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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-08 19:08:36 -0400
committerGitHub <noreply@github.com>2026-03-08 18:08:36 -0500
commit28614b922fb77149a54da1a87bebfbc98736f296 (patch)
tree7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.Client/MultiPlayerGameMode.h
parent88798b501d0cf6287b6f87acb2592676e3cec58d (diff)
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.Client/MultiPlayerGameMode.h')
-rw-r--r--Minecraft.Client/MultiPlayerGameMode.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/MultiPlayerGameMode.h b/Minecraft.Client/MultiPlayerGameMode.h
index 76aa8fc8..fb21bb67 100644
--- a/Minecraft.Client/MultiPlayerGameMode.h
+++ b/Minecraft.Client/MultiPlayerGameMode.h
@@ -42,7 +42,7 @@ private:
bool sameDestroyTarget(int x, int y, int z);
void ensureHasSentCarriedItem();
public:
- virtual bool useItemOn(shared_ptr<Player> player, Level *level, shared_ptr<ItemInstance> item, int x, int y, int z, int face, Vec3 *hit, bool bTestUseOnly=false, bool *pbUsedItem=NULL);
+ virtual bool useItemOn(shared_ptr<Player> player, Level *level, shared_ptr<ItemInstance> item, int x, int y, int z, int face, Vec3 *hit, bool bTestUseOnly=false, bool *pbUsedItem=nullptr);
virtual bool useItem(shared_ptr<Player> player, Level *level, shared_ptr<ItemInstance> item, bool bTestUseOnly=false);
virtual shared_ptr<MultiplayerLocalPlayer> createPlayer(Level *level);
virtual void attack(shared_ptr<Player> player, shared_ptr<Entity> entity);
@@ -65,5 +65,5 @@ public:
// 4J Stu - Added for tutorial checks
virtual bool isInputAllowed(int mapping) { return true; }
virtual bool isTutorial() { return false; }
- virtual Tutorial *getTutorial() { return NULL; }
+ virtual Tutorial *getTutorial() { return nullptr; }
}; \ No newline at end of file