diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/MushroomCowRenderer.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/MushroomCowRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/MushroomCowRenderer.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.Client/MushroomCowRenderer.cpp b/Minecraft.Client/MushroomCowRenderer.cpp index 688fab5c..b34ffaf1 100644 --- a/Minecraft.Client/MushroomCowRenderer.cpp +++ b/Minecraft.Client/MushroomCowRenderer.cpp @@ -9,21 +9,21 @@ MushroomCowRenderer::MushroomCowRenderer(Model *model, float shadow) : MobRender { } -void MushroomCowRenderer::render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a) +void MushroomCowRenderer::render(std::shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a) { - // 4J - original version used generics and thus had an input parameter of type MushroomCow rather than shared_ptr<Entity> we have here - + // 4J - original version used generics and thus had an input parameter of type MushroomCow rather than std::shared_ptr<Entity> we have here - // do some casting around instead - //shared_ptr<MushroomCow> mob = dynamic_pointer_cast<MushroomCow>(_mob); + //std::shared_ptr<MushroomCow> mob = dynamic_pointer_cast<MushroomCow>(_mob); // 4J Stu - No need to do the cast, just pass through as-is MobRenderer::render(_mob, x, y, z, rot, a); } -void MushroomCowRenderer::additionalRendering(shared_ptr<Mob> _mob, float a) +void MushroomCowRenderer::additionalRendering(std::shared_ptr<Mob> _mob, float a) { - // 4J - original version used generics and thus had an input parameter of type MushroomCow rather than shared_ptr<Mob> we have here - + // 4J - original version used generics and thus had an input parameter of type MushroomCow rather than std::shared_ptr<Mob> we have here - // do some casting around instead - shared_ptr<MushroomCow> mob = dynamic_pointer_cast<MushroomCow>(_mob); + std::shared_ptr<MushroomCow> mob = dynamic_pointer_cast<MushroomCow>(_mob); MobRenderer::additionalRendering(mob, a); if (mob->isBaby()) return; bindTexture(TN_TERRAIN); // 4J was "/terrain.png" |
