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authorqwasdrizzel <145519042+qwasdrizzel@users.noreply.github.com>2026-03-16 21:44:26 -0500
committerGitHub <noreply@github.com>2026-03-16 21:44:26 -0500
commitce739f6045ec72127491286ea3f3f21e537c1b55 (patch)
treef33bd42a47c1b4a7b2153a7fb77127ee3b407db9 /Minecraft.Client/MultiPlayerLevel.h
parent255a18fe8e9b57377975f82e2b227afe2a12eda0 (diff)
parent5a59f5d146b43811dde6a5a0245ee9875d7b5cd1 (diff)
Merge branch 'smartcmd:main' into main
Diffstat (limited to 'Minecraft.Client/MultiPlayerLevel.h')
-rw-r--r--Minecraft.Client/MultiPlayerLevel.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/Minecraft.Client/MultiPlayerLevel.h b/Minecraft.Client/MultiPlayerLevel.h
index 6e5b0086..b7f1640a 100644
--- a/Minecraft.Client/MultiPlayerLevel.h
+++ b/Minecraft.Client/MultiPlayerLevel.h
@@ -12,6 +12,7 @@ using namespace std;
class MultiPlayerLevel : public Level
{
+ friend class ClientConnection;
private:
static const int TICKS_BEFORE_RESET = 20 * 4;
@@ -94,7 +95,7 @@ public:
virtual void createFireworks(double x, double y, double z, double xd, double yd, double zd, CompoundTag *infoTag);
virtual void setScoreboard(Scoreboard *scoreboard);
- virtual void setDayTime(__int64 newTime);
+ virtual void setDayTime(int64_t newTime);
// 4J Stu - Added so we can have multiple local connections
void addClientConnection(ClientConnection *c) { connections.push_back( c ); }