diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/PS3/Network/SonyRemoteStorage_PS3.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/PS3/Network/SonyRemoteStorage_PS3.cpp')
| -rw-r--r-- | Minecraft.Client/PS3/Network/SonyRemoteStorage_PS3.cpp | 22 |
1 files changed, 9 insertions, 13 deletions
diff --git a/Minecraft.Client/PS3/Network/SonyRemoteStorage_PS3.cpp b/Minecraft.Client/PS3/Network/SonyRemoteStorage_PS3.cpp index ab7b4770..e1d8dffa 100644 --- a/Minecraft.Client/PS3/Network/SonyRemoteStorage_PS3.cpp +++ b/Minecraft.Client/PS3/Network/SonyRemoteStorage_PS3.cpp @@ -35,11 +35,7 @@ void SonyRemoteStorage_PS3::npauthhandler(int event, int result, void *arg) { psnTicketSize = result; psnTicket = malloc(psnTicketSize); -<<<<<<< HEAD - if (psnTicket == nullptr) -======= if (psnTicket == NULL) ->>>>>>> origin/main { app.DebugPrintf("Failed to allocate for ticket\n"); } @@ -82,7 +78,7 @@ int SonyRemoteStorage_PS3::initPreconditions() cellSysutilCheckCallback(); sys_timer_usleep(50000); //50 milliseconds. } - if(psnTicket == nullptr) + if(psnTicket == NULL) return -1; return 0; @@ -90,7 +86,7 @@ int SonyRemoteStorage_PS3::initPreconditions() void SonyRemoteStorage_PS3::staticInternalCallback(const SceRemoteStorageEvent event, int32_t retCode, void * userData) { - static_cast<SonyRemoteStorage_PS3 *>(userData)->internalCallback(event, retCode); + ((SonyRemoteStorage_PS3*)userData)->internalCallback(event, retCode); } void SonyRemoteStorage_PS3::internalCallback(const SceRemoteStorageEvent event, int32_t retCode) @@ -243,7 +239,7 @@ bool SonyRemoteStorage_PS3::init(CallbackFunc cb, LPVOID lpParam) params.timeout.receiveMs = 120 * 1000; //120 seconds is the default params.timeout.sendMs = 120 * 1000; //120 seconds is the default params.pool.memPoolSize = 7 * 1024 * 1024; - if(m_memPoolBuffer == nullptr) + if(m_memPoolBuffer == NULL) m_memPoolBuffer = malloc(params.pool.memPoolSize); params.pool.memPoolBuffer = m_memPoolBuffer; @@ -347,9 +343,9 @@ bool SonyRemoteStorage_PS3::setDataInternal() bool bHostOptionsRead; DWORD uiTexturePack; char seed[22]; - app.GetImageTextData(m_thumbnailData, m_thumbnailDataSize,reinterpret_cast<unsigned char *>(seed), uiHostOptions, bHostOptionsRead, uiTexturePack); + app.GetImageTextData(m_thumbnailData, m_thumbnailDataSize,(unsigned char *)seed, uiHostOptions, bHostOptionsRead, uiTexturePack); - int64_t iSeed = strtoll(seed, nullptr,10); + int64_t iSeed = strtoll(seed,NULL,10); char seedHex[17]; sprintf(seedHex,"%016llx",iSeed); memcpy(descData.m_seed,seedHex,16); // Don't copy null @@ -434,20 +430,20 @@ void SonyRemoteStorage_PS3::runCallback() int SonyRemoteStorage_PS3::SaveCompressCallback(LPVOID lpParam,bool bRes) { - SonyRemoteStorage_PS3* pRS = static_cast<SonyRemoteStorage_PS3 *>(lpParam); + SonyRemoteStorage_PS3* pRS = (SonyRemoteStorage_PS3*)lpParam; pRS->m_compressedSaveState = e_state_Idle; return 0; } int SonyRemoteStorage_PS3::LoadCompressCallback(void *pParam,bool bIsCorrupt, bool bIsOwner) { - SonyRemoteStorage_PS3* pRS = static_cast<SonyRemoteStorage_PS3 *>(pParam); + SonyRemoteStorage_PS3* pRS = (SonyRemoteStorage_PS3*)pParam; int origFilesize = StorageManager.GetSaveSize(); void* pOrigSaveData = malloc(origFilesize); unsigned int retFilesize; StorageManager.GetSaveData( pOrigSaveData, &retFilesize ); // check if this save file is already compressed - if(*static_cast<int *>(pOrigSaveData) != 0) + if(*((int*)pOrigSaveData) != 0) { app.DebugPrintf("compressing save data\n"); @@ -455,7 +451,7 @@ int SonyRemoteStorage_PS3::LoadCompressCallback(void *pParam,bool bIsCorrupt, bo // We add 4 bytes to the start so that we can signal compressed data // And another 4 bytes to store the decompressed data size unsigned int compLength = origFilesize+8; - byte *compData = static_cast<byte *>(malloc(compLength)); + byte *compData = (byte *)malloc( compLength ); Compression::UseDefaultThreadStorage(); Compression::getCompression()->Compress(compData+8,&compLength,pOrigSaveData,origFilesize); ZeroMemory(compData,8); |
