diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/PS3/Media/strings_Descriptions.txt | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.Client/PS3/Media/strings_Descriptions.txt')
| -rw-r--r-- | Minecraft.Client/PS3/Media/strings_Descriptions.txt | 735 |
1 files changed, 735 insertions, 0 deletions
diff --git a/Minecraft.Client/PS3/Media/strings_Descriptions.txt b/Minecraft.Client/PS3/Media/strings_Descriptions.txt new file mode 100644 index 00000000..01f40af4 --- /dev/null +++ b/Minecraft.Client/PS3/Media/strings_Descriptions.txt @@ -0,0 +1,735 @@ + +<data name="IDS_DESC_SWORD"> + <value>Deals more damage than by hand.</value> + </data> +<data name="IDS_DESC_SHOVEL"> + <value>Used to dig dirt, grass, sand, gravel and snow faster than by hand. Shovels are required to dig snowballs.</value> + </data> +<data name="IDS_DESC_PICKAXE"> + <value>Required to mine stone-related blocks and ore.</value> + </data> +<data name="IDS_DESC_HATCHET"> + <value>Used to chop wood-related blocks faster than by hand.</value> + </data> +<data name="IDS_DESC_HOE"> + <value>Used to till dirt and grass blocks to prepare for crops.</value> + </data> +<data name="IDS_DESC_DOOR_WOOD"> + <value>Wooden doors are activated by using, hitting them or with Redstone.</value> + </data> + <data name="IDS_DESC_DOOR_IRON"> + <value>Iron doors can only be opened by Redstone, buttons or switches.</value> + </data> + +<data name="IDS_DESC_HELMET"> + <value>Gives the user 1.5 Armor when worn.</value> + </data> +<data name="IDS_DESC_CHESTPLATE"> + <value>Gives the user 4 Armor when worn.</value> + </data> +<data name="IDS_DESC_LEGGINGS"> + <value>Gives the user 3 Armor when worn.</value> + </data> +<data name="IDS_DESC_BOOTS"> + <value>Gives the user 1.5 Armor when worn.</value> + </data> +<data name="IDS_DESC_INGOT"> + <value>A shiny ingot which can be used to craft tools made from this material. Created by smelting ore in a furnace.</value> + </data> +<data name="IDS_DESC_BLOCK"> + <value>Allows ingots, gems, or dyes to be crafted into placeable blocks. Can be used as an expensive building block or compact storage of the ore.</value> + </data> +<data name="IDS_DESC_PRESSUREPLATE"> + <value>Used to send an electrical charge when stepped on by a player, an animal, or a monster. Wooden Pressure Plates can also be activated by dropping something on them.</value> + </data> +<data name="IDS_DESC_STAIRS"> + <value>Used for compact staircases.</value> + </data> +<data name="IDS_DESC_SLAB"> + <value>Used for making long staircases. Two slabs placed on top of each other will create a normal-sized double slab block.</value> + </data> +<data name="IDS_DESC_HALFSLAB"> + <value>Used for compact staircases.</value> + </data> +<data name="IDS_DESC_TORCH"> + <value>Used to create light. Torches also melt snow and ice.</value> + </data> + +<data name="IDS_DESC_WOODENPLANKS"> + <value>Used as a building material and can be crafted into many things. Can be crafted from any form of wood.</value> + </data> +<data name="IDS_DESC_SANDSTONE"> + <value>Used as a building material. Is not influenced by gravity like normal Sand.</value> + </data> +<data name="IDS_DESC_STRUCTBLOCK"> + <value>Used as a building material.</value> + </data> +<data name="IDS_DESC_STICK"> + <value>Used to craft torches, arrows, signs, ladders, fences and as handles for tools and weapons.</value> + </data> +<data name="IDS_DESC_BED"> + <value>Used to forward time from any time at night to morning if all the players in the world are in bed, and changes the spawn point of the player. +The colors of the bed are always the same, regardless of the colors of wool used.</value> + </data> +<data name="IDS_DESC_CRAFTINGTABLE"> + <value>Allows you to craft a more varied selection of items than the normal crafting.