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authorLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
commit42aec6dac53dffa6afe072560a7e1d4986112538 (patch)
tree0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.Client/MultiPlayerLocalPlayer.h
parentc9d58eeac7c72f0b3038e084667b4d89a6249fce (diff)
parentef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff)
Merge branch 'main' into pr/win64-world-saves
# Conflicts: # Minecraft.Client/MinecraftServer.cpp # README.md
Diffstat (limited to 'Minecraft.Client/MultiPlayerLocalPlayer.h')
-rw-r--r--Minecraft.Client/MultiPlayerLocalPlayer.h24
1 files changed, 19 insertions, 5 deletions
diff --git a/Minecraft.Client/MultiPlayerLocalPlayer.h b/Minecraft.Client/MultiPlayerLocalPlayer.h
index 8687b36a..e660a96a 100644
--- a/Minecraft.Client/MultiPlayerLocalPlayer.h
+++ b/Minecraft.Client/MultiPlayerLocalPlayer.h
@@ -6,6 +6,8 @@ class ClientConnection;
class Minecraft;
class Level;
+//#define STRESS_TEST_MOVE
+
class MultiplayerLocalPlayer : public LocalPlayer
{
private:
@@ -20,8 +22,8 @@ private:
double xLast, yLast1, yLast2, zLast;
float yRotLast, xRotLast;
public:
- virtual bool hurt(DamageSource *source, int dmg);
- virtual void heal(int heal);
+ virtual bool hurt(DamageSource *source, float dmg);
+ virtual void heal(float heal);
virtual void tick();
private:
bool lastOnGround;
@@ -41,23 +43,30 @@ public:
virtual void swing();
virtual void respawn();
protected:
- virtual void actuallyHurt(DamageSource *source, int dmg);
+ virtual void actuallyHurt(DamageSource *source, float dmg);
// 4J Added override to capture event for tutorial messages
virtual void completeUsingItem();
// 4J Added overrides to capture events for tutorial
virtual void onEffectAdded(MobEffectInstance *effect);
- virtual void onEffectUpdated(MobEffectInstance *effect);
+ virtual void onEffectUpdated(MobEffectInstance *effect, bool doRefreshAttributes);
virtual void onEffectRemoved(MobEffectInstance *effect);
public:
virtual void closeContainer();
- virtual void hurtTo(int newHealth, ETelemetryChallenges damageSource);
+ void clientSideCloseContainer();
+ virtual void hurtTo(float newHealth, ETelemetryChallenges damageSource);
virtual void awardStat(Stat *stat, byteArray param);
void awardStatFromServer(Stat *stat, byteArray param);
void onUpdateAbilities();
bool isLocalPlayer();
+protected:
+ virtual void sendRidingJump();
+
+public:
+ virtual void sendOpenInventory();
+
// 4J - send the custom skin texture data if there is one
//void CustomSkin(PBYTE pbData, DWORD dwBytes);
@@ -70,4 +79,9 @@ public:
// 4J Added
virtual void setAndBroadcastCustomSkin(DWORD skinId);
virtual void setAndBroadcastCustomCape(DWORD capeId);
+
+ // 4J added for testing
+#ifdef STRESS_TEST_MOVE
+ void StressTestMove(double *tempX, double *tempY, double *tempZ);
+#endif
};