diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:53:32 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:53:32 +0700 |
| commit | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch) | |
| tree | d9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.Client/Orbis/Network/SQRNetworkManager_Orbis.h | |
| parent | d6ec138710461294c3ffd2723bc8a9f212d3471f (diff) | |
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.Client/Orbis/Network/SQRNetworkManager_Orbis.h')
| -rw-r--r-- | Minecraft.Client/Orbis/Network/SQRNetworkManager_Orbis.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.Client/Orbis/Network/SQRNetworkManager_Orbis.h b/Minecraft.Client/Orbis/Network/SQRNetworkManager_Orbis.h index 5b19f63e..cb7cafa9 100644 --- a/Minecraft.Client/Orbis/Network/SQRNetworkManager_Orbis.h +++ b/Minecraft.Client/Orbis/Network/SQRNetworkManager_Orbis.h @@ -29,7 +29,7 @@ class SQRNetworkManager_Orbis : public SQRNetworkManager public: SQRNetworkManager_Orbis(ISQRNetworkManagerListener *listener); - // General + // General void Tick(); void Initialise(); void Terminate(); @@ -111,7 +111,7 @@ private: bool m_offlineSQR; int m_resendExternalRoomDataCountdown; bool m_matching2initialised; - PresenceSyncInfo m_inviteReceived[MAX_SIMULTANEOUS_INVITES]; + PresenceSyncInfo m_inviteReceived[MAX_SIMULTANEOUS_INVITES]; int m_inviteIndex; static PresenceSyncInfo *m_gameBootInvite; static PresenceSyncInfo m_gameBootInvite_data; @@ -222,9 +222,9 @@ private: std::vector<FriendSearchResult> m_aFriendSearchResults; // Rudp management and local players - std::unordered_map<int,SQRNetworkPlayer *> m_RudpCtxToPlayerMap; + std::unordered_map<int,SQRNetworkPlayer *> m_RudpCtxToPlayerMap; - std::unordered_map<SceNetInAddr_t, SQRVoiceConnection*> m_NetAddrToVoiceConnectionMap; + std::unordered_map<SceNetInAddr_t, SQRVoiceConnection*> m_NetAddrToVoiceConnectionMap; bool CreateRudpConnections(SceNpMatching2RoomId roomId, SceNpMatching2RoomMemberId peerMemberId, int playerMask, SceNpMatching2RoomMemberId playersPeerMemberId); bool CreateVoiceRudpConnections(SceNpMatching2RoomId roomId, SceNpMatching2RoomMemberId peerMemberId, int playerMask); @@ -325,8 +325,8 @@ private: static sce::Toolkit::NP::PresenceDetails s_lastPresenceInfo; static const int MIN_PRESENCE_RESEND_TIME = 30 * 1000; // Minimum presence send rate - doesn't seem possible to find out what this actually should be - static __int64 s_lastPresenceTime; - static __int64 s_resendPresenceTime; + static int64_t s_lastPresenceTime; + static int64_t s_resendPresenceTime; static bool s_presenceStatusDirty; static bool s_presenceDataDirty; @@ -337,7 +337,7 @@ private: // Debug static long long s_roomStartTime; - + // Error dialog static bool s_errorDialogRunning; |