</value> + </data> +<data name="IDS_DESC_FURNACE"> + <value>Allows you to smelt ore, create charcoal and glass, and cook fish and porkchops.</value> + </data> +<data name="IDS_DESC_CHEST"> + <value>Stores blocks and items inside. Place two chests side by side to create a larger chest with double the capacity.</value> + </data> +<data name="IDS_DESC_FENCE"> + <value>Used as a barrier that cannot be jumped over. Counts as 1.5 blocks high for players, animals and monsters, but 1 block high for other blocks.</value> + </data> +<data name="IDS_DESC_LADDER"> + <value>Used to climb vertically.</value> + </data> +<data name="IDS_DESC_TRAPDOOR"> + <value>Activated by using, hitting them or with redstone. They function as normal doors, but are a one by one block and lay flat on the ground.</value> + </data> +<data name="IDS_DESC_SIGN"> + <value>Shows text entered by you or other players.</value> + </data> + +<data name="IDS_DESC_GLOWSTONE"> + <value>Used to create brighter light than torches. Melts snow/ice and can be used underwater.</value> + </data> +<data name="IDS_DESC_TNT"> + <value>Used to cause explosions. Activated after placing by igniting with Flint and Steel item, or with an electrical charge.</value> + </data> +<data name="IDS_DESC_BOWL"> + <value>Used to hold mushroom stew. You keep the bowl when the stew has been eaten.</value> + </data> +<data name="IDS_DESC_BUCKET"> + <value>Used to hold and transport water, lava and milk.</value> + </data> + <data name="IDS_DESC_BUCKET_WATER"> + <value>Used to hold and transport water.</value> + </data> +<data name="IDS_DESC_BUCKET_LAVA"> + <value>Used to hold and transport lava.</value> + </data> +<data name="IDS_DESC_BUCKET_MILK"> + <value>Used to hold and transport milk.</value> + </data> + +<data name="IDS_DESC_FLINTANDSTEEL"> + <value>Used to create fire, ignite TNT, and open a portal once it has been built.</value> + </data> +<data name="IDS_DESC_FISHINGROD"> + <value>Used to catch fish.</value> + </data> +<data name="IDS_DESC_CLOCK"> + <value>Displays positions of the Sun and Moon.</value> + </data> +<data name="IDS_DESC_COMPASS"> + <value>Points to your start point.</value> + </data> +<data name="IDS_DESC_MAP"> + <value>Will create an image of an area explored while held. This can be used for path-finding.</value> + </data> + +<data name="IDS_DESC_BOW"> + <value>Allows for ranged attacks by using arrows.</value> + </data> +<data name="IDS_DESC_ARROW"> + <value>Used as ammunition for bows.</value> + </data> + +<data name="IDS_DESC_BREAD"> + <value>Restores 2.5{*ICON_SHANK_01*}.</value> + </data> +<data name="IDS_DESC_CAKE"> + <value>Restores 1{*ICON_SHANK_01*}. Can be used 6 times.</value> + </data> +<data name="IDS_DESC_COOKIE"> + <value>Restores 0.5{*ICON_SHANK_01*}.</value> + </data> +<data name="IDS_DESC_MELON_SLICE"> + <value>Restores 1{*ICON_SHANK_01*}.</value> + </data> +<data name="IDS_DESC_MUSHROOMSTEW"> + <value>Restores 4{*ICON_SHANK_01*}.</value> + </data> +<data name="IDS_DESC_CHICKEN_RAW"> + <value>Restores 1{*ICON_SHANK_01*}, but can make you ill. Cook in a furnace.</value> + </data> +<data name="IDS_DESC_CHICKEN_COOKED"> + <value>Restores 3{*ICON_SHANK_01*}.</value> + </data> +<data name="IDS_DESC_BEEF_RAW"> + <value>Restores 1.5{*ICON_SHANK_01*}, but can make you ill. Cook in a furnace.</value> + </data> +<data name="IDS_DESC_BEEF_COOKED"> + <value>Restores 4{*ICON_SHANK_01*}.</value> + </data> +<data name="IDS_DESC_PORKCHOP_RAW"> + <value>Collected by killing a pig, restores 1.5{*ICON_SHANK_01*}, and can be cooked in a furnace.</value> + </data> +<data name="IDS_DESC_PORKCHOP_COOKED"> + <value>Created by cooking a porkchop in a furnace. Restores 4{*ICON_SHANK_01*}.