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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/MultiPlayerLocalPlayer.h
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/MultiPlayerLocalPlayer.h')
-rw-r--r--Minecraft.Client/MultiPlayerLocalPlayer.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/MultiPlayerLocalPlayer.h b/Minecraft.Client/MultiPlayerLocalPlayer.h
index 8687b36a..24244564 100644
--- a/Minecraft.Client/MultiPlayerLocalPlayer.h
+++ b/Minecraft.Client/MultiPlayerLocalPlayer.h
@@ -33,9 +33,9 @@ public:
void sendPosition();
using Player::drop;
- virtual shared_ptr<ItemEntity> drop();
+ virtual std::shared_ptr<ItemEntity> drop();
protected:
- virtual void reallyDrop(shared_ptr<ItemEntity> itemEntity);
+ virtual void reallyDrop(std::shared_ptr<ItemEntity> itemEntity);
public:
virtual void chat(const wstring& message);
virtual void swing();
@@ -62,7 +62,7 @@ public:
//void CustomSkin(PBYTE pbData, DWORD dwBytes);
// 4J Overriding this so we can flag an event for the tutorial
- virtual void ride(shared_ptr<Entity> e);
+ virtual void ride(std::shared_ptr<Entity> e);
// 4J - added for the Stop Sleeping
virtual void StopSleeping();