diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/OcelotRenderer.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/OcelotRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/OcelotRenderer.cpp | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/Minecraft.Client/OcelotRenderer.cpp b/Minecraft.Client/OcelotRenderer.cpp new file mode 100644 index 00000000..3672714b --- /dev/null +++ b/Minecraft.Client/OcelotRenderer.cpp @@ -0,0 +1,43 @@ +#include "stdafx.h" +#include "OcelotRenderer.h" +#include "..\Minecraft.World\net.minecraft.world.entity.animal.h" + +ResourceLocation OcelotRenderer::CAT_BLACK_LOCATION = ResourceLocation(TN_MOB_CAT_BLACK); +ResourceLocation OcelotRenderer::CAT_OCELOT_LOCATION = ResourceLocation(TN_MOB_OCELOT); +ResourceLocation OcelotRenderer::CAT_RED_LOCATION = ResourceLocation(TN_MOB_CAT_RED); +ResourceLocation OcelotRenderer::CAT_SIAMESE_LOCATION = ResourceLocation(TN_MOB_CAT_SIAMESE); + +OcelotRenderer::OcelotRenderer(Model *model, float shadow) : MobRenderer(model, shadow) +{ +} + +void OcelotRenderer::render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a) +{ + MobRenderer::render(_mob, x, y, z, rot, a); +} + +ResourceLocation *OcelotRenderer::getTextureLocation(shared_ptr<Entity> entity) +{ + shared_ptr<Ocelot> cat = dynamic_pointer_cast<Ocelot>(entity); + + switch (cat->getCatType()) + { + default: + case Ocelot::TYPE_OCELOT: return &CAT_OCELOT_LOCATION; + case Ocelot::TYPE_BLACK: return &CAT_BLACK_LOCATION; + case Ocelot::TYPE_RED: return &CAT_RED_LOCATION; + case Ocelot::TYPE_SIAMESE: return &CAT_SIAMESE_LOCATION; + } +} + +void OcelotRenderer::scale(shared_ptr<LivingEntity> _mob, float a) +{ + // 4J - original version used generics and thus had an input parameter of type Blaze rather than shared_ptr<Entity> we have here - + // do some casting around instead + shared_ptr<Ocelot> mob = dynamic_pointer_cast<Ocelot>(_mob); + MobRenderer::scale(mob, a); + if (mob->isTame()) + { + glScalef(.8f, .8f, .8f); + } +}
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