</value> + </data> +<data name="IDS_DESC_FISH_RAW"> + <value>Can be eaten to restore 1{*ICON_SHANK_01*}, or cooked in a furnace.</value> + </data> +<data name="IDS_DESC_FISH_COOKED"> + <value>Created by cooking a raw fish in a furnace. Can be eaten to restore 2.5{*ICON_SHANK_01*}.</value> + </data> +<data name="IDS_DESC_APPLE"> + <value>Restores 2{*ICON_SHANK_01*}, and can be crafted into a golden apple.</value> + </data> +<data name="IDS_DESC_GOLDENAPPLE"> + <value>Restores 2{*ICON_SHANK_01*}, and regenerates health for 4 seconds.</value> + </data> + <data name="IDS_DESC_ROTTEN_FLESH"> + <value>Restores 2{*ICON_SHANK_01*}, but can make you ill.</value> + </data> + +<data name="IDS_DESC_SUGAR"> + <value>Used in the cake recipe.</value> + </data> +<data name="IDS_DESC_LEVER"> + <value>Used to send an electrical charge by being turned on or off. Stays in the on or off state until pressed again.</value> + </data> +<data name="IDS_DESC_REDSTONETORCH"> + <value>Constantly sends an electrical charge, or can be used as a receiver/transmitter when connected to the side of a block. +Can also be used for low-level lighting.</value> + </data> +<data name="IDS_DESC_REDSTONEREPEATER"> + <value>Used in Redstone circuits as repeater, a delayer, and/or a diode</value> + </data> +<data name="IDS_DESC_BUTTON"> + <value>Used to send an electrical charge by being pressed. Stays activated for approximately a second before shutting off again.</value> + </data> +<data name="IDS_DESC_DISPENSER"> + <value>Used to hold and shoot out items in a random order when given a Redstone charge.</value> + </data> +<data name="IDS_DESC_NOTEBLOCK"> + <value>Plays a note when triggered. Hit it to change the pitch of the note. Placing this on top of different blocks will change the type of instrument.</value> + </data> + +<data name="IDS_DESC_RAIL"> + <value>Used to guide minecarts.</value> + </data> +<data name="IDS_DESC_POWEREDRAIL"> + <value>When powered, accelerates minecarts that pass over it. When unpowered, causes minecarts to stop on it.</value> + </data> +<data name="IDS_DESC_DETECTORRAIL"> + <value>Functions like a Pressure Plate (sends a Redstone signal when powered) but can only be activated by a minecart.</value> + </data> +<data name="IDS_DESC_MINECART"> + <value>Used to transport you, an animal, or a monster along rails.</value> + </data> +<data name="IDS_DESC_MINECARTWITHCHEST"> + <value>Used to transport goods along rails.</value> + </data> +<data name="IDS_DESC_MINECARTWITHFURNACE"> + <value>Will move along rails and can push other minecarts when coal is put in it.</value> + </data> +<data name="IDS_DESC_BOAT"> + <value>Used to travel in water more quickly than swimming.</value> + </data> + +<data name="IDS_DESC_WOOL"> + <value>Collected from sheep, and can be colored with dyes.</value> + </data> +<data name="IDS_DESC_WOOLSTRING"> + <value>Used as a building material and can be colored with dyes. This recipe is not recommended because Wool can be easily obtained from Sheep.</value> + </data> + <data name="IDS_DESC_DYE_BLACK"> + <value>Used as a dye to create black wool.</value> + </data> + <data name="IDS_DESC_DYE_GREEN"> + <value>Used as a dye to create green wool.</value> + </data> + <data name="IDS_DESC_DYE_BROWN"> + <value>Used as a dye to create brown wool.</value> + </data> + <data name="IDS_DESC_DYE_SILVER"> + <value>Used as a dye to create silver wool.</value> + </data> +<data name="IDS_DESC_DYE_YELLOW"> + <value>Used as a dye to create yellow wool.</value> + </data> +<data name="IDS_DESC_DYE_RED"> + <value>Used as a dye to create red wool.</value> + </data> +<data name="IDS_DESC_DYE_WHITE"> + <value>Used to instantly grow crops, trees, tall grass, huge mushrooms and flowers, and can be used in dye recipes.