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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook')
-rw-r--r--Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/HookSample.cpp30
-rw-r--r--Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/HookSample.vcproj183
-rw-r--r--Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/HookSample.vcxproj72
-rw-r--r--Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/Main.cpp18
-rw-r--r--Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/Wait.cpp6
5 files changed, 309 insertions, 0 deletions
diff --git a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/HookSample.cpp b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/HookSample.cpp
new file mode 100644
index 00000000..07ad4e20
--- /dev/null
+++ b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/HookSample.cpp
@@ -0,0 +1,30 @@
+// =================================================================================================================================
+// This sample demonstrates how to use the auto-hooking functionality of HeapInspector. On PlayStation 3, this uses link-time
+// malloc/realloc/free overloading. On PC it uses the mhook API, which will hook into the very low-level HeapAlloc, HeapRealloc
+// and HeapFree functions. This will cause any allocations in your application to be caught.
+//
+// NOTE: the platform specific hooking calls can be found in the Main<platform>.cpp.
+// =================================================================================================================================
+
+#include <stdlib.h>
+
+void Wait(int a_MilliSeconds);
+
+void RunHeapInspectorServer()
+{
+ while (1)
+ {
+ void* mem1;
+ void* memB;
+
+ mem1 = malloc(16);
+ memB = malloc(1024);
+
+ Wait(100);
+
+ free(mem1);
+ free(memB);
+
+ Wait(100);
+ }
+}
diff --git a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/HookSample.vcproj b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/HookSample.vcproj
new file mode 100644
index 00000000..a838f008
--- /dev/null
+++ b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/HookSample.vcproj
@@ -0,0 +1,183 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="HookSample"
+ ProjectGUID="{79AEA684-C1E1-4E26-A335-E98B4088FD5C}"
+ RootNamespace="BasicServerSample"
+ TargetFrameworkVersion="196613"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="PS3 Debug|Win32"
+ OutputDirectory="Debug_VS2008"
+ IntermediateDirectory="Debug_VS2008"
+ ConfigurationType="1"
+ DeleteExtensionsOnClean="*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);$(TargetDir)$(TargetName).self"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="-g -Wall -fno-exceptions -fno-rtti"
+ AdditionalIncludeDirectories="&quot;$(SN_PS3_PATH)\ppu\include\sn&quot;;&quot;$(SCE_PS3_ROOT)\target\ppu\include&quot;;&quot;$(SCE_PS3_ROOT)\target\common\include&quot;"
+ PreprocessorDefinitions="SN_TARGET_PS3;_DEBUG;__GCC__;__CELL_ASSERT__;HEAPINSPECTOR_PS3=1"
+ ProgramDataBaseFileName=""
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="-fno-exceptions -fno-rtti -Wl,--wrap=malloc,--wrap=free,--wrap=calloc,--wrap=memalign,--wrap=realloc,--wrap=reallocalign,--wrap=_malloc_init"
+ AdditionalDependencies="&quot;$(SN_PS3_PATH)\ppu\lib\sn\libsn.a&quot; &quot;$(SCE_PS3_ROOT)\target\ppu\lib\libm.a&quot; &quot;$(SCE_PS3_ROOT)\target\ppu\lib\libio_stub.a&quot; &quot;..\..\..\Server\PS3\Debug\libHeapInspectorServer.a&quot; &quot;$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a&quot; &quot;$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a&quot; &quot;$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a&quot;"
+ OutputFile="$(OutDir)/$(ProjectName).ppu.elf"
+ AdditionalLibraryDirectories=""
+ ProgramDatabaseFile=""
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Fake Signing ELF &quot;$(TargetDir)$(TargetName).self&quot;"
+ CommandLine="$(SCE_PS3_ROOT)\host-win32\bin\make_fself &quot;$(TargetPath)&quot; &quot;$(TargetDir)$(TargetName).self&quot;"
+ />
+ </Configuration>
+ <Configuration
+ Name="PS3 Release|Win32"
+ OutputDirectory="Release_VS2008"
+ IntermediateDirectory="Release_VS2008"
+ ConfigurationType="1"
+ DeleteExtensionsOnClean="*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);$(TargetDir)$(TargetName).self"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="-Wall -fno-exceptions -fno-rtti -O2"
+ AdditionalIncludeDirectories="&quot;$(SN_PS3_PATH)\ppu\include\sn&quot;;&quot;$(SCE_PS3_ROOT)\target\ppu\include&quot;;&quot;$(SCE_PS3_ROOT)\target\common\include&quot;"
+ PreprocessorDefinitions="SN_TARGET_PS3;NDEBUG;__GCC__;HEAPINSPECTOR_PS3=1"
+ ProgramDataBaseFileName=""
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="-fno-exceptions -fno-rtti -Wl,--wrap=malloc,--wrap=free,--wrap=calloc,--wrap=memalign,--wrap=realloc,--wrap=reallocalign,--wrap=_malloc_init"
