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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/PS3/Audio/PS3_SoundEngine.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/PS3/Audio/PS3_SoundEngine.cpp')
-rw-r--r--Minecraft.Client/PS3/Audio/PS3_SoundEngine.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/PS3/Audio/PS3_SoundEngine.cpp b/Minecraft.Client/PS3/Audio/PS3_SoundEngine.cpp
index 1c7edba3..fcce5f05 100644
--- a/Minecraft.Client/PS3/Audio/PS3_SoundEngine.cpp
+++ b/Minecraft.Client/PS3/Audio/PS3_SoundEngine.cpp
@@ -37,7 +37,7 @@ int SoundEngine::initAudioHardware( int minimum_chans )
a_config.channel = ch_pcm;
a_config.encoder = CELL_AUDIO_OUT_CODING_TYPE_LPCM;
a_config.downMixer = CELL_AUDIO_OUT_DOWNMIXER_NONE; /* No downmixer is used */
- cellAudioOutConfigure( CELL_AUDIO_OUT_PRIMARY, &a_config, nullptr, 0 );
+ cellAudioOutConfigure( CELL_AUDIO_OUT_PRIMARY, &a_config, NULL, 0 );
ret = ch_pcm;
}
@@ -51,7 +51,7 @@ int SoundEngine::initAudioHardware( int minimum_chans )
a_config.channel = 6;
a_config.encoder = CELL_AUDIO_OUT_CODING_TYPE_LPCM;
a_config.downMixer = CELL_AUDIO_OUT_DOWNMIXER_TYPE_B;
- if ( cellAudioOutConfigure( CELL_AUDIO_OUT_PRIMARY, &a_config, nullptr, 0 ) != CELL_OK )
+ if ( cellAudioOutConfigure( CELL_AUDIO_OUT_PRIMARY, &a_config, NULL, 0 ) != CELL_OK )
{
return 0; // error - the downmixer didn't init
}
@@ -83,7 +83,7 @@ int SoundEngine::initAudioHardware( int minimum_chans )
ret = 8;
}
- if ( cellAudioOutConfigure( CELL_AUDIO_OUT_PRIMARY, &a_config, nullptr, 0 ) == CELL_OK )
+ if ( cellAudioOutConfigure( CELL_AUDIO_OUT_PRIMARY, &a_config, NULL, 0 ) == CELL_OK )
{
break;
}
@@ -94,7 +94,7 @@ int SoundEngine::initAudioHardware( int minimum_chans )
a_config.channel = 2;
a_config.encoder = CELL_AUDIO_OUT_CODING_TYPE_LPCM;
a_config.downMixer = CELL_AUDIO_OUT_DOWNMIXER_TYPE_A;
- if ( cellAudioOutConfigure( CELL_AUDIO_OUT_PRIMARY, &a_config, nullptr, 0 ) != CELL_OK )
+ if ( cellAudioOutConfigure( CELL_AUDIO_OUT_PRIMARY, &a_config, NULL, 0 ) != CELL_OK )
{
return 0; // error - downmixer didn't work
}