</value> + </data> +<data name="IDS_DESC_DYE_PINK"> + <value>Used as a dye to create pink wool.</value> + </data> +<data name="IDS_DESC_DYE_ORANGE"> + <value>Used as a dye to create orange wool.</value> + </data> +<data name="IDS_DESC_DYE_LIME"> + <value>Used as a dye to create lime wool.</value> + </data> +<data name="IDS_DESC_DYE_GRAY"> + <value>Used as a dye to create gray wool.</value> + </data> +<data name="IDS_DESC_DYE_LIGHTGRAY"> + <value>Used as a dye to create light gray wool. +(Note: light gray dye can also be made by combining gray dye with bone meal, letting you make four light gray dyes from every ink sac instead of three.)</value> + </data> +<data name="IDS_DESC_DYE_LIGHTBLUE"> + <value>Used as a dye to create light blue wool.</value> + </data> +<data name="IDS_DESC_DYE_CYAN"> + <value>Used as a dye to create cyan wool.</value> + </data> +<data name="IDS_DESC_DYE_PURPLE"> + <value>Used as a dye to create purple wool.</value> + </data> +<data name="IDS_DESC_DYE_MAGENTA"> + <value>Used as a dye to create magenta wool.</value> + </data> +<data name="IDS_DESC_DYE_BLUE"> + <value>Used as dye to create Blue Wool.</value> + </data> +<data name="IDS_DESC_JUKEBOX"> + <value>Plays Music Discs.</value> + </data> +<data name="IDS_DESC_DIAMONDS"> + <value>Use these to create very strong tools, weapons or armor</value> + </data> +<data name="IDS_DESC_JACKOLANTERN"> + <value>Used to create brighter light than torches. Melts snow/ice and can be used underwater.</value> + </data> +<data name="IDS_DESC_PAPER"> + <value>Used to create books and maps.</value> + </data> +<data name="IDS_DESC_BOOK"> + <value>Used to create a bookshelf.</value> + </data> +<data name="IDS_DESC_BOOKSHELF"> + <value>Used as decoration.</value> + </data> +<data name="IDS_DESC_PICTURE"> + <value>Used as decoration.</value> + </data> + + <data name="IDS_DESC_ORE_GOLD"> + <value>Can be mined with an iron pickaxe or better, then smelted in a furnace to produce gold ingots.</value> + </data> + <data name="IDS_DESC_ORE_IRON"> + <value>Can be mined with a stone pickaxe or better, then smelted in a furnace to produce iron ingots.</value> + </data> + <data name="IDS_DESC_ORE_COAL"> + <value>Can be mined with a pickaxe to collect coal.</value> + </data> + <data name="IDS_DESC_ORE_LAPIS"> + <value>Can be mined with a stone pickaxe or better to collect lapis lazuli.</value> + </data> + <data name="IDS_DESC_ORE_DIAMOND"> + <value>Can be mined with an iron pickaxe or better to collect diamonds.</value> + </data> + <data name="IDS_DESC_ORE_REDSTONE"> + <value>Can be mined with an iron pickaxe or better to collect redstone dust.</value> + </data> + <data name="IDS_DESC_STONE"> + <value>Can be mined with a pickaxe to collect cobblestone.</value> + </data> + <data name="IDS_DESC_DIRT"> + <value>Collected using a shovel. Can be used for construction.</value> + </data> + <data name="IDS_DESC_SAPLING"> + <value>Can be planted and it will eventually grow into a tree.</value> + </data> + <data name="IDS_DESC_BEDROCK"> + <value>This cannot be broken.</value> + </data> + <data name="IDS_DESC_LAVA"> + <value>Sets fire to anything that touches it. Can be collected in a bucket.</value> + </data> + <data name="IDS_DESC_SAND"> + <value>Collected using a shovel. Can be smelted into glass using the furnace. Is affected by gravity if there is no other tile underneath it.</value> + </data> + <data name="IDS_DESC_GRAVEL"> + <value>Collected using a shovel. Sometimes produces flint when dug up. Is affected by gravity if there is no other tile underneath it.</value> + </data> + <data name="IDS_DESC_LOG"> + <value>Chopped using an axe, and can be crafted into planks or used as a fuel.