensionTargets"> - </ImportGroup> -</Project>
\ No newline at end of file diff --git a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/ReplaceNewDelete/PS3/ReplaceNewDeleteSample.vcxproj b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/ReplaceNewDelete/PS3/ReplaceNewDeleteSample.vcxproj deleted file mode 100644 index 9515f936..00000000 --- a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/ReplaceNewDelete/PS3/ReplaceNewDeleteSample.vcxproj +++ /dev/null @@ -1,70 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|PS3"> - <Configuration>Debug</Configuration> - <Platform>PS3</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|PS3"> - <Configuration>Release</Configuration> - <Platform>PS3</Platform> - </ProjectConfiguration> - </ItemGroup> - <ItemGroup> - <ClCompile Include="..\ReplaceNewDeleteSample.cpp" /> - <ClCompile Include="Main.cpp" /> - <ClCompile Include="Wait.cpp" /> - </ItemGroup> - <PropertyGroup Label="Globals"> - <ProjectGuid>{B0416FCD-A32B-4F91-93D1-4EDFF99F740B}</ProjectGuid> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <PlatformToolset>GCC</PlatformToolset> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <PlatformToolset>GCC</PlatformToolset> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir> - <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir> - <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'"> - <ClCompile> - <PreprocessorDefinitions>_DEBUG;__CELL_ASSERT__;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions> - <GenerateDebugInformation>true</GenerateDebugInformation> - </ClCompile> - <Link> - <AdditionalDependencies>"$(SCE_PS3_ROOT)\target\ppu\lib\libm.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libio_stub.a";"..\..\..\Server\PS3\Debug\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> - <ClCompile> - <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions> - <OptimizationLevel>Level2</OptimizationLevel> - </ClCompile> - <Link> - <AdditionalDependencies>"..\..\..\Server\PS3\Release\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies> - </Link> - </ItemDefinitionGroup> - <Import Condition="'$(ConfigurationType)' == 'Makefile' and Exists('$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets')" Project="$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets" /> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> - <ImportGroup Label="ExtensionTargets"> - </ImportGroup> -</Project>
\ No newline at end of file |