+ AdditionalDependencies="&quot;$(SN_PS3_PATH)\ppu\lib\sn\libsn.a&quot; &quot;$(SCE_PS3_ROOT)\target\ppu\lib\libm.a&quot; &quot;$(SCE_PS3_ROOT)\target\ppu\lib\libio_stub.a&quot; &quot;..\..\..\Server\PS3\Release\libHeapInspectorServer.a&quot; &quot;$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a&quot; &quot;$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a&quot; &quot;$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a&quot;"
+ OutputFile="$(OutDir)/$(ProjectName).ppu.elf"
+ AdditionalLibraryDirectories=""
+ ProgramDatabaseFile=""
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ Description="Fake Signing ELF &quot;$(TargetDir)$(TargetName).self&quot;"
+ CommandLine="$(SCE_PS3_ROOT)\host-win32\bin\make_fself &quot;$(TargetPath)&quot; &quot;$(TargetDir)$(TargetName).self&quot;"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="PS3"
+ >
+ <File
+ RelativePath=".\Main.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\Wait.cpp"
+ >
+ </File>
+ </Filter>
+ <File
+ RelativePath="..\HookSample.cpp"
+ >
+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/HookSample.vcxproj b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/HookSample.vcxproj
new file mode 100644
index 00000000..74c78a6a
--- /dev/null
+++ b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/HookSample.vcxproj
@@ -0,0 +1,72 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|PS3">
+ <Configuration>Debug</Configuration>
+ <Platform>PS3</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|PS3">
+ <Configuration>Release</Configuration>
+ <Platform>PS3</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="..\HookSample.cpp" />
+ <ClCompile Include="Main.cpp" />
+ <ClCompile Include="Wait.cpp" />
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{F749F5D0-B972-4E99-8B4B-2B865D4A8BC9}</ProjectGuid>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <PlatformToolset>GCC</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <PlatformToolset>GCC</PlatformToolset>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">
+ <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir>
+ <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
+ <OutDir>$(ProjectDir)$(Platform)_$(Configuration)_VS2010\</OutDir>
+ <IntDir>$(Platform)_$(Configuration)_VS2010\</IntDir>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">
+ <ClCompile>
+ <PreprocessorDefinitions>_DEBUG;__CELL_ASSERT__;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>"$(SCE_PS3_ROOT)\target\ppu\lib\libm.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libio_stub.a";"..\..\..\Server\PS3\Debug\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalOptions>-Wl,--wrap=malloc,--wrap=free,--wrap=calloc,--wrap=memalign,--wrap=realloc,--wrap=reallocalign,--wrap=_malloc_init %(AdditionalOptions)</AdditionalOptions>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
+ <ClCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions);;HEAPINSPECTOR_PS3=1</PreprocessorDefinitions>
+ <OptimizationLevel>Level2</OptimizationLevel>
+ </ClCompile>
+ <Link>
+ <AdditionalDependencies>"..\..\..\Server\PS3\Release\libHeapInspectorServer.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libpthread.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libnet_stub.a";"$(SCE_PS3_ROOT)\target\ppu\lib\libsysmodule_stub.a";%(AdditionalDependencies)</AdditionalDependencies>
+ <AdditionalOptions>-Wl,--wrap=malloc,--wrap=free,--wrap=calloc,--wrap=memalign,--wrap=realloc,--wrap=reallocalign,--wrap=_malloc_init %(AdditionalOptions)</AdditionalOptions>
+ </Link>
+ </ItemDefinitionGroup>
+ <Import Condition="'$(ConfigurationType)' == 'Makefile' and Exists('$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets')" Project="$(VCTargetsPath)\Platforms\$(Platform)\SCE.Makefile.$(Platform).targets" />
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/Main.cpp b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/Main.cpp
new file mode 100644
index 00000000..e3417e42
--- /dev/null
+++ b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/Main.cpp
@@ -0,0 +1,18 @@
+#include "../../../Server/HeapInspectorServer.h"
+#include "../../../Server/PS3/HeapHooks.hpp"
+
+void RunHeapInspectorServer();
+
+extern "C" void* __real__malloc_init();
+extern "C" void* __wrap__malloc_init()
+{
+ void* result = __real__malloc_init();
+ Initialise(HeapInspectorServer::GetDefaultHeapInfo(), 3000, HeapInspectorServer::WaitForConnection_Enabled);
+ return result;
+}
+
+int main(int /*a_ArgC*/, const char* /*a_ArgV[]*/)
+{
+ RunHeapInspectorServer();
+ HeapInspectorServer::Shutdown();
+}
diff --git a/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/Wait.cpp b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/Wait.cpp
new file mode 100644
index 00000000..2c436c84
--- /dev/null
+++ b/Minecraft.Client/PS3/PS3Extras/HeapInspector/Samples/Hook/PS3/Wait.cpp
@@ -0,0 +1,6 @@
+#include <sys/timer.h>
+
+void Wait(int a_Milliseconds)
+{
+ sys_timer_usleep(a_Milliseconds * 1000);
+} \ No newline at end of file