</value> + </data> + <data name="IDS_DESC_GLASS"> + <value>Created in a furnace by smelting sand. Can be used for construction, but will break if you try to mine it.</value> + </data> + <data name="IDS_DESC_STONE_BRICK"> + <value>Mined from stone using a pickaxe. Can be used to construct a furnace or stone tools.</value> + </data> + <data name="IDS_DESC_BRICK"> + <value>Baked from clay in a furnace.</value> + </data> + <data name="IDS_DESC_CLAY"> + <value>Can be baked into bricks in a furnace.</value> + </data> + <data name="IDS_DESC_CLAY_TILE"> + <value>When broken drops clay balls which can be baked into bricks in a furnace.</value> + </data> + <data name="IDS_DESC_SNOW"> + <value>A compact way to store snowballs.</value> + </data> + <data name="IDS_DESC_TOP_SNOW"> + <value>Can be dug with a shovel to create snowballs.</value> + </data> + <data name="IDS_DESC_TALL_GRASS"> + <value>Sometimes produces wheat seeds when broken.</value> + </data> + <data name="IDS_DESC_FLOWER"> + <value>Can be crafted into a dye.</value> + </data> + <data name="IDS_DESC_MUSHROOM"> + <value>Can be crafted with a bowl to make stew.</value> + </data> + <data name="IDS_DESC_OBSIDIAN"> + <value>Can only be mined with a diamond pickaxe. Is produced by the meeting of water and still lava, and is used to build a portal.</value> + </data> + <data name="IDS_DESC_MOB_SPAWNER"> + <value>Spawns monsters into the world.</value> + </data> + <data name="IDS_DESC_REDSTONE_DUST"> + <value>Is placed on the ground to carry an electrical charge.</value> + </data> + <data name="IDS_DESC_CROPS"> + <value>When fully grown, crops can be harvested to collect wheat.</value> + </data> + <data name="IDS_DESC_FARMLAND"> + <value>Ground that has been prepared ready to plant seeds.</value> + </data> + <data name="IDS_DESC_CACTUS"> + <value>Can be cooked in a furnace to create a green dye.</value> + </data> + <data name="IDS_DESC_REEDS"> + <value>Can be crafted to create sugar.</value> + </data> + <data name="IDS_DESC_PUMPKIN"> + <value>Can be worn as a helmet or crafted with a torch to create a Jack-O-Lantern.</value> + </data> + <data name="IDS_DESC_HELL_ROCK"> + <value>Burns forever if set alight.</value> + </data> + <data name="IDS_DESC_HELL_SAND"> + <value>Slows the movement of anything walking over it.</value> + </data> + <data name="IDS_DESC_PORTAL"> + <value>Standing in the portal allows you to pass between the overworld and the nether.</value> + </data> + + <data name="IDS_DESC_COAL"> + <value>Used as a fuel in a furnace, or crafted to make a torch.</value> + </data> + <data name="IDS_DESC_STRING"> + <value>Collected by killing a spider, and can be crafted into a bow.</value> + </data> + <data name="IDS_DESC_FEATHER"> + <value>Collected by killing a chicken, and can be crafted into an arrow.</value> + </data> + <data name="IDS_DESC_SULPHUR"> + <value>Collected by killing a Creeper, and can be crafted into TNT.</value> + </data> + <data name="IDS_DESC_WHEAT_SEEDS"> + <value>Can be planted in farmland to grow crops. Make sure there's enough light for the seeds to grow!</value> + </data> + <data name="IDS_DESC_WHEAT"> + <value>Harvested from crops, and can be used to craft food items.</value> + </data> + <data name="IDS_DESC_FLINT"> + <value>Collected by digging gravel, and can be used to craft a flint and steel.</value> + </data> + <data name="IDS_DESC_SADDLE"> + <value>When used on a pig it allows you to ride the pig.</value> + </data> + <data name="IDS_DESC_SNOWBALL"> + <value>Collected by digging snow, and can be thrown.</value> + </data> + <data name="IDS_DESC_LEATHER"> + <value>Collected by killing a cow, and can be crafted into armor.</value> + </data> + <data name="IDS_DESC_SLIMEBALL"> + <value>Collected by killing a Slime.