diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
| commit | 42aec6dac53dffa6afe072560a7e1d4986112538 (patch) | |
| tree | 0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.Client/OcelotModel.h | |
| parent | c9d58eeac7c72f0b3038e084667b4d89a6249fce (diff) | |
| parent | ef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff) | |
Merge branch 'main' into pr/win64-world-saves
# Conflicts:
# Minecraft.Client/MinecraftServer.cpp
# README.md
Diffstat (limited to 'Minecraft.Client/OcelotModel.h')
| -rw-r--r-- | Minecraft.Client/OcelotModel.h | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/Minecraft.Client/OcelotModel.h b/Minecraft.Client/OcelotModel.h new file mode 100644 index 00000000..6e984f12 --- /dev/null +++ b/Minecraft.Client/OcelotModel.h @@ -0,0 +1,43 @@ +#pragma once + +#include "Model.h" + +class OcelotModel : public Model +{ +private: + ModelPart *backLegL, *backLegR; + ModelPart *frontLegL, *frontLegR; + ModelPart *tail1, *tail2, *head, *body; + + static const int SNEAK_STATE = 0; + static const int WALK_STATE = 1; + static const int SPRINT_STATE = 2; + static const int SITTING_STATE = 3; + + int state; + + static const float xo; + static const float yo; + static const float zo; + + static const float headWalkY; + static const float headWalkZ; + static const float bodyWalkY; + static const float bodyWalkZ; + static const float tail1WalkY; + static const float tail1WalkZ; + static const float tail2WalkY; + static const float tail2WalkZ; + static const float backLegY; + static const float backLegZ; + static const float frontLegY; + static const float frontLegZ ; + +public: + OcelotModel(); + + void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); + void render(OcelotModel *model, float scale, bool usecompiled); + void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0); + void prepareMobModel(shared_ptr<LivingEntity> mob, float time, float r, float a); +};
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