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authorvoid_17 <heroerror3@gmail.com>2026-03-02 17:37:16 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 17:37:16 +0700
commit119bff351450ea16ffda550b6e0f67379b29f708 (patch)
treed9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.Client/MultiPlayerGameMode.h
parent8a2a62ea1d47364f802cf9aae97668bc4a7007b5 (diff)
Revert "shared_ptr -> std::shared_ptr"
This reverts commit 7074f35e4ba831e358117842b99ee35b87f85ae5.
Diffstat (limited to 'Minecraft.Client/MultiPlayerGameMode.h')
-rw-r--r--Minecraft.Client/MultiPlayerGameMode.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/Minecraft.Client/MultiPlayerGameMode.h b/Minecraft.Client/MultiPlayerGameMode.h
index 8fc88df8..c84410fa 100644
--- a/Minecraft.Client/MultiPlayerGameMode.h
+++ b/Minecraft.Client/MultiPlayerGameMode.h
@@ -24,10 +24,10 @@ protected:
public:
MultiPlayerGameMode(Minecraft *minecraft, ClientConnection *connection);
static void creativeDestroyBlock(Minecraft *minecraft, MultiPlayerGameMode *gameMode, int x, int y, int z, int face);
- void adjustPlayer(std::shared_ptr<Player> player);
+ void adjustPlayer(shared_ptr<Player> player);
bool isCutScene();
void setLocalMode(GameType *mode);
- virtual void initPlayer(std::shared_ptr<Player> player);
+ virtual void initPlayer(shared_ptr<Player> player);
virtual bool canHurtPlayer();
virtual bool destroyBlock(int x, int y, int z, int face);
virtual void startDestroyBlock(int x, int y, int z, int face);
@@ -41,24 +41,24 @@ private:
private:
void ensureHasSentCarriedItem();
public:
- virtual bool useItemOn(std::shared_ptr<Player> player, Level *level, std::shared_ptr<ItemInstance> item, int x, int y, int z, int face, Vec3 *hit, bool bTestUseOnly=false, bool *pbUsedItem=NULL);
- virtual bool useItem(std::shared_ptr<Player> player, Level *level, std::shared_ptr<ItemInstance> item, bool bTestUseOnly=false);
- virtual std::shared_ptr<MultiplayerLocalPlayer> createPlayer(Level *level);
- virtual void attack(std::shared_ptr<Player> player, std::shared_ptr<Entity> entity);
- virtual bool interact(std::shared_ptr<Player> player, std::shared_ptr<Entity> entity);
- virtual std::shared_ptr<ItemInstance> handleInventoryMouseClick(int containerId, int slotNum, int buttonNum, bool quickKeyHeld, std::shared_ptr<Player> player);
+ virtual bool useItemOn(shared_ptr<Player> player, Level *level, shared_ptr<ItemInstance> item, int x, int y, int z, int face, Vec3 *hit, bool bTestUseOnly=false, bool *pbUsedItem=NULL);
+ virtual bool useItem(shared_ptr<Player> player, Level *level, shared_ptr<ItemInstance> item, bool bTestUseOnly=false);
+ virtual shared_ptr<MultiplayerLocalPlayer> createPlayer(Level *level);
+ virtual void attack(shared_ptr<Player> player, shared_ptr<Entity> entity);
+ virtual bool interact(shared_ptr<Player> player, shared_ptr<Entity> entity);
+ virtual shared_ptr<ItemInstance> handleInventoryMouseClick(int containerId, int slotNum, int buttonNum, bool quickKeyHeld, shared_ptr<Player> player);
virtual void handleInventoryButtonClick(int containerId, int buttonId);
- virtual void handleCreativeModeItemAdd(std::shared_ptr<ItemInstance> clicked, int slot);
- virtual void handleCreativeModeItemDrop(std::shared_ptr<ItemInstance> clicked);
- virtual void releaseUsingItem(std::shared_ptr<Player> player);
+ virtual void handleCreativeModeItemAdd(shared_ptr<ItemInstance> clicked, int slot);
+ virtual void handleCreativeModeItemDrop(shared_ptr<ItemInstance> clicked);
+ virtual void releaseUsingItem(shared_ptr<Player> player);
virtual bool hasExperience();
virtual bool hasMissTime();
virtual bool hasInfiniteItems();
virtual bool hasFarPickRange();
-
+
// 4J Stu - Added so we can send packets for this in the network game
- virtual bool handleCraftItem(int recipe, std::shared_ptr<Player> player);
- virtual void handleDebugOptions(unsigned int uiVal, std::shared_ptr<Player> player);
+ virtual bool handleCraftItem(int recipe, shared_ptr<Player> player);
+ virtual void handleDebugOptions(unsigned int uiVal, shared_ptr<Player> player);
// 4J Stu - Added for tutorial checks
virtual bool isInputAllowed(int mapping) { return true; }