</value> + </data> + <data name="IDS_DESC_EGG"> + <value>Dropped randomly by chickens, and can be crafted into food items.</value> + </data> + <data name="IDS_DESC_YELLOW_DUST"> + <value>Collected by mining Glowstone, and can be crafted to make Glowstone blocks again.</value> + </data> + <data name="IDS_DESC_BONE"> + <value>Collected by killing a Skeleton. Can be crafted into bone meal. Can be fed to a wolf to tame it.</value> + </data> + <data name="IDS_DESC_RECORD"> + <value>Collected by getting a Skeleton to kill a Creeper. Can be played in a jukebox.</value> + </data> + <data name="IDS_DESC_WATER"> + <value>Extinguishes fire and helps crops grow. Can be collected in a bucket.</value> + </data> + <data name="IDS_DESC_LEAVES"> + <value>When broken sometimes drops a sapling which can then be replanted to grow into a tree.</value> + </data> + <data name="IDS_DESC_MOSS_STONE"> + <value>Can be used for construction and decoration.</value> + </data> + <data name="IDS_DESC_SHEARS"> + <value>Used to obtain wool from sheep and harvest leaf blocks.</value> + </data> + <data name="IDS_DESC_PISTON"> + <value>When powered (using a button, a lever, a pressure plate, a redstone torch, or redstone with any one of these), a piston extends if it can and pushes blocks.</value> + </data> + <data name="IDS_DESC_STICKY_PISTON"> + <value>When powered (using a button, a lever, a pressure plate, a redstone torch, or redstone with any one of these), a piston extends if it can and pushes blocks. When it retracts it pulls back the block touching the extended part of the piston.</value> + </data> + <data name="IDS_DESC_STONE_BRICK_SMOOTH"> + <value>Made from Stone blocks, and commonly found in Strongholds.</value> + </data> + <data name="IDS_DESC_IRON_FENCE"> + <value>Used as a barrier, similar to fences.</value> + </data> + <data name="IDS_DESC_FENCE_GATE"> + <value>Similar to a door, but used primarily with fences.</value> + </data> + <data name="IDS_DESC_MELON_BLOCK"> + <value>Can be crafted from Melon Slices.</value> + </data> + <data name="IDS_DESC_THIN_GLASS"> + <value>Transparent blocks that can be used as an alternative to Glass Blocks.</value> + </data> + <data name="IDS_DESC_PUMPKIN_SEEDS"> + <value>Can be planted to grow pumpkins.</value> + </data> + <data name="IDS_DESC_MELON_SEEDS"> + <value>Can be planted to grow melons.</value> + </data> + <data name="IDS_DESC_ENDER_PEARL"> + <value>Dropped by Enderman when they die. When thrown, the player will be teleported to the position the Ender Pearl lands at, and will lose some health.</value> + </data> + <data name="IDS_DESC_GRASS"> + <value>A block of dirt with grass growing on top. Collected using a shovel. Can be used for construction.</value> + </data> + <data name="IDS_DESC_SPONGE"> + <value>Can be used for construction and decoration.</value> + </data> + <data name="IDS_DESC_WEB"> + <value>Slows movement when walking through it. Can be destroyed using shears to collect string.</value> + </data> + <data name="IDS_DESC_STONE_SILVERFISH"> + <value>Spawns a Silverfish when destroyed. May also spawn Silverfish if nearby to another Silverfish being attacked.</value> + </data> + <data name="IDS_DESC_VINE"> + <value>Grows over time when placed. Can be collected using shears.</value> + </data> + <data name="IDS_DESC_ICE"> + <value>Slippery when walked on. Turns into water if above another block when destroyed. Melts if close enough to a light source.</value> + </data> + <data name="IDS_DESC_DEAD_BUSH"> + <value>Can be used as decoration.</value> + </data> + <data name="IDS_DESC_BLAZE_ROD"> + <value>Used in potion brewing, and for locating Strongholds. Dropped by Blazes who tend to be found near or in Nether Fortresses.