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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-08 19:08:36 -0400
committerGitHub <noreply@github.com>2026-03-08 18:08:36 -0500
commit28614b922fb77149a54da1a87bebfbc98736f296 (patch)
tree7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.Client/PS3/Audio/PS3_SoundEngine.cpp
parent88798b501d0cf6287b6f87acb2592676e3cec58d (diff)
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.Client/PS3/Audio/PS3_SoundEngine.cpp')
-rw-r--r--Minecraft.Client/PS3/Audio/PS3_SoundEngine.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/PS3/Audio/PS3_SoundEngine.cpp b/Minecraft.Client/PS3/Audio/PS3_SoundEngine.cpp
index fcce5f05..1c7edba3 100644
--- a/Minecraft.Client/PS3/Audio/PS3_SoundEngine.cpp
+++ b/Minecraft.Client/PS3/Audio/PS3_SoundEngine.cpp
@@ -37,7 +37,7 @@ int SoundEngine::initAudioHardware( int minimum_chans )
a_config.channel = ch_pcm;
a_config.encoder = CELL_AUDIO_OUT_CODING_TYPE_LPCM;
a_config.downMixer = CELL_AUDIO_OUT_DOWNMIXER_NONE; /* No downmixer is used */
- cellAudioOutConfigure( CELL_AUDIO_OUT_PRIMARY, &a_config, NULL, 0 );
+ cellAudioOutConfigure( CELL_AUDIO_OUT_PRIMARY, &a_config, nullptr, 0 );
ret = ch_pcm;
}
@@ -51,7 +51,7 @@ int SoundEngine::initAudioHardware( int minimum_chans )
a_config.channel = 6;
a_config.encoder = CELL_AUDIO_OUT_CODING_TYPE_LPCM;
a_config.downMixer = CELL_AUDIO_OUT_DOWNMIXER_TYPE_B;
- if ( cellAudioOutConfigure( CELL_AUDIO_OUT_PRIMARY, &a_config, NULL, 0 ) != CELL_OK )
+ if ( cellAudioOutConfigure( CELL_AUDIO_OUT_PRIMARY, &a_config, nullptr, 0 ) != CELL_OK )
{
return 0; // error - the downmixer didn't init
}
@@ -83,7 +83,7 @@ int SoundEngine::initAudioHardware( int minimum_chans )
ret = 8;
}
- if ( cellAudioOutConfigure( CELL_AUDIO_OUT_PRIMARY, &a_config, NULL, 0 ) == CELL_OK )
+ if ( cellAudioOutConfigure( CELL_AUDIO_OUT_PRIMARY, &a_config, nullptr, 0 ) == CELL_OK )
{
break;
}
@@ -94,7 +94,7 @@ int SoundEngine::initAudioHardware( int minimum_chans )
a_config.channel = 2;
a_config.encoder = CELL_AUDIO_OUT_CODING_TYPE_LPCM;
a_config.downMixer = CELL_AUDIO_OUT_DOWNMIXER_TYPE_A;
- if ( cellAudioOutConfigure( CELL_AUDIO_OUT_PRIMARY, &a_config, NULL, 0 ) != CELL_OK )
+ if ( cellAudioOutConfigure( CELL_AUDIO_OUT_PRIMARY, &a_config, nullptr, 0 ) != CELL_OK )
{
return 0; // error - downmixer didn't work
}