</value> + </data> + <data name="IDS_DESC_GHAST_TEAR"> + <value>Used in potion brewing. Dropped by Ghasts when they die.</value> + </data> + <data name="IDS_DESC_GOLD_NUGGET"> + <value>Dropped by Zombie Pigmen when they die. Zombie Pigmen can be found in the Nether.</value> + </data> + <data name="IDS_DESC_NETHER_STALK_SEEDS"> + <value>Used in potion brewing. This can be found naturally growing in Nether Fortresses. It can also be planted on Soul Sand.</value> + </data> + <data name="IDS_DESC_POTION"> + <value>When used, can have various effects, depending on what it is used on.</value> + </data> + <data name="IDS_DESC_GLASS_BOTTLE"> + <value>Can be filled with water, and used as the starting ingredient for a potion in the Brewing Stand.</value> + </data> + <data name="IDS_DESC_SPIDER_EYE"> + <value>This is a poisonous food and brewing item. Dropped when a Spider or Cave Spider is killed by a player.</value> + </data> + <data name="IDS_DESC_FERMENTED_SPIDER_EYE"> + <value>Used in potion brewing, mainly to create potions with a negative effect.</value> + </data> + <data name="IDS_DESC_BLAZE_POWDER"> + <value>Used in potion brewing, or crafted with other items to make Eye of Ender or Magma Cream.</value> + </data> + <data name="IDS_DESC_MAGMA_CREAM"> + <value>Used in potion brewing.</value> + </data> + <data name="IDS_DESC_BREWING_STAND"> + <value>Used for making Potions and Splash Potions.</value> + </data> + <data name="IDS_DESC_CAULDRON"> + <value>Can be filled with water using a bucket of water, and can then be used to fill Glass Bottles with water.</value> + </data> + <data name="IDS_DESC_EYE_OF_ENDER"> + <value>When thrown, will show the direction to an End Portal. When twelve of these are placed in the End Portal Frames, the End Portal will be activated.</value> + </data> + <data name="IDS_DESC_SPECKLED_MELON"> + <value>Used in potion brewing.</value> + </data> + <data name="IDS_DESC_MYCEL"> + <value>Similar to Grass Blocks, but very good for growing mushrooms on.</value> + </data> + <data name="IDS_DESC_WATERLILY"> + <value>Floats on water, and can be walked on.</value> + </data> + <data name="IDS_DESC_NETHERBRICK"> + <value>Used to build Nether Fortresses. Immune to Ghast's fireballs.</value> + </data> + <data name="IDS_DESC_NETHERFENCE"> + <value>Used in Nether Fortresses.</value> + </data> + <data name="IDS_DESC_NETHERSTALK"> + <value>Found in Nether Fortresses, and will drop Nether Wart when broken.</value> + </data> + <data name="IDS_DESC_ENCHANTMENTTABLE"> + <value>This allows players to enchant Swords, Pickaxes, Axes, Shovels, Bows and Armor, using the player's Experience Points.</value> + </data> + <data name="IDS_DESC_END_PORTAL"> + <value>This can be activated using twelve Eye of Ender, and will allow the player to travel to The End dimension.</value> + </data> + <data name="IDS_DESC_ENDPORTALFRAME"> + <value>Used to form an End Portal.</value> + </data> + <data name="IDS_DESC_WHITESTONE"> + <value>A block type found in The End. It has a very high blast resistance, so is useful for building with.</value> + </data> + <data name="IDS_DESC_DRAGONEGG"> + <value>This block is created by the defeat of the Dragon in The End.</value> + </data> + <data name="IDS_DESC_EXP_BOTTLE"> + <value>When thrown, it drops Experience Orbs which increase your experience points when collected.</value> + </data> + + + <data name="IDS_SQUID"> + <value>Squid</value> + </data> + <data name="IDS_DESC_SQUID"> + <value>Drops ink sacs when killed.</value> + </data> + <data name="IDS_COW"> + <value>Cow</value> + </data> + <data name="IDS_DESC_COW"> + <value>Drops leather when killed. Can also be milked with a bucket.</value> + </data> + <data name="IDS_SHEEP"> + <value>Sheep</value> + </data> + <data name="IDS_DESC_SHEEP"> + <value>Drops wool when sheared (if it has not already been sheared). Can be dyed to make its wool a different color.</value> + </data> + <data name="IDS_CHICKEN"> + <value>Chicken</value> + </data> + <data name="IDS_DESC_CHICKEN"> + <value>Drops feathers when killed, and also randomly lays eggs.</value> + </data> + <data name="IDS_PIG"> + <value>Pig</value> + </data> + <data name="IDS_DESC_PIG"> + <value>Drops porkchops when killed. Can be ridden by using a saddle.</value> + </data> + <data name="IDS_WOLF"> + <value>Wolf</value> + </data> + <data name="IDS_DESC_WOLF"> + <value>Docile until attacked, when they will attack you back. Can be tamed using bones which causes the wolf to follow you around and attack anything that attacks you.</value> + </data> + <data name="IDS_CREEPER"> + <value>Creeper</value> + </data> + <data name="IDS_DESC_CREEPER"> + <value>Explodes if you get too close!</value> + </data> + <data name="IDS_SKELETON"> + <value>Skeleton</value> + </data> + <data name="IDS_DESC_SKELETON"> + <value>Fires arrows at you. Drops arrows when killed.</value> + </data> + <data name="IDS_SPIDER"> + <value>Spider</value> + </data> + <data name="IDS_DESC_SPIDER"> + <value>Attacks you when you are close to it. Can climb walls. Drops string when killed.</value> + </data> + <data name="IDS_ZOMBIE"> + <value>Zombie</value> + </data> + <data name="IDS_DESC_ZOMBIE"> + <value>Attacks you when you are close to it.</value> + </data> + <data name="IDS_PIGZOMBIE"> + <value>Zombie Pigman</value> + </data> + <data name="IDS_DESC_PIGZOMBIE"> + <value>Initially docile, but will attack in groups if you attack one.</value> + </data> + <data name="IDS_GHAST"> + <value>Ghast</value> + </data> + <data name="IDS_DESC_GHAST"> + <value>Fires flaming balls at you that explode on contact.</value> + </data> + <data name="IDS_SLIME"> + <value>Slime</value> + </data> + <data name="IDS_DESC_SLIME"> + <value>Split into smaller Slimes when damaged.</value> + </data> + <data name="IDS_ENDERMAN"> + <value>Enderman</value> + </data> + <data name="IDS_DESC_ENDERMAN"> + <value>Will attack you if you look at it. Can also move blocks around.</value> + </data> + <data name="IDS_SILVERFISH"> + <value>Silverfish</value> + </data> + <data name="IDS_DESC_SILVERFISH"> + <value>Attracts nearby hidden Silverfish when attacked. Hides in stone blocks.</value> + </data> + <data name="IDS_CAVE_SPIDER"> + <value>Cave Spider</value> + </data> + <data name="IDS_DESC_CAVE_SPIDER"> + <value>Has a venomous bite.</value> + </data> + <data name="IDS_MUSHROOM_COW"> + <value>Mooshroom</value> + </data> + <data name="IDS_DESC_MUSHROOM_COW"> + <value>Makes mushroom stew when used with a bowl. Drops mushrooms and becomes a normal cow when sheared.</value> + </data> + <data name="IDS_SNOWMAN"> + <value>Snow Golem</value> + </data> + <data name="IDS_DESC_SNOWMAN"> + <value>The Snow Golem can be created by players using snow blocks and a pumpkin. They will throw snowballs at their creators enemies.</value> + </data> + <data name="IDS_ENDERDRAGON"> + <value>Enderdragon</value> + </data> + <data name="IDS_DESC_ENDERDRAGON"> + <value>This is a large black dragon found in The End.</value> + </data> + <data name="IDS_BLAZE"> + <value>Blaze</value> + </data> + <data name="IDS_DESC_BLAZE"> + <value>These are enemies found in the Nether, mostly inside Nether Fortresses. They will drop Blaze Rods when killed.</value> + </data> + <data name="IDS_LAVA_SLIME"> + <value>Magma Cube</value> + </data> + <data name="IDS_DESC_LAVA_SLIME"> + <value>These can be found in The Nether. Similar to Slimes, they will break up into smaller versions when killed.</value> + </data> +<data name="IDS_DESC_FIREBALL"> + <value>Useful for setting things on fire.</value> + </